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Unified Diff: src/builtins/builtins-math.cc

Issue 2752143004: [refactor] Separate generated builtins and C++ builtins into separate files (Closed)
Patch Set: tentative gcmole fix Created 3 years, 9 months ago
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Index: src/builtins/builtins-math.cc
diff --git a/src/builtins/builtins-math.cc b/src/builtins/builtins-math.cc
index 2054e4e428d1c83cb653fba8382c53502a314195..0898c69c9867bc288c262d7d7885fefa662f1dcf 100644
--- a/src/builtins/builtins-math.cc
+++ b/src/builtins/builtins-math.cc
@@ -4,8 +4,6 @@
#include "src/builtins/builtins-utils.h"
#include "src/builtins/builtins.h"
-#include "src/code-factory.h"
-#include "src/code-stub-assembler.h"
#include "src/counters.h"
#include "src/objects-inl.h"
@@ -15,324 +13,6 @@ namespace internal {
// -----------------------------------------------------------------------------
// ES6 section 20.2.2 Function Properties of the Math Object
-class MathBuiltinsAssembler : public CodeStubAssembler {
- public:
- explicit MathBuiltinsAssembler(compiler::CodeAssemblerState* state)
- : CodeStubAssembler(state) {}
-
- protected:
- void MathRoundingOperation(Node* (CodeStubAssembler::*float64op)(Node*));
- void MathUnaryOperation(Node* (CodeStubAssembler::*float64op)(Node*));
- void MathMaxMin(Node* (CodeStubAssembler::*float64op)(Node*, Node*),
- double default_val);
-};
-
-// ES6 section - 20.2.2.1 Math.abs ( x )
-TF_BUILTIN(MathAbs, CodeStubAssembler) {
- Node* context = Parameter(4);
-
- // We might need to loop once for ToNumber conversion.
- Variable var_x(this, MachineRepresentation::kTagged);
- Label loop(this, &var_x);
- var_x.Bind(Parameter(1));
- Goto(&loop);
- Bind(&loop);
- {
- // Load the current {x} value.
- Node* x = var_x.value();
-
- // Check if {x} is a Smi or a HeapObject.
- Label if_xissmi(this), if_xisnotsmi(this);
- Branch(TaggedIsSmi(x), &if_xissmi, &if_xisnotsmi);
-
- Bind(&if_xissmi);
- {
- // Check if {x} is already positive.
- Label if_xispositive(this), if_xisnotpositive(this);
- BranchIfSmiLessThanOrEqual(SmiConstant(Smi::FromInt(0)), x,
- &if_xispositive, &if_xisnotpositive);
-
- Bind(&if_xispositive);
- {
- // Just return the input {x}.
- Return(x);
- }
-
- Bind(&if_xisnotpositive);
- {
- // Try to negate the {x} value.
- Node* pair =
- IntPtrSubWithOverflow(IntPtrConstant(0), BitcastTaggedToWord(x));
- Node* overflow = Projection(1, pair);
- Label if_overflow(this, Label::kDeferred), if_notoverflow(this);
- Branch(overflow, &if_overflow, &if_notoverflow);
-
- Bind(&if_notoverflow);
- {
- // There is a Smi representation for negated {x}.
- Node* result = Projection(0, pair);
- Return(BitcastWordToTagged(result));
- }
-
- Bind(&if_overflow);
- { Return(NumberConstant(0.0 - Smi::kMinValue)); }
- }
- }
-
- Bind(&if_xisnotsmi);
- {
- // Check if {x} is a HeapNumber.
- Label if_xisheapnumber(this), if_xisnotheapnumber(this, Label::kDeferred);
- Branch(IsHeapNumberMap(LoadMap(x)), &if_xisheapnumber,
- &if_xisnotheapnumber);
-
- Bind(&if_xisheapnumber);
- {
- Node* x_value = LoadHeapNumberValue(x);
- Node* value = Float64Abs(x_value);
- Node* result = AllocateHeapNumberWithValue(value);
- Return(result);
- }
-
- Bind(&if_xisnotheapnumber);
- {
- // Need to convert {x} to a Number first.
- Callable callable = CodeFactory::NonNumberToNumber(isolate());
- var_x.Bind(CallStub(callable, context, x));
- Goto(&loop);
- }
- }
- }
-}
-
-void MathBuiltinsAssembler::MathRoundingOperation(
- Node* (CodeStubAssembler::*float64op)(Node*)) {
- Node* context = Parameter(4);
-
- // We might need to loop once for ToNumber conversion.
- Variable var_x(this, MachineRepresentation::kTagged);
- Label loop(this, &var_x);
- var_x.Bind(Parameter(1));
- Goto(&loop);
- Bind(&loop);
- {
- // Load the current {x} value.
