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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintArtifact_h | 5 #ifndef PaintArtifact_h |
| 6 #define PaintArtifact_h | 6 #define PaintArtifact_h |
| 7 | 7 |
| 8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
| 9 #include "platform/graphics/paint/DisplayItemList.h" | 9 #include "platform/graphics/paint/DisplayItemList.h" |
| 10 #include "platform/graphics/paint/PaintChunk.h" | 10 #include "platform/graphics/paint/PaintChunk.h" |
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| 63 } | 63 } |
| 64 | 64 |
| 65 // Resets to an empty paint artifact. | 65 // Resets to an empty paint artifact. |
| 66 void reset(); | 66 void reset(); |
| 67 | 67 |
| 68 // Returns the approximate memory usage, excluding memory likely to be | 68 // Returns the approximate memory usage, excluding memory likely to be |
| 69 // shared with the embedder after copying to WebDisplayItemList. | 69 // shared with the embedder after copying to WebDisplayItemList. |
| 70 size_t approximateUnsharedMemoryUsage() const; | 70 size_t approximateUnsharedMemoryUsage() const; |
| 71 | 71 |
| 72 // Draws the paint artifact to a GraphicsContext. | 72 // Draws the paint artifact to a GraphicsContext. |
| 73 void replay(GraphicsContext&) const; | 73 // |bounds| is the bounding box of the paint artifact's display list. |
| 74 void replay(const FloatRect& bounds, GraphicsContext&) const; |
| 74 | 75 |
| 75 // Writes the paint artifact into a WebDisplayItemList. | 76 // Writes the paint artifact into a WebDisplayItemList. |
| 76 void appendToWebDisplayItemList(WebDisplayItemList*) const; | 77 void appendToWebDisplayItemList(WebDisplayItemList*) const; |
| 77 | 78 |
| 78 private: | 79 private: |
| 79 DisplayItemList m_displayItemList; | 80 DisplayItemList m_displayItemList; |
| 80 Vector<PaintChunk> m_paintChunks; | 81 Vector<PaintChunk> m_paintChunks; |
| 81 bool m_isSuitableForGpuRasterization; | 82 bool m_isSuitableForGpuRasterization; |
| 82 }; | 83 }; |
| 83 | 84 |
| 84 } // namespace blink | 85 } // namespace blink |
| 85 | 86 |
| 86 #endif // PaintArtifact_h | 87 #endif // PaintArtifact_h |
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