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Side by Side Diff: ui/aura/window_event_dispatcher.h

Issue 2751403002: Record the fraction of the time without user input - Aura only (Closed)
Patch Set: Add units to histogram Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_
6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/gtest_prod_util.h" 11 #include "base/gtest_prod_util.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/memory/weak_ptr.h" 14 #include "base/memory/weak_ptr.h"
15 #include "base/message_loop/message_loop.h" 15 #include "base/message_loop/message_loop.h"
16 #include "base/scoped_observer.h" 16 #include "base/scoped_observer.h"
17 #include "ui/aura/aura_export.h" 17 #include "ui/aura/aura_export.h"
18 #include "ui/aura/client/capture_delegate.h" 18 #include "ui/aura/client/capture_delegate.h"
19 #include "ui/aura/env_observer.h" 19 #include "ui/aura/env_observer.h"
20 #include "ui/aura/window_observer.h" 20 #include "ui/aura/window_observer.h"
21 #include "ui/base/cursor/cursor.h" 21 #include "ui/base/cursor/cursor.h"
22 #include "ui/events/event_constants.h" 22 #include "ui/events/event_constants.h"
23 #include "ui/events/event_processor.h" 23 #include "ui/events/event_processor.h"
24 #include "ui/events/event_targeter.h" 24 #include "ui/events/event_targeter.h"
25 #include "ui/events/fraction_of_time_without_user_input_recorder.h"
25 #include "ui/events/gestures/gesture_recognizer.h" 26 #include "ui/events/gestures/gesture_recognizer.h"
26 #include "ui/events/gestures/gesture_types.h" 27 #include "ui/events/gestures/gesture_types.h"
27 #include "ui/gfx/geometry/point.h" 28 #include "ui/gfx/geometry/point.h"
28 #include "ui/gfx/native_widget_types.h" 29 #include "ui/gfx/native_widget_types.h"
29 30
30 namespace ui { 31 namespace ui {
31 class GestureEvent; 32 class GestureEvent;
32 class GestureRecognizer; 33 class GestureRecognizer;
33 class MouseEvent; 34 class MouseEvent;
34 class TouchEvent; 35 class TouchEvent;
(...skipping 204 matching lines...) Expand 10 before | Expand all | Expand 10 after
239 ui::EventDispatchDetails PreDispatchTouchEvent(Window* target, 240 ui::EventDispatchDetails PreDispatchTouchEvent(Window* target,
240 ui::TouchEvent* event); 241 ui::TouchEvent* event);
241 242
242 WindowTreeHost* host_; 243 WindowTreeHost* host_;
243 244
244 Window* mouse_pressed_handler_; 245 Window* mouse_pressed_handler_;
245 Window* mouse_moved_handler_; 246 Window* mouse_moved_handler_;
246 Window* event_dispatch_target_; 247 Window* event_dispatch_target_;
247 Window* old_dispatch_target_; 248 Window* old_dispatch_target_;
248 249
250 ui::FractionOfTimeWithoutUserInputRecorder
251 fraction_of_time_without_user_input_recorder_;
252
249 bool synthesize_mouse_move_; 253 bool synthesize_mouse_move_;
250 254
251 // How many move holds are outstanding. We try to defer dispatching 255 // How many move holds are outstanding. We try to defer dispatching
252 // touch/mouse moves while the count is > 0. 256 // touch/mouse moves while the count is > 0.
253 int move_hold_count_; 257 int move_hold_count_;
254 // The location of |held_move_event_| is in |window_|'s coordinate. 258 // The location of |held_move_event_| is in |window_|'s coordinate.
255 std::unique_ptr<ui::LocatedEvent> held_move_event_; 259 std::unique_ptr<ui::LocatedEvent> held_move_event_;
256 260
257 // Allowing for reposting of events. Used when exiting context menus. 261 // Allowing for reposting of events. Used when exiting context menus.
258 std::unique_ptr<ui::LocatedEvent> held_repostable_event_; 262 std::unique_ptr<ui::LocatedEvent> held_repostable_event_;
(...skipping 15 matching lines...) Expand all
274 278
275 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0. 279 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0.
276 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_; 280 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_;
277 281
278 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher); 282 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher);
279 }; 283 };
280 284
281 } // namespace aura 285 } // namespace aura
282 286
283 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 287 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_
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