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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_ANIMATION_ANIMATION_H_ | 5 #ifndef UI_GFX_ANIMATION_ANIMATION_H_ |
| 6 #define UI_GFX_ANIMATION_ANIMATION_H_ | 6 #define UI_GFX_ANIMATION_ANIMATION_H_ |
| 7 | 7 |
| 8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "base/time/time.h" | 11 #include "base/time/time.h" |
| 12 #include "ui/gfx/animation/animation_container_element.h" | 12 #include "ui/gfx/animation/animation_container_element.h" |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gfx { |
| 15 class Rect; | 15 class Rect; |
| 16 } | 16 } |
| 17 | 17 |
| 18 namespace gfx { | 18 namespace gfx { |
| 19 | 19 |
| 20 class AnimationContainer; | 20 class AnimationContainer; |
| 21 class AnimationDelegate; | 21 class AnimationDelegate; |
| 22 | 22 |
| 23 // Base class used in implementing animations. You only need use this class if | 23 // Base class used in implementing animations. You only need use this class if |
| 24 // you're implementing a new animation type, otherwise you'll likely want one of | 24 // you're implementing a new animation type, otherwise you'll likely want one of |
| 25 // LinearAnimation, SlideAnimation, ThrobAnimation or MultiAnimation. | 25 // LinearAnimation, SlideAnimation, ThrobAnimation or MultiAnimation. |
| 26 // | 26 // |
| 27 // To subclass override Step, which is invoked as the animation progresses and | 27 // To subclass override Step, which is invoked as the animation progresses and |
| 28 // GetCurrentValue() to return the value appropriate to the animation. | 28 // GetCurrentValue() to return the value appropriate to the animation. |
| 29 class GFX_EXPORT Animation : public AnimationContainerElement { | 29 class ANIMATION_EXPORT Animation : public AnimationContainerElement { |
| 30 public: | 30 public: |
| 31 explicit Animation(base::TimeDelta timer_interval); | 31 explicit Animation(base::TimeDelta timer_interval); |
| 32 ~Animation() override; | 32 ~Animation() override; |
| 33 | 33 |
| 34 // Starts the animation. Does nothing if the animation is already running. | 34 // Starts the animation. Does nothing if the animation is already running. |
| 35 void Start(); | 35 void Start(); |
| 36 | 36 |
| 37 // Stops the animation. Does nothing if the animation is not running. | 37 // Stops the animation. Does nothing if the animation is not running. |
| 38 void Stop(); | 38 void Stop(); |
| 39 | 39 |
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| 106 | 106 |
| 107 // Time we started at. | 107 // Time we started at. |
| 108 base::TimeTicks start_time_; | 108 base::TimeTicks start_time_; |
| 109 | 109 |
| 110 DISALLOW_COPY_AND_ASSIGN(Animation); | 110 DISALLOW_COPY_AND_ASSIGN(Animation); |
| 111 }; | 111 }; |
| 112 | 112 |
| 113 } // namespace gfx | 113 } // namespace gfx |
| 114 | 114 |
| 115 #endif // UI_GFX_ANIMATION_ANIMATION_H_ | 115 #endif // UI_GFX_ANIMATION_ANIMATION_H_ |
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