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Unified Diff: ui/snapshot/snapshot_win.cc

Issue 2752373002: Use PrintWindow() to implement snapshots on windows 8.1+ (Closed)
Patch Set: fix build Created 3 years, 9 months ago
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Index: ui/snapshot/snapshot_win.cc
diff --git a/ui/snapshot/snapshot_win.cc b/ui/snapshot/snapshot_win.cc
new file mode 100644
index 0000000000000000000000000000000000000000..bd150910efa0b1d5f7e2035670749b0de3c74885
--- /dev/null
+++ b/ui/snapshot/snapshot_win.cc
@@ -0,0 +1,151 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/snapshot/snapshot_win.h"
+
+#include "base/callback.h"
+#include "base/task_runner.h"
+#include "base/win/windows_version.h"
+#include "skia/ext/platform_canvas.h"
+#include "skia/ext/skia_utils_win.h"
+#include "ui/aura/window.h"
+#include "ui/aura/window_tree_host.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/geometry/size.h"
+#include "ui/gfx/image/image.h"
+#include "ui/snapshot/snapshot.h"
+#include "ui/snapshot/snapshot_aura.h"
+
+namespace {
+
+// Windows 8.1 is the first version that supports PW_RENDERFULLCONTENT.
+// Without that flag PrintWindow may not correctly capture what's actually
+// onscreen.
+bool UseAuraSnapshot() {
+ return (base::win::GetVersion() < base::win::VERSION_WIN8_1);
+}
+
+} // namespace
+
+namespace ui {
+
+namespace internal {
+
+bool GrabHwndSnapshot(HWND window_handle,
+ const gfx::Rect& snapshot_bounds,
sky 2017/03/23 23:20:33 Please name these in pixels.
+ const gfx::Rect& clip_rect,
+ gfx::Image* image) {
+ gfx::Rect snapshot_bounds_in_window =
+ snapshot_bounds + clip_rect.OffsetFromOrigin();
+ gfx::Size bitmap_size(snapshot_bounds_in_window.right(),
+ snapshot_bounds_in_window.bottom());
+
+ std::unique_ptr<SkCanvas> canvas = skia::CreatePlatformCanvas(
+ bitmap_size.width(), bitmap_size.height(), false);
+ HDC mem_hdc = skia::GetNativeDrawingContext(canvas.get());
+
+ // Grab a copy of the window. Use PrintWindow because it works even when the
+ // window's partially occluded. The PW_RENDERFULLCONTENT flag is undocumented,
+ // but works starting in Windows 8.1. It allows for capturing the contents of
+ // the window that are drawn using DirectComposition.
+ UINT flags = PW_CLIENTONLY | PW_RENDERFULLCONTENT;
+
+ BOOL result = PrintWindow(window_handle, mem_hdc, flags);
+ if (!result) {
+ PLOG(ERROR) << "Failed to print window";
+ return false;
+ }
+
+ SkBitmap bitmap;
+ canvas->readPixels(gfx::RectToSkIRect(snapshot_bounds_in_window), &bitmap);
+
+ // Clear the region of the bitmap outside the clip rect to white.
+ SkCanvas image_canvas(bitmap);
+ SkPaint paint;
+ paint.setColor(SK_ColorWHITE);
+
+ SkRegion region;
+ gfx::Rect clip_in_bitmap(clip_rect.size());
+ clip_in_bitmap.Offset(-snapshot_bounds.OffsetFromOrigin());
+ region.setRect(gfx::RectToSkIRect(gfx::Rect(snapshot_bounds.size())));
+ region.op(gfx::RectToSkIRect(clip_in_bitmap), SkRegion::kDifference_Op);
+ image_canvas.drawRegion(region, paint);
+
+ *image = gfx::Image::CreateFrom1xBitmap(bitmap);
+
+ return true;
+}
+
+} // namespace internal
+
+bool GrabViewSnapshot(gfx::NativeView view_handle,
+ const gfx::Rect& snapshot_bounds,
+ gfx::Image* image) {
+ return GrabWindowSnapshot(view_handle, snapshot_bounds, image);
+}
+
+bool GrabWindowSnapshot(gfx::NativeWindow window_handle,
+ const gfx::Rect& snapshot_bounds,
+ gfx::Image* image) {
+ if (UseAuraSnapshot()) {
+ // Not supported in Aura. Callers should fall back to the async version.
+ return false;
+ }
+
+ DCHECK(window_handle);
+ gfx::Rect window_bounds = window_handle->GetBoundsInRootWindow();
+ aura::WindowTreeHost* host = window_handle->GetHost();
+ DCHECK(host);
+ HWND hwnd = host->GetAcceleratedWidget();
+ window_bounds.Intersect(host->window()->bounds());
sky 2017/03/23 23:20:33 Can you get the bounds directly from the hwnd? I'm
+
+ gfx::RectF pixel_rect(window_bounds);
+ host->GetRootTransform().TransformRect(&pixel_rect);
+ gfx::RectF pixel_snapshot_bounds(snapshot_bounds);
+ host->GetRootTransform().TransformRect(&pixel_snapshot_bounds);
+
+ return internal::GrabHwndSnapshot(hwnd,
+ gfx::ToEnclosingRect(pixel_snapshot_bounds),
+ gfx::ToEnclosingRect(pixel_rect), image);
+}
+
+void GrabWindowSnapshotAsync(gfx::NativeWindow window,
+ const gfx::Rect& source_rect,
+ const GrabWindowSnapshotAsyncCallback& callback) {
+ if (UseAuraSnapshot()) {
+ GrabWindowSnapshotAsyncAura(window, source_rect, callback);
+ return;
+ }
+ gfx::Image image;
+ GrabWindowSnapshot(window, source_rect, &image);
+ callback.Run(image);
+}
+
+void GrabViewSnapshotAsync(gfx::NativeView view,
+ const gfx::Rect& source_rect,
+ const GrabWindowSnapshotAsyncCallback& callback) {
+ if (UseAuraSnapshot()) {
+ GrabWindowSnapshotAsyncAura(view, source_rect, callback);
+ return;
+ }
+ NOTIMPLEMENTED();
+ callback.Run(gfx::Image());
+}
+
+void GrabWindowSnapshotAndScaleAsync(
+ gfx::NativeWindow window,
+ const gfx::Rect& source_rect,
+ const gfx::Size& target_size,
+ scoped_refptr<base::TaskRunner> background_task_runner,
+ const GrabWindowSnapshotAsyncCallback& callback) {
+ if (UseAuraSnapshot()) {
+ GrabWindowSnapshotAndScaleAsyncAura(window, source_rect, target_size,
+ background_task_runner, callback);
+ return;
+ }
+ NOTIMPLEMENTED();
+ callback.Run(gfx::Image());
+}
+
+} // namespace ui
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