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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/service/direct_composition_surface_win.h" | 5 #include "gpu/ipc/service/direct_composition_surface_win.h" |
6 #include "base/memory/weak_ptr.h" | 6 #include "base/memory/weak_ptr.h" |
7 #include "base/run_loop.h" | 7 #include "base/run_loop.h" |
8 #include "base/synchronization/waitable_event.h" | 8 #include "base/synchronization/waitable_event.h" |
9 #include "base/threading/thread_task_runner_handle.h" | |
10 #include "skia/ext/platform_canvas.h" | |
11 #include "skia/ext/skia_utils_win.h" | |
9 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
10 #include "ui/base/win/hidden_window.h" | 13 #include "ui/base/win/hidden_window.h" |
14 #include "ui/gfx/skia_util.h" | |
15 #include "ui/gfx/transform.h" | |
16 #include "ui/gl/dc_renderer_layer_params.h" | |
11 #include "ui/gl/gl_angle_util_win.h" | 17 #include "ui/gl/gl_angle_util_win.h" |
12 #include "ui/gl/gl_context.h" | 18 #include "ui/gl/gl_context.h" |
19 #include "ui/gl/gl_image_dxgi.h" | |
13 #include "ui/gl/init/gl_factory.h" | 20 #include "ui/gl/init/gl_factory.h" |
21 #include "ui/platform_window/platform_window_delegate.h" | |
22 #include "ui/platform_window/win/win_window.h" | |
14 | 23 |
15 namespace gpu { | 24 namespace gpu { |
16 namespace { | 25 namespace { |
17 | 26 |
27 bool CheckIfDCSupported() { | |
28 if (!gl::QueryDirectCompositionDevice( | |
29 gl::QueryD3D11DeviceObjectFromANGLE())) { | |
30 LOG(WARNING) | |
31 << "GL implementation not using DirectComposition, skipping test."; | |
32 return false; | |
33 } | |
34 return true; | |
35 } | |
36 | |
18 class TestImageTransportSurfaceDelegate | 37 class TestImageTransportSurfaceDelegate |
19 : public ImageTransportSurfaceDelegate, | 38 : public ImageTransportSurfaceDelegate, |
20 public base::SupportsWeakPtr<TestImageTransportSurfaceDelegate> { | 39 public base::SupportsWeakPtr<TestImageTransportSurfaceDelegate> { |
21 public: | 40 public: |
22 ~TestImageTransportSurfaceDelegate() override {} | 41 ~TestImageTransportSurfaceDelegate() override {} |
23 | 42 |
24 // ImageTransportSurfaceDelegate implementation. | 43 // ImageTransportSurfaceDelegate implementation. |
25 void DidCreateAcceleratedSurfaceChildWindow( | 44 void DidCreateAcceleratedSurfaceChildWindow( |
26 SurfaceHandle parent_window, | 45 SurfaceHandle parent_window, |
27 SurfaceHandle child_window) override {} | 46 SurfaceHandle child_window) override { |
47 if (parent_window) | |
48 ::SetParent(child_window, parent_window); | |
49 } | |
28 void DidSwapBuffersComplete(SwapBuffersCompleteParams params) override {} | 50 void DidSwapBuffersComplete(SwapBuffersCompleteParams params) override {} |
29 const gles2::FeatureInfo* GetFeatureInfo() const override { return nullptr; } | 51 const gles2::FeatureInfo* GetFeatureInfo() const override { return nullptr; } |
30 void SetLatencyInfoCallback(const LatencyInfoCallback& callback) override {} | 52 void SetLatencyInfoCallback(const LatencyInfoCallback& callback) override {} |
31 void UpdateVSyncParameters(base::TimeTicks timebase, | 53 void UpdateVSyncParameters(base::TimeTicks timebase, |
32 base::TimeDelta interval) override {} | 54 base::TimeDelta interval) override {} |
33 void AddFilter(IPC::MessageFilter* message_filter) override {} | 55 void AddFilter(IPC::MessageFilter* message_filter) override {} |
34 int32_t GetRouteID() const override { return 0; } | 56 int32_t GetRouteID() const override { return 0; } |
35 }; | 57 }; |
36 | 58 |
59 class TestPlatformDelegate : public ui::PlatformWindowDelegate { | |
60 public: | |
61 // ui::PlatformWindowDelegate implementation. | |
62 void OnBoundsChanged(const gfx::Rect& new_bounds) override {} | |
63 void OnDamageRect(const gfx::Rect& damaged_region) override {} | |
64 void DispatchEvent(ui::Event* event) override {} | |
65 void OnCloseRequest() override {} | |
66 void OnClosed() override {} | |
67 void OnWindowStateChanged(ui::PlatformWindowState new_state) override {} | |
68 void OnLostCapture() override {} | |
69 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, | |
70 float device_pixel_ratio) override {} | |
71 void OnAcceleratedWidgetDestroyed() override {} | |