- Node* x = var_x.value();
-
- // Check if {x} is a Smi or a HeapObject.
- Label if_xissmi(this), if_xisnotsmi(this);
- Branch(TaggedIsSmi(x), &if_xissmi, &if_xisnotsmi);
-
- Bind(&if_xissmi);
- {
- // Nothing to do when {x} is a Smi.
- Return(x);
- }
-
- Bind(&if_xisnotsmi);
- {
- // Check if {x} is a HeapNumber.
- Label if_xisheapnumber(this), if_xisnotheapnumber(this, Label::kDeferred);
- Branch(IsHeapNumberMap(LoadMap(x)), &if_xisheapnumber,
- &if_xisnotheapnumber);
-
- Bind(&if_xisheapnumber);
- {
- Node* x_value = LoadHeapNumberValue(x);
- Node* value = (this->*float64op)(x_value);
- Node* result = ChangeFloat64ToTagged(value);
- Return(result);
- }
-
- Bind(&if_xisnotheapnumber);
- {
- // Need to convert {x} to a Number first.
- Callable callable = CodeFactory::NonNumberToNumber(isolate());
- var_x.Bind(CallStub(callable, context, x));
- Goto(&loop);
- }
- }
- }
-}
-
-void MathBuiltinsAssembler::MathUnaryOperation(
- Node* (CodeStubAssembler::*float64op)(Node*)) {
- Node* x = Parameter(1);
- Node* context = Parameter(4);
- Node* x_value = TruncateTaggedToFloat64(context, x);
- Node* value = (this->*float64op)(x_value);
- Node* result = AllocateHeapNumberWithValue(value);
- Return(result);
-}
-
-void MathBuiltinsAssembler::MathMaxMin(
- Node* (CodeStubAssembler::*float64op)(Node*, Node*), double default_val) {
- Node* argc = Parameter(BuiltinDescriptor::kArgumentsCount);
- Node* context = Parameter(BuiltinDescriptor::kContext);
-
- CodeStubArguments arguments(this, ChangeInt32ToIntPtr(argc));
- argc = arguments.GetLength();
-
- Variable result(this, MachineRepresentation::kFloat64);
- result.Bind(Float64Constant(default_val));
-
- CodeStubAssembler::VariableList vars({&result}, zone());
- arguments.ForEach(vars, [this, float64op, context, &result](Node* arg) {
- Node* float_value = TruncateTaggedToFloat64(context, arg);
- result.Bind((this->*float64op)(result.value(), float_value));
- });
-
- arguments.PopAndReturn(ChangeFloat64ToTagged(result.value()));
-}
-
-// ES6 section 20.2.2.2 Math.acos ( x )
-TF_BUILTIN(MathAcos, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Acos);
-}
-
-// ES6 section 20.2.2.3 Math.acosh ( x )
-TF_BUILTIN(MathAcosh, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Acosh);
-}
-
-// ES6 section 20.2.2.4 Math.asin ( x )
-TF_BUILTIN(MathAsin, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Asin);
-}
-
-// ES6 section 20.2.2.5 Math.asinh ( x )
-TF_BUILTIN(MathAsinh, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Asinh);
-}
-// ES6 section 20.2.2.6 Math.atan ( x )
-TF_BUILTIN(MathAtan, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Atan);
-}
-
-// ES6 section 20.2.2.7 Math.atanh ( x )
-TF_BUILTIN(MathAtanh, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Atanh);
-}
-
-// ES6 section 20.2.2.8 Math.atan2 ( y, x )
-TF_BUILTIN(MathAtan2, CodeStubAssembler) {
- Node* y = Parameter(1);
- Node* x = Parameter(2);
- Node* context = Parameter(5);
-
- Node* y_value = TruncateTaggedToFloat64(context, y);
- Node* x_value = TruncateTaggedToFloat64(context, x);
- Node* value = Float64Atan2(y_value, x_value);
- Node* result = AllocateHeapNumberWithValue(value);
- Return(result);
-}
-
-// ES6 section 20.2.2.10 Math.ceil ( x )
-TF_BUILTIN(MathCeil, MathBuiltinsAssembler) {
- MathRoundingOperation(&CodeStubAssembler::Float64Ceil);
-}
-
-// ES6 section 20.2.2.9 Math.cbrt ( x )
-TF_BUILTIN(MathCbrt, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Cbrt);
-}
-
-// ES6 section 20.2.2.11 Math.clz32 ( x )
-TF_BUILTIN(MathClz32, CodeStubAssembler) {
- Node* context = Parameter(4);
-
- // Shared entry point for the clz32 operation.
