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Issue 2749513011: Stabilize empty rect handling in EnclosingRect. (Closed)
Patch Set: Move kTrivial inside the class Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "testing/gtest/include/gtest/gtest.h" 5 #include "testing/gtest/include/gtest/gtest.h"
6 #include "ui/gfx/geometry/size.h" 6 #include "ui/gfx/geometry/size.h"
7 #include "ui/gfx/geometry/size_conversions.h" 7 #include "ui/gfx/geometry/size_conversions.h"
8 #include "ui/gfx/geometry/size_f.h" 8 #include "ui/gfx/geometry/size_f.h"
9 9
10 namespace gfx { 10 namespace gfx {
(...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after
146 146
147 test = Size(10, 20); 147 test = Size(10, 20);
148 test.Enlarge(int_max, int_max); 148 test.Enlarge(int_max, int_max);
149 EXPECT_EQ(test, max_size); 149 EXPECT_EQ(test, max_size);
150 150
151 test = Size(-10, -20); 151 test = Size(-10, -20);
152 test.Enlarge(int_min, int_min); 152 test.Enlarge(int_min, int_min);
153 EXPECT_EQ(test, min_size); 153 EXPECT_EQ(test, min_size);
154 } 154 }
155 155
156 float SizeFPrivateMatch() {
157 return SizeF::kTrivial;
158 };
159
160 static float myTrivial = SizeFPrivateMatch() / 2.f;
danakj 2017/03/28 18:00:20 these names are all (old) blink style not chromium
Peter Mayo 2017/03/28 20:11:21 Done.
161 static float boundaryTrivial = SizeFPrivateMatch();
162 static float nearlyTrivial = SizeFPrivateMatch() * 1.5f;
163
164 // This checks that we set IsEmpty appropriately.
165 TEST(SizeTest, TrivialDimensionTests) {
166 // First, using the constructor.
167 EXPECT_TRUE(SizeF(myTrivial, 1.f).IsEmpty());
168 EXPECT_TRUE(SizeF(.01f, myTrivial).IsEmpty());
169 EXPECT_TRUE(SizeF(0.f, 0.f).IsEmpty());
170 EXPECT_FALSE(SizeF(.01f, .01f).IsEmpty());
171
172 // Then use the setter.
173 SizeF test(2.f, 1.f);
174 EXPECT_FALSE(test.IsEmpty());
175
176 test.SetSize(myTrivial, 1.f);
177 EXPECT_TRUE(test.IsEmpty());
178
179 test.SetSize(.01f, myTrivial);
180 EXPECT_TRUE(test.IsEmpty());
181
182 test.SetSize(0.f, 0.f);
183 EXPECT_TRUE(test.IsEmpty());
184
185 test.SetSize(.01f, .01f);
186 EXPECT_FALSE(test.IsEmpty());
187
188 // Now just one dimension at a time.
189 test.set_width(myTrivial);
190 EXPECT_TRUE(test.IsEmpty());
191
192 test.set_width(4e13f);
193 test.set_height(myTrivial);
194 EXPECT_TRUE(test.IsEmpty());
195
196 test.set_width(myTrivial);
197 test.set_height(4e13f);
198 EXPECT_TRUE(test.IsEmpty());
199
200 test.set_width(2.f);
201 EXPECT_FALSE(test.IsEmpty());
202 }
203
204 // These are the ramifications of the decision to keep the recorded size
205 // at zero for trivial sizes.
206 TEST(SizeTest, ClampsToZero) {
207 SizeF test(myTrivial, 1.f);
208
209 EXPECT_FLOAT_EQ(0.f, test.width());
210 EXPECT_FLOAT_EQ(1.f, test.height());
211
212 test.SetSize(.01f, myTrivial);
213
214 EXPECT_FLOAT_EQ(.01f, test.width());
215 EXPECT_FLOAT_EQ(0.f, test.height());
216
217 test.SetSize(nearlyTrivial, nearlyTrivial);
Peter Mayo 2017/03/28 20:11:21 Added an expectation here that validates nearly_tr
218 test.Scale(0.5f);
219
220 EXPECT_FLOAT_EQ(0.f, test.width());
221 EXPECT_FLOAT_EQ(0.f, test.height());
222
223 test.SetSize(0.f, 0.f);
224 test.Enlarge(myTrivial, myTrivial);
225 test.Enlarge(myTrivial, myTrivial);
226 test.Enlarge(myTrivial, myTrivial);
227
228 EXPECT_EQ(SizeF(0.f, 0.f), test);
229 }
230
231 // These make sure the constructor and setter have the same effect on the
232 // boundary case. This claims to know the boundary, but not which way it goes.
233 TEST(SizeTest, ConsistentClamping) {
234 SizeF resized;
235
236 resized.SetSize(boundaryTrivial, 0.f);
237 EXPECT_EQ(SizeF(boundaryTrivial, 0.f), resized);
238
239 resized.SetSize(0.f, boundaryTrivial);
240 EXPECT_EQ(SizeF(0.f, boundaryTrivial), resized);
241 }
242
243 // Let's make sure we don't unexpectedly grow the struct by adding constants.
244 // Also, if some platform packs floats inefficiently, it would be worth noting.
245 TEST(SizeTest, StaysSmall) {
246 EXPECT_EQ(2 * sizeof(float), sizeof(SizeF));
247 }
248
156 } // namespace gfx 249 } // namespace gfx
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