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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_UI_SCENE_H_ | 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_UI_SCENE_H_ |
6 #define CHROME_BROWSER_ANDROID_VR_SHELL_UI_SCENE_H_ | 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_UI_SCENE_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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23 struct Transform; | 23 struct Transform; |
24 | 24 |
25 class UiScene { | 25 class UiScene { |
26 public: | 26 public: |
27 enum Command { | 27 enum Command { |
28 ADD_ELEMENT, | 28 ADD_ELEMENT, |
29 UPDATE_ELEMENT, | 29 UPDATE_ELEMENT, |
30 REMOVE_ELEMENT, | 30 REMOVE_ELEMENT, |
31 ADD_ANIMATION, | 31 ADD_ANIMATION, |
32 REMOVE_ANIMATION, | 32 REMOVE_ANIMATION, |
33 UPDATE_BACKGROUND, | 33 CONFIGURE_SCENE, |
34 }; | 34 }; |
35 | 35 |
36 UiScene(); | 36 UiScene(); |
37 virtual ~UiScene(); | 37 virtual ~UiScene(); |
38 | 38 |
39 void AddUiElement(std::unique_ptr<ContentRectangle> element); | 39 void AddUiElement(std::unique_ptr<ContentRectangle> element); |
40 | 40 |
41 // Add a UI element according to a dictionary passed from the UI HTML. | 41 // Add a UI element according to a dictionary passed from the UI HTML. |
42 void AddUiElementFromDict(const base::DictionaryValue& dict); | 42 void AddUiElementFromDict(const base::DictionaryValue& dict); |
43 | 43 |
44 // Update an existing element with new properties. | 44 // Update an existing element with new properties. |
45 void UpdateUiElementFromDict(const base::DictionaryValue& dict); | 45 void UpdateUiElementFromDict(const base::DictionaryValue& dict); |
46 | 46 |
47 void RemoveUiElement(int element_id); | 47 void RemoveUiElement(int element_id); |
48 | 48 |
49 // Add an animation to the scene, on element |element_id|. | 49 // Add an animation to the scene, on element |element_id|. |
50 void AddAnimation(int element_id, std::unique_ptr<Animation> animation); | 50 void AddAnimation(int element_id, std::unique_ptr<Animation> animation); |
51 | 51 |
52 // Add an animation according to a dictionary passed from the UI HTML. | 52 // Add an animation according to a dictionary passed from the UI HTML. |
53 void AddAnimationFromDict(const base::DictionaryValue& dict, | 53 void AddAnimationFromDict(const base::DictionaryValue& dict, |
54 int64_t time_in_micro); | 54 int64_t time_in_micro); |
55 | 55 |
56 // Remove |animation_id| from element |element_id|. | 56 // Remove |animation_id| from element |element_id|. |
57 void RemoveAnimation(int element_id, int animation_id); | 57 void RemoveAnimation(int element_id, int animation_id); |
58 | 58 |
59 void UpdateBackgroundFromDict(const base::DictionaryValue& dict); | |
60 | |
61 // Update the positions of all elements in the scene, according to active | 59 // Update the positions of all elements in the scene, according to active |
62 // animations and time. The units of time are arbitrary, but must match the | 60 // animations and time. The units of time are arbitrary, but must match the |
63 // unit used in animations. | 61 // unit used in animations. |
64 void UpdateTransforms(int64_t time_in_micro); | 62 void UpdateTransforms(int64_t time_in_micro); |
65 | 63 |
66 // Handle a batch of commands passed from the UI HTML. | 64 // Handle a batch of commands passed from the UI HTML. |
67 void HandleCommands(std::unique_ptr<base::ListValue> commands, | 65 void HandleCommands(std::unique_ptr<base::ListValue> commands, |
68 int64_t time_in_micro); | 66 int64_t time_in_micro); |
69 | 67 |
70 const std::vector<std::unique_ptr<ContentRectangle>>& GetUiElements() const; | 68 const std::vector<std::unique_ptr<ContentRectangle>>& GetUiElements() const; |
71 | 69 |
72 ContentRectangle* GetUiElementById(int element_id); | 70 ContentRectangle* GetUiElementById(int element_id); |
73 | 71 |
74 const Colorf& GetBackgroundColor(); | 72 const Colorf& GetBackgroundColor() const; |
75 float GetBackgroundDistance(); | 73 float GetBackgroundDistance() const; |
| 74 bool GetWebVrRenderingEnabled() const; |
76 | 75 |
77 private: | 76 private: |
78 void ApplyRecursiveTransforms(const ContentRectangle& element, | 77 void ApplyRecursiveTransforms(const ContentRectangle& element, |
79 Transform* transform, | 78 Transform* transform, |
80 float* opacity, | 79 float* opacity, |
81 bool* lock_to_fov); | 80 bool* lock_to_fov); |
82 void ApplyDictToElement(const base::DictionaryValue& dict, | 81 void ApplyDictToElement(const base::DictionaryValue& dict, |
83 ContentRectangle* element); | 82 ContentRectangle* element); |
84 | 83 |
85 std::vector<std::unique_ptr<ContentRectangle>> ui_elements_; | 84 std::vector<std::unique_ptr<ContentRectangle>> ui_elements_; |
86 ContentRectangle* content_element_ = nullptr; | 85 ContentRectangle* content_element_ = nullptr; |
87 Colorf background_color_ = {0.1f, 0.1f, 0.1f, 1.0f}; | 86 Colorf background_color_ = {0.1f, 0.1f, 0.1f, 1.0f}; |
88 float background_distance_ = 10.0f; | 87 float background_distance_ = 10.0f; |
| 88 bool webvr_rendering_enabled_ = true; |
89 | 89 |
90 DISALLOW_COPY_AND_ASSIGN(UiScene); | 90 DISALLOW_COPY_AND_ASSIGN(UiScene); |
91 }; | 91 }; |
92 | 92 |
93 } // namespace vr_shell | 93 } // namespace vr_shell |
94 | 94 |
95 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_UI_SCENE_H_ | 95 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_UI_SCENE_H_ |
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