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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintPropertyTreeBuilder_h | 5 #ifndef PaintPropertyTreeBuilder_h |
| 6 #define PaintPropertyTreeBuilder_h | 6 #define PaintPropertyTreeBuilder_h |
| 7 | 7 |
| 8 #include "platform/geometry/LayoutPoint.h" | 8 #include "platform/geometry/LayoutPoint.h" |
| 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
| 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
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| 94 PaintPropertyTreeBuilderContext(); | 94 PaintPropertyTreeBuilderContext(); |
| 95 }; | 95 }; |
| 96 | 96 |
| 97 // Creates paint property tree nodes for special things in the layout tree. | 97 // Creates paint property tree nodes for special things in the layout tree. |
| 98 // Special things include but not limit to: overflow clip, transform, fixed-pos, | 98 // Special things include but not limit to: overflow clip, transform, fixed-pos, |
| 99 // animation, mask, filter, ... etc. | 99 // animation, mask, filter, ... etc. |
| 100 // It expects to be invoked for each layout tree node in DOM order during | 100 // It expects to be invoked for each layout tree node in DOM order during |
| 101 // InPrePaint phase. | 101 // InPrePaint phase. |
| 102 class PaintPropertyTreeBuilder { | 102 class PaintPropertyTreeBuilder { |
| 103 public: | 103 public: |
| 104 void setupInitialContext(PaintPropertyTreeBuilderContext&); | |
| 105 // Update the paint properties for a frame and ensure the context is up to | 104 // Update the paint properties for a frame and ensure the context is up to |
| 106 // date. | 105 // date. |
| 107 void updateProperties(FrameView&, PaintPropertyTreeBuilderContext&); | 106 void updateProperties(FrameView&, PaintPropertyTreeBuilderContext&); |
| 108 | 107 |
| 109 // Update the paint properties that affect this object (e.g., properties like | 108 // Update the paint properties that affect this object (e.g., properties like |
| 110 // paint offset translation) and ensure the context is up to date. Also | 109 // paint offset translation) and ensure the context is up to date. Also |
| 111 // handles updating the object's paintOffset. | 110 // handles updating the object's paintOffset. |
| 112 void updatePropertiesForSelf(const LayoutObject&, | 111 void updatePropertiesForSelf(const LayoutObject&, |
| 113 PaintPropertyTreeBuilderContext&); | 112 PaintPropertyTreeBuilderContext&); |
| 114 // Update the paint properties that affect children of this object (e.g., | 113 // Update the paint properties that affect children of this object (e.g., |
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| 154 const LayoutObject&, | 153 const LayoutObject&, |
| 155 PaintPropertyTreeBuilderContext&); | 154 PaintPropertyTreeBuilderContext&); |
| 156 ALWAYS_INLINE static void updateOutOfFlowContext( | 155 ALWAYS_INLINE static void updateOutOfFlowContext( |
| 157 const LayoutObject&, | 156 const LayoutObject&, |
| 158 PaintPropertyTreeBuilderContext&); | 157 PaintPropertyTreeBuilderContext&); |
| 159 }; | 158 }; |
| 160 | 159 |
| 161 } // namespace blink | 160 } // namespace blink |
| 162 | 161 |
| 163 #endif // PaintPropertyTreeBuilder_h | 162 #endif // PaintPropertyTreeBuilder_h |
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