72 void OnActivationChanged(bool active) override {} | |
73 }; | |
74 | |
37 void RunPendingTasks(scoped_refptr<base::TaskRunner> task_runner) { | 75 void RunPendingTasks(scoped_refptr<base::TaskRunner> task_runner) { |
38 base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC, | 76 base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC, |
39 base::WaitableEvent::InitialState::NOT_SIGNALED); | 77 base::WaitableEvent::InitialState::NOT_SIGNALED); |
40 task_runner->PostTask(FROM_HERE, | 78 task_runner->PostTask(FROM_HERE, |
41 Bind(&base::WaitableEvent::Signal, Unretained(&done))); | 79 Bind(&base::WaitableEvent::Signal, Unretained(&done))); |
42 done.Wait(); | 80 done.Wait(); |
43 } | 81 } |
44 | 82 |
45 void DestroySurface(scoped_refptr<DirectCompositionSurfaceWin> surface) { | 83 void DestroySurface(scoped_refptr<DirectCompositionSurfaceWin> surface) { |
46 scoped_refptr<base::TaskRunner> task_runner = | 84 scoped_refptr<base::TaskRunner> task_runner = |
47 surface->GetWindowTaskRunnerForTesting(); | 85 surface->GetWindowTaskRunnerForTesting(); |
48 DCHECK(surface->HasOneRef()); | 86 DCHECK(surface->HasOneRef()); |
49 | 87 |
50 surface = nullptr; | 88 surface = nullptr; |
51 | 89 |
52 // Ensure that the ChildWindowWin posts the task to delete the thread to the | 90 // Ensure that the ChildWindowWin posts the task to delete the thread to the |
53 // main loop before doing RunUntilIdle. Otherwise the child threads could | 91 // main loop before doing RunUntilIdle. Otherwise the child threads could |
54 // outlive the main thread. | 92 // outlive the main thread. |
55 RunPendingTasks(task_runner); | 93 RunPendingTasks(task_runner); |
56 | 94 |
57 base::RunLoop().RunUntilIdle(); | 95 base::RunLoop().RunUntilIdle(); |
58 } | 96 } |
59 | 97 |
60 TEST(DirectCompositionSurfaceTest, TestMakeCurrent) { | 98 TEST(DirectCompositionSurfaceTest, TestMakeCurrent) { |
61 if (!gl::QueryDirectCompositionDevice( | 99 if (!CheckIfDCSupported()) |
62 gl::QueryD3D11DeviceObjectFromANGLE())) { | |
63 LOG(WARNING) | |
64 << "GL implementation not using DirectComposition, skipping test."; | |
65 return; | 100 return; |
66 } | |
67 | 101 |
68 TestImageTransportSurfaceDelegate delegate; | 102 TestImageTransportSurfaceDelegate delegate; |
69 | 103 |
70 scoped_refptr<DirectCompositionSurfaceWin> surface1( | 104 scoped_refptr<DirectCompositionSurfaceWin> surface1( |
71 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), | 105 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), |
72 ui::GetHiddenWindow())); | 106 ui::GetHiddenWindow())); |
73 EXPECT_TRUE(surface1->Initialize()); | 107 EXPECT_TRUE(surface1->Initialize()); |
74 surface1->SetEnableDCLayers(true); | 108 surface1->SetEnableDCLayers(true); |
75 | 109 |
76 scoped_refptr<gl::GLContext> context1 = gl::init::CreateGLContext( | 110 scoped_refptr<gl::GLContext> context1 = gl::init::CreateGLContext( |
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119 EXPECT_TRUE(context1->MakeCurrent(surface1.get())); | 153 EXPECT_TRUE(context1->MakeCurrent(surface1.get())); |
120 context2 = nullptr; | 154 context2 = nullptr; |
121 context1 = nullptr; | 155 context1 = nullptr; |
122 | 156 |
123 DestroySurface(std::move(surface1)); | 157 DestroySurface(std::move(surface1)); |
124 DestroySurface(std::move(surface2)); | 158 DestroySurface(std::move(surface2)); |
125 } | 159 } |
126 | 160 |
127 // Tests that switching using EnableDCLayers works. | 161 // Tests that switching using EnableDCLayers works. |
128 TEST(DirectCompositionSurfaceTest, DXGIDCLayerSwitch) { | 162 TEST(DirectCompositionSurfaceTest, DXGIDCLayerSwitch) { |
129 if (!gl::QueryDirectCompositionDevice( | 163 if (!CheckIfDCSupported()) |
130 gl::QueryD3D11DeviceObjectFromANGLE())) { | |
131 LOG(WARNING) | |
132 << "GL implementation not using DirectComposition, skipping test."; | |
133 return; | 164 return; |
134 } | |
135 | 165 |
136 TestImageTransportSurfaceDelegate delegate; | 166 TestImageTransportSurfaceDelegate delegate; |
137 | 167 |
138 scoped_refptr<DirectCompositionSurfaceWin> surface( | 168 scoped_refptr<DirectCompositionSurfaceWin> surface( |
139 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), | 169 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), |
140 ui::GetHiddenWindow())); | 170 ui::GetHiddenWindow())); |
