| Index: content/common/gpu/media/vaapi_h264_decoder.h
|
| diff --git a/content/common/gpu/media/vaapi_h264_decoder.h b/content/common/gpu/media/vaapi_h264_decoder.h
|
| index e23d913dc2d61172c36f4a5d9aa2778600b496e6..eaceebbfe18c9ac24e45a1583f7253fd702ede7a 100644
|
| --- a/content/common/gpu/media/vaapi_h264_decoder.h
|
| +++ b/content/common/gpu/media/vaapi_h264_decoder.h
|
| @@ -34,7 +34,7 @@ namespace content {
|
| //
|
| // This class must be created, called and destroyed on a single thread, and
|
| // does nothing internally on any other thread.
|
| -class VaapiH264Decoder {
|
| +class CONTENT_EXPORT VaapiH264Decoder {
|
| public:
|
| // Callback invoked on the client when a surface is to be displayed.
|
| // Arguments: input buffer id provided at the time of Decode()
|
| @@ -91,7 +91,7 @@ class VaapiH264Decoder {
|
| // Set current stream data pointer to |ptr| and |size|. Output surfaces
|
| // that are decoded from data in this stream chunk are to be returned along
|
| // with the given |input_id|.
|
| - void SetStream(uint8* ptr, size_t size, int32 input_id);
|
| + void SetStream(const uint8* ptr, size_t size, int32 input_id);
|
|
|
| // Try to decode more of the stream, returning decoded frames asynchronously
|
| // via output_pic_cb_. Return when more stream is needed, when we run out
|
|
|