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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/in_process_gpu_thread.h" | 5 #include "content/gpu/in_process_gpu_thread.h" |
6 | 6 |
7 #include "base/time/time.h" | 7 #include "base/time/time.h" |
8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
9 #include "content/gpu/gpu_child_thread.h" | 9 #include "content/gpu/gpu_child_thread.h" |
10 #include "content/gpu/gpu_process.h" | 10 #include "content/gpu/gpu_process.h" |
11 #include "gpu/config/gpu_info_collector.h" | 11 #include "gpu/config/gpu_info_collector.h" |
12 #include "gpu/config/gpu_util.h" | 12 #include "gpu/config/gpu_util.h" |
13 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 13 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
14 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 14 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
15 #include "ui/gl/init/gl_factory.h" | 15 #include "ui/gl/init/gl_factory.h" |
16 | 16 |
17 #if defined(OS_ANDROID) | 17 #if defined(OS_ANDROID) |
18 #include "base/android/jni_android.h" | 18 #include "base/android/jni_android.h" |
19 #endif | 19 #endif |
20 | 20 |
| 21 #if defined(USE_OZONE) |
| 22 #include "ui/ozone/public/ozone_platform.h" |
| 23 #endif |
| 24 |
21 namespace content { | 25 namespace content { |
22 | 26 |
23 InProcessGpuThread::InProcessGpuThread( | 27 InProcessGpuThread::InProcessGpuThread( |
24 const InProcessChildThreadParams& params, | 28 const InProcessChildThreadParams& params, |
25 const gpu::GpuPreferences& gpu_preferences) | 29 const gpu::GpuPreferences& gpu_preferences) |
26 : base::Thread("Chrome_InProcGpuThread"), | 30 : base::Thread("Chrome_InProcGpuThread"), |
27 params_(params), | 31 params_(params), |
28 gpu_process_(NULL), | 32 gpu_process_(NULL), |
29 gpu_preferences_(gpu_preferences), | 33 gpu_preferences_(gpu_preferences), |
30 gpu_memory_buffer_factory_( | 34 gpu_memory_buffer_factory_( |
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44 // calls. The latter causes Java VM to assign Thread-??? to the thread name. | 48 // calls. The latter causes Java VM to assign Thread-??? to the thread name. |
45 // Please note calls to AttachCurrentThreadWithName after AttachCurrentThread | 49 // Please note calls to AttachCurrentThreadWithName after AttachCurrentThread |
46 // will not change the thread name kept in Java VM. | 50 // will not change the thread name kept in Java VM. |
47 base::android::AttachCurrentThreadWithName(thread_name()); | 51 base::android::AttachCurrentThreadWithName(thread_name()); |
48 // Up the priority of the |io_thread_| on Android. | 52 // Up the priority of the |io_thread_| on Android. |
49 io_thread_priority = base::ThreadPriority::DISPLAY; | 53 io_thread_priority = base::ThreadPriority::DISPLAY; |
50 #endif | 54 #endif |
51 | 55 |
52 gpu_process_ = new GpuProcess(io_thread_priority); | 56 gpu_process_ = new GpuProcess(io_thread_priority); |
53 | 57 |
| 58 #if defined(USE_OZONE) |
| 59 ui::OzonePlatform::InitParams params; |
| 60 params.single_process = true; |
| 61 ui::OzonePlatform::InitializeForGPU(params); |
| 62 #endif |
| 63 |
54 gpu::GPUInfo gpu_info; | 64 gpu::GPUInfo gpu_info; |
55 if (!gl::init::InitializeGLOneOff()) | 65 if (!gl::init::InitializeGLOneOff()) |
56 VLOG(1) << "gl::init::InitializeGLOneOff failed"; | 66 VLOG(1) << "gl::init::InitializeGLOneOff failed"; |
57 else | 67 else |
58 gpu::CollectContextGraphicsInfo(&gpu_info); | 68 gpu::CollectContextGraphicsInfo(&gpu_info); |
59 | 69 |
60 gpu::GpuFeatureInfo gpu_feature_info = | 70 gpu::GpuFeatureInfo gpu_feature_info = |
61 gpu::GetGpuFeatureInfo(gpu_info, *base::CommandLine::ForCurrentProcess()); | 71 gpu::GetGpuFeatureInfo(gpu_info, *base::CommandLine::ForCurrentProcess()); |
62 | 72 |
63 // The process object takes ownership of the thread object, so do not | 73 // The process object takes ownership of the thread object, so do not |
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77 delete gpu_process_; | 87 delete gpu_process_; |
78 } | 88 } |
79 | 89 |
80 base::Thread* CreateInProcessGpuThread( | 90 base::Thread* CreateInProcessGpuThread( |
81 const InProcessChildThreadParams& params, | 91 const InProcessChildThreadParams& params, |
82 const gpu::GpuPreferences& gpu_preferences) { | 92 const gpu::GpuPreferences& gpu_preferences) { |
83 return new InProcessGpuThread(params, gpu_preferences); | 93 return new InProcessGpuThread(params, gpu_preferences); |
84 } | 94 } |
85 | 95 |
86 } // namespace content | 96 } // namespace content |
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