- Variable var_clz32_x(this, MachineRepresentation::kWord32);
- Label do_clz32(this);
-
- // We might need to loop once for ToNumber conversion.
- Variable var_x(this, MachineRepresentation::kTagged);
- Label loop(this, &var_x);
- var_x.Bind(Parameter(1));
- Goto(&loop);
- Bind(&loop);
- {
- // Load the current {x} value.
- Node* x = var_x.value();
-
- // Check if {x} is a Smi or a HeapObject.
- Label if_xissmi(this), if_xisnotsmi(this);
- Branch(TaggedIsSmi(x), &if_xissmi, &if_xisnotsmi);
-
- Bind(&if_xissmi);
- {
- var_clz32_x.Bind(SmiToWord32(x));
- Goto(&do_clz32);
- }
-
- Bind(&if_xisnotsmi);
- {
- // Check if {x} is a HeapNumber.
- Label if_xisheapnumber(this), if_xisnotheapnumber(this, Label::kDeferred);
- Branch(IsHeapNumberMap(LoadMap(x)), &if_xisheapnumber,
- &if_xisnotheapnumber);
-
- Bind(&if_xisheapnumber);
- {
- var_clz32_x.Bind(TruncateHeapNumberValueToWord32(x));
- Goto(&do_clz32);
- }
-
- Bind(&if_xisnotheapnumber);
- {
- // Need to convert {x} to a Number first.
- Callable callable = CodeFactory::NonNumberToNumber(isolate());
- var_x.Bind(CallStub(callable, context, x));
- Goto(&loop);
- }
- }
- }
-
- Bind(&do_clz32);
- {
- Node* x_value = var_clz32_x.value();
- Node* value = Word32Clz(x_value);
- Node* result = ChangeInt32ToTagged(value);
- Return(result);
- }
-}
-
-// ES6 section 20.2.2.12 Math.cos ( x )
-TF_BUILTIN(MathCos, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Cos);
-}
-
-// ES6 section 20.2.2.13 Math.cosh ( x )
-TF_BUILTIN(MathCosh, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Cosh);
-}
-
-// ES6 section 20.2.2.14 Math.exp ( x )
-TF_BUILTIN(MathExp, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Exp);
-}
-
-// ES6 section 20.2.2.15 Math.expm1 ( x )
-TF_BUILTIN(MathExpm1, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Expm1);
-}
-
-// ES6 section 20.2.2.16 Math.floor ( x )
-TF_BUILTIN(MathFloor, MathBuiltinsAssembler) {
- MathRoundingOperation(&CodeStubAssembler::Float64Floor);
-}
-
-// ES6 section 20.2.2.17 Math.fround ( x )
-TF_BUILTIN(MathFround, CodeStubAssembler) {
- Node* x = Parameter(1);
- Node* context = Parameter(4);
- Node* x_value = TruncateTaggedToFloat64(context, x);
- Node* value32 = TruncateFloat64ToFloat32(x_value);
- Node* value = ChangeFloat32ToFloat64(value32);
- Node* result = AllocateHeapNumberWithValue(value);
- Return(result);
-}
-
// ES6 section 20.2.2.18 Math.hypot ( value1, value2, ...values )
BUILTIN(MathHypot) {
HandleScope scope(isolate);
@@ -385,146 +65,5 @@ BUILTIN(MathHypot) {
return *isolate->factory()->NewNumber(std::sqrt(sum) * max);
}
-// ES6 section 20.2.2.19 Math.imul ( x, y )
-TF_BUILTIN(MathImul, CodeStubAssembler) {
- Node* x = Parameter(1);
- Node* y = Parameter(2);
- Node* context = Parameter(5);
- Node* x_value = TruncateTaggedToWord32(context, x);
- Node* y_value = TruncateTaggedToWord32(context, y);
- Node* value = Int32Mul(x_value, y_value);
- Node* result = ChangeInt32ToTagged(value);
- Return(result);
-}
-
-// ES6 section 20.2.2.20 Math.log ( x )
-TF_BUILTIN(MathLog, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Log);
-}
-
-// ES6 section 20.2.2.21 Math.log1p ( x )
-TF_BUILTIN(MathLog1p, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Log1p);
-}
-
-// ES6 section 20.2.2.22 Math.log10 ( x )
-TF_BUILTIN(MathLog10, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Log10);
-}
-
-// ES6 section 20.2.2.23 Math.log2 ( x )
-TF_BUILTIN(MathLog2, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Log2);
-}
-
-// ES6 section 20.2.2.26 Math.pow ( x, y )
-TF_BUILTIN(MathPow, CodeStubAssembler) {
- Node* x = Parameter(1);
- Node* y = Parameter(2);
- Node* context = Parameter(5);
- Node* x_value = TruncateTaggedToFloat64(context, x);
- Node* y_value = TruncateTaggedToFloat64(context, y);
- Node* value = Float64Pow(x_value, y_value);
- Node* result = ChangeFloat64ToTagged(value);
- Return(result);
-}
-
-// ES6 section 20.2.2.27 Math.random ( )
-TF_BUILTIN(MathRandom, CodeStubAssembler) {
- Node* context = Parameter(3);
- Node* native_context = LoadNativeContext(context);
-
- // Load cache index.