141 EXPECT_TRUE(surface->Initialize()); | 171 EXPECT_TRUE(surface->Initialize()); |
142 | 172 |
143 scoped_refptr<gl::GLContext> context = | 173 scoped_refptr<gl::GLContext> context = |
144 gl::init::CreateGLContext(nullptr, surface.get(), gl::GLContextAttribs()); | 174 gl::init::CreateGLContext(nullptr, surface.get(), gl::GLContextAttribs()); |
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174 | 204 |
175 // Surface switched to use IDXGISwapChain, so must draw to entire | 205 // Surface switched to use IDXGISwapChain, so must draw to entire |
176 // surface. | 206 // surface. |
177 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); | 207 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
178 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); | 208 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
179 EXPECT_TRUE(surface->swap_chain()); | 209 EXPECT_TRUE(surface->swap_chain()); |
180 | 210 |
181 context = nullptr; | 211 context = nullptr; |
182 DestroySurface(std::move(surface)); | 212 DestroySurface(std::move(surface)); |
183 } | 213 } |
214 | |
215 SkBitmap ReadBackWindow(HWND window, const gfx::Rect& snapshot_bounds) { | |
216 std::unique_ptr<SkCanvas> canvas = skia::CreatePlatformCanvas( | |
bungeman-skia
2017/03/29 14:11:53
As far as I know we're trying to remove skia::Crea
| |
217 snapshot_bounds.right(), snapshot_bounds.bottom(), false); | |
218 HDC mem_hdc = skia::GetNativeDrawingContext(canvas.get()); | |
219 | |
220 // Grab a copy of the window. Use PrintWindow because it works even when the | |
221 // window's partially occluded. The PW_RENDERFULLCONTENT flag is undocumented, | |
222 // but works starting in Windows 8.1. It allows for capturing the contents of | |
223 // the window that are drawn using DirectComposition. | |
224 UINT flags = PW_CLIENTONLY | PW_RENDERFULLCONTENT; | |
225 | |
226 BOOL result = PrintWindow(window, mem_hdc, flags); | |
227 if (!result) | |
228 PLOG(ERROR) << "Failed to print window"; | |
229 | |
230 SkBitmap bitmap; | |
231 canvas->readPixels(gfx::RectToSkIRect(snapshot_bounds), &bitmap); | |
232 | |
233 return bitmap; | |
234 } | |
235 | |
236 class DirectCompositionPixelTest : public testing::Test { | |
237 public: | |
238 DirectCompositionPixelTest() | |
239 : window_(&platform_delegate_, gfx::Rect(0, 0, 100, 100)) {} | |
240 | |
241 protected: | |
242 void InitializeSurface() { | |
243 static_cast<ui::PlatformWindow*>(&window_)->Show(); | |
244 | |
245 surface_ = | |
246 new DirectCompositionSurfaceWin(delegate_.AsWeakPtr(), window_.hwnd()); | |
247 EXPECT_TRUE(surface_->Initialize()); | |
248 } | |
249 | |
250 void PixelTestSwapChain(bool layers_enabled) { | |
251 if (!CheckIfDCSupported()) | |
252 return; | |
253 | |
254 InitializeSurface(); | |
255 | |
256 surface_->SetEnableDCLayers(layers_enabled); | |
257 gfx::Size window_size(100, 100); | |
258 | |
259 scoped_refptr<gl::GLContext> context = gl::init::CreateGLContext( | |
260 nullptr, surface_.get(), gl::GLContextAttribs()); | |
261 EXPECT_TRUE(surface_->Resize(window_size, 1.0, true)); | |
262 EXPECT_TRUE(surface_->SetDrawRectangle(gfx::Rect(window_size))); | |
263 EXPECT_TRUE(context->MakeCurrent(surface_.get())); | |
264 | |
265 glClearColor(1.0, 0.0, 0.0, 1.0); | |
266 glClear(GL_COLOR_BUFFER_BIT); | |
267 | |
268 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface_->SwapBuffers()); | |
269 | |
270 // Ensure DWM swap completed. | |
271 Sleep(1000); | |
272 | |
273 SkBitmap bitmap = ReadBackWindow(window_.hwnd(), gfx::Rect(window_size)); | |
274 EXPECT_EQ(SK_ColorRED, bitmap.getColor(50, 50)); | |
275 | |
276 EXPECT_TRUE(context->IsCurrent(surface_.get())); | |
277 | |
278 context = nullptr; | |
279 DestroySurface(std::move(surface_)); | |
280 } | |
281 | |
282 TestPlatformDelegate platform_delegate_; | |
283 TestImageTransportSurfaceDelegate delegate_; | |
284 ui::WinWindow window_; | |
285 scoped_refptr<DirectCompositionSurfaceWin> surface_; | |
286 }; | |
287 | |
288 TEST_F(DirectCompositionPixelTest, DCLayersEnabled) { | |
289 PixelTestSwapChain(true); | |
290 } | |
291 | |
292 TEST_F(DirectCompositionPixelTest, DCLayersDisabled) { | |
293 PixelTestSwapChain(false); | |
294 } | |
295 | |
296 base::win::ScopedComