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Unified Diff: ui/display/screen_base.h

Issue 2751833004: Reland "Add display::GetDisplayNearestView" (Closed)
Patch Set: Created 3 years, 9 months ago
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Index: ui/display/screen_base.h
diff --git a/ui/display/screen_base.h b/ui/display/screen_base.h
index e1d9a9beeafed18d4e38676643becbf7909ac87b..04f548be53c9144e33405e0bff5a693a20c2f5bb 100644
--- a/ui/display/screen_base.h
+++ b/ui/display/screen_base.h
@@ -28,7 +28,7 @@ class DISPLAY_EXPORT ScreenBase : public Screen {
bool IsWindowUnderCursor(gfx::NativeWindow window) override;
gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override;
Display GetPrimaryDisplay() const override;
- Display GetDisplayNearestWindow(gfx::NativeView view) const override;
+ Display GetDisplayNearestWindow(gfx::NativeWindow window) const override;
Display GetDisplayNearestPoint(const gfx::Point& point) const override;
int GetNumDisplays() const override;
const std::vector<Display>& GetAllDisplays() const override;
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