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Side by Side Diff: third_party/WebKit/Source/core/layout/svg/LayoutSVGResourcePattern.cpp

Issue 2751433002: [SPv2] Flatten property trees in PaintRecordBuilder into a single display list. (Closed)
Patch Set: none Created 3 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
4 * Copyright 2014 The Chromium Authors. All rights reserved. 4 * Copyright 2014 The Chromium Authors. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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196 const FloatRect& tileBounds, 196 const FloatRect& tileBounds,
197 const AffineTransform& tileTransform) const { 197 const AffineTransform& tileTransform) const {
198 DCHECK(!m_shouldCollectPatternAttributes); 198 DCHECK(!m_shouldCollectPatternAttributes);
199 199
200 AffineTransform contentTransform; 200 AffineTransform contentTransform;
201 if (attributes().patternContentUnits() == 201 if (attributes().patternContentUnits() ==
202 SVGUnitTypes::kSvgUnitTypeObjectboundingbox) 202 SVGUnitTypes::kSvgUnitTypeObjectboundingbox)
203 contentTransform = tileTransform; 203 contentTransform = tileTransform;
204 204
205 FloatRect bounds(FloatPoint(), tileBounds.size()); 205 FloatRect bounds(FloatPoint(), tileBounds.size());
206 PaintRecordBuilder builder(bounds);
207
208 const LayoutSVGResourceContainer* patternLayoutObject = 206 const LayoutSVGResourceContainer* patternLayoutObject =
209 resolveContentElement(); 207 resolveContentElement();
210 DCHECK(patternLayoutObject); 208 DCHECK(patternLayoutObject);
211 DCHECK(!patternLayoutObject->needsLayout()); 209 DCHECK(!patternLayoutObject->needsLayout());
212 210
213 SubtreeContentTransformScope contentTransformScope(contentTransform); 211 SubtreeContentTransformScope contentTransformScope(contentTransform);
214 212
215 { 213 PaintRecordBuilder builder(bounds);
216 TransformRecorder transformRecorder(builder.context(), *patternLayoutObject, 214 for (LayoutObject* child = patternLayoutObject->firstChild(); child;
217 tileTransform); 215 child = child->nextSibling())
218 for (LayoutObject* child = patternLayoutObject->firstChild(); child; 216 SVGPaintContext::paintResourceSubtree(builder.context(), child);
219 child = child->nextSibling()) 217 PaintRecorder paintRecorder;
220 SVGPaintContext::paintResourceSubtree(builder.context(), child); 218 PaintCanvas* canvas = paintRecorder.beginRecording(bounds);
221 } 219 canvas->save();
222 220 canvas->concat(affineTransformToSkMatrix(tileTransform));
223 return builder.endRecording(); 221 canvas->drawPicture(builder.endRecording());
222 canvas->restore();
223 return paintRecorder.finishRecordingAsPicture();
224 } 224 }
225 225
226 } // namespace blink 226 } // namespace blink
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