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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/base/audio_latency.h" | 5 #include "media/base/audio_latency.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
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| 119 // the jitter. | 119 // the jitter. |
| 120 const int kSmallBufferSize = 1024; | 120 const int kSmallBufferSize = 1024; |
| 121 const int kDefaultCallbackBufferSize = 2048; | 121 const int kDefaultCallbackBufferSize = 2048; |
| 122 if (hardware_buffer_size <= kSmallBufferSize) | 122 if (hardware_buffer_size <= kSmallBufferSize) |
| 123 return kDefaultCallbackBufferSize; | 123 return kDefaultCallbackBufferSize; |
| 124 #endif | 124 #endif |
| 125 | 125 |
| 126 return hardware_buffer_size; | 126 return hardware_buffer_size; |
| 127 } | 127 } |
| 128 | 128 |
| 129 int AudioLatency::GetExactBufferSize(int preferred_buffer_size, | |
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o1ka
2017/03/16 10:51:24
Take a look at AudioLatency::GetHighLatencyBufferS
Andrew MacPherson
2017/03/16 17:02:09
Interesting, should we do this for Exact then (use
o1ka
2017/03/17 11:17:22
dalecurtis@ - WDYT?
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| 130 int min_buffer_size, | |
| 131 int max_buffer_size) { | |
| 132 return std::max(std::min(preferred_buffer_size, max_buffer_size), | |
| 133 min_buffer_size); | |
| 134 } | |
| 135 | |
| 129 } // namespace media | 136 } // namespace media |
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