Chromium Code Reviews| Index: ui/snapshot/snapshot_win.cc |
| diff --git a/ui/snapshot/snapshot_win.cc b/ui/snapshot/snapshot_win.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..bd150910efa0b1d5f7e2035670749b0de3c74885 |
| --- /dev/null |
| +++ b/ui/snapshot/snapshot_win.cc |
| @@ -0,0 +1,151 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/snapshot/snapshot_win.h" |
| + |
| +#include "base/callback.h" |
| +#include "base/task_runner.h" |
| +#include "base/win/windows_version.h" |
| +#include "skia/ext/platform_canvas.h" |
| +#include "skia/ext/skia_utils_win.h" |
| +#include "ui/aura/window.h" |
| +#include "ui/aura/window_tree_host.h" |
| +#include "ui/gfx/geometry/rect.h" |
| +#include "ui/gfx/geometry/size.h" |
| +#include "ui/gfx/image/image.h" |
| +#include "ui/snapshot/snapshot.h" |
| +#include "ui/snapshot/snapshot_aura.h" |
| + |
| +namespace { |
| + |
| +// Windows 8.1 is the first version that supports PW_RENDERFULLCONTENT. |
| +// Without that flag PrintWindow may not correctly capture what's actually |
| +// onscreen. |
| +bool UseAuraSnapshot() { |
| + return (base::win::GetVersion() < base::win::VERSION_WIN8_1); |
| +} |
| + |
| +} // namespace |
| + |
| +namespace ui { |
| + |
| +namespace internal { |
| + |
| +bool GrabHwndSnapshot(HWND window_handle, |
| + const gfx::Rect& snapshot_bounds, |
|
sky
2017/03/23 23:20:33
Please name these in pixels.
|
| + const gfx::Rect& clip_rect, |
| + gfx::Image* image) { |
| + gfx::Rect snapshot_bounds_in_window = |
| + snapshot_bounds + clip_rect.OffsetFromOrigin(); |
| + gfx::Size bitmap_size(snapshot_bounds_in_window.right(), |
| + snapshot_bounds_in_window.bottom()); |
| + |
| + std::unique_ptr<SkCanvas> canvas = skia::CreatePlatformCanvas( |
| + bitmap_size.width(), bitmap_size.height(), false); |
| + HDC mem_hdc = skia::GetNativeDrawingContext(canvas.get()); |
| + |
| + // Grab a copy of the window. Use PrintWindow because it works even when the |
| + // window's partially occluded. The PW_RENDERFULLCONTENT flag is undocumented, |
| + // but works starting in Windows 8.1. It allows for capturing the contents of |
| + // the window that are drawn using DirectComposition. |
| + UINT flags = PW_CLIENTONLY | PW_RENDERFULLCONTENT; |
| + |
| + BOOL result = PrintWindow(window_handle, mem_hdc, flags); |
| + if (!result) { |
| + PLOG(ERROR) << "Failed to print window"; |
| + return false; |
| + } |
| + |
| + SkBitmap bitmap; |
| + canvas->readPixels(gfx::RectToSkIRect(snapshot_bounds_in_window), &bitmap); |
| + |
| + // Clear the region of the bitmap outside the clip rect to white. |
| + SkCanvas image_canvas(bitmap); |
| + SkPaint paint; |
| + paint.setColor(SK_ColorWHITE); |
| + |
| + SkRegion region; |
| + gfx::Rect clip_in_bitmap(clip_rect.size()); |
| + clip_in_bitmap.Offset(-snapshot_bounds.OffsetFromOrigin()); |
| + region.setRect(gfx::RectToSkIRect(gfx::Rect(snapshot_bounds.size()))); |
| + region.op(gfx::RectToSkIRect(clip_in_bitmap), SkRegion::kDifference_Op); |
| + image_canvas.drawRegion(region, paint); |
| + |
| + *image = gfx::Image::CreateFrom1xBitmap(bitmap); |
| + |
| + return true; |
| +} |
| + |
| +} // namespace internal |
| + |
| +bool GrabViewSnapshot(gfx::NativeView view_handle, |
| + const gfx::Rect& snapshot_bounds, |
| + gfx::Image* image) { |
| + return GrabWindowSnapshot(view_handle, snapshot_bounds, image); |
| +} |
| + |
| +bool GrabWindowSnapshot(gfx::NativeWindow window_handle, |
| + const gfx::Rect& snapshot_bounds, |
| + gfx::Image* image) { |
| + if (UseAuraSnapshot()) { |
| + // Not supported in Aura. Callers should fall back to the async version. |
| + return false; |
| + } |
| + |
| + DCHECK(window_handle); |
| + gfx::Rect window_bounds = window_handle->GetBoundsInRootWindow(); |
| + aura::WindowTreeHost* host = window_handle->GetHost(); |
| + DCHECK(host); |
| + HWND hwnd = host->GetAcceleratedWidget(); |
| + window_bounds.Intersect(host->window()->bounds()); |
|
sky
2017/03/23 23:20:33
Can you get the bounds directly from the hwnd? I'm
|
| + |
| + gfx::RectF pixel_rect(window_bounds); |
| + host->GetRootTransform().TransformRect(&pixel_rect); |
| + gfx::RectF pixel_snapshot_bounds(snapshot_bounds); |
| + host->GetRootTransform().TransformRect(&pixel_snapshot_bounds); |
| + |
| + return internal::GrabHwndSnapshot(hwnd, |
| + gfx::ToEnclosingRect(pixel_snapshot_bounds), |
| + gfx::ToEnclosingRect(pixel_rect), image); |
| +} |
| + |
| +void GrabWindowSnapshotAsync(gfx::NativeWindow window, |
| + const gfx::Rect& source_rect, |
| + const GrabWindowSnapshotAsyncCallback& callback) { |
| + if (UseAuraSnapshot()) { |
| + GrabWindowSnapshotAsyncAura(window, source_rect, callback); |
| + return; |
| + } |
| + gfx::Image image; |
| + GrabWindowSnapshot(window, source_rect, &image); |
| + callback.Run(image); |
| +} |
| + |
| +void GrabViewSnapshotAsync(gfx::NativeView view, |
| + const gfx::Rect& source_rect, |
| + const GrabWindowSnapshotAsyncCallback& callback) { |
| + if (UseAuraSnapshot()) { |
| + GrabWindowSnapshotAsyncAura(view, source_rect, callback); |
| + return; |
| + } |
| + NOTIMPLEMENTED(); |
| + callback.Run(gfx::Image()); |
| +} |
| + |
| +void GrabWindowSnapshotAndScaleAsync( |
| + gfx::NativeWindow window, |
| + const gfx::Rect& source_rect, |
| + const gfx::Size& target_size, |
| + scoped_refptr<base::TaskRunner> background_task_runner, |
| + const GrabWindowSnapshotAsyncCallback& callback) { |
| + if (UseAuraSnapshot()) { |
| + GrabWindowSnapshotAndScaleAsyncAura(window, source_rect, target_size, |
| + background_task_runner, callback); |
| + return; |
| + } |
| + NOTIMPLEMENTED(); |
| + callback.Run(gfx::Image()); |
| +} |
| + |
| +} // namespace ui |