- Variable smi_index(this, MachineRepresentation::kTagged);
- smi_index.Bind(
- LoadContextElement(native_context, Context::MATH_RANDOM_INDEX_INDEX));
-
- // Cached random numbers are exhausted if index is 0. Go to slow path.
- Label if_cached(this);
- GotoIf(SmiAbove(smi_index.value(), SmiConstant(Smi::kZero)), &if_cached);
-
- // Cache exhausted, populate the cache. Return value is the new index.
- smi_index.Bind(CallRuntime(Runtime::kGenerateRandomNumbers, context));
- Goto(&if_cached);
-
- // Compute next index by decrement.
- Bind(&if_cached);
- Node* new_smi_index = SmiSub(smi_index.value(), SmiConstant(Smi::FromInt(1)));
- StoreContextElement(native_context, Context::MATH_RANDOM_INDEX_INDEX,
- new_smi_index);
-
- // Load and return next cached random number.
- Node* array =
- LoadContextElement(native_context, Context::MATH_RANDOM_CACHE_INDEX);
- Node* random = LoadFixedDoubleArrayElement(
- array, new_smi_index, MachineType::Float64(), 0, SMI_PARAMETERS);
- Return(AllocateHeapNumberWithValue(random));
-}
-
-// ES6 section 20.2.2.28 Math.round ( x )
-TF_BUILTIN(MathRound, MathBuiltinsAssembler) {
- MathRoundingOperation(&CodeStubAssembler::Float64Round);
-}
-
-// ES6 section 20.2.2.29 Math.sign ( x )
-TF_BUILTIN(MathSign, CodeStubAssembler) {
- // Convert the {x} value to a Number.
- Node* x = Parameter(1);
- Node* context = Parameter(4);
- Node* x_value = TruncateTaggedToFloat64(context, x);
-
- // Return -1 if {x} is negative, 1 if {x} is positive, or {x} itself.
- Label if_xisnegative(this), if_xispositive(this);
- GotoIf(Float64LessThan(x_value, Float64Constant(0.0)), &if_xisnegative);
- GotoIf(Float64LessThan(Float64Constant(0.0), x_value), &if_xispositive);
- Return(ChangeFloat64ToTagged(x_value));
-
- Bind(&if_xisnegative);
- Return(SmiConstant(Smi::FromInt(-1)));
-
- Bind(&if_xispositive);
- Return(SmiConstant(Smi::FromInt(1)));
-}
-
-// ES6 section 20.2.2.30 Math.sin ( x )
-TF_BUILTIN(MathSin, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Sin);
-}
-
-// ES6 section 20.2.2.31 Math.sinh ( x )
-TF_BUILTIN(MathSinh, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Sinh);
-}
-
-// ES6 section 20.2.2.32 Math.sqrt ( x )
-TF_BUILTIN(MathSqrt, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Sqrt);
-}
-
-// ES6 section 20.2.2.33 Math.tan ( x )
-TF_BUILTIN(MathTan, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Tan);
-}
-
-// ES6 section 20.2.2.34 Math.tanh ( x )
-TF_BUILTIN(MathTanh, MathBuiltinsAssembler) {
- MathUnaryOperation(&CodeStubAssembler::Float64Tanh);
-}
-
-// ES6 section 20.2.2.35 Math.trunc ( x )
-TF_BUILTIN(MathTrunc, MathBuiltinsAssembler) {
- MathRoundingOperation(&CodeStubAssembler::Float64Trunc);
-}
-
-// ES6 section 20.2.2.24 Math.max ( value1, value2 , ...values )
-TF_BUILTIN(MathMax, MathBuiltinsAssembler) {
- MathMaxMin(&CodeStubAssembler::Float64Max, -1.0 * V8_INFINITY);
-}
-
-// ES6 section 20.2.2.25 Math.min ( value1, value2 , ...values )
-TF_BUILTIN(MathMin, MathBuiltinsAssembler) {
- MathMaxMin(&CodeStubAssembler::Float64Min, V8_INFINITY);
-}
-
} // namespace internal
} // namespace v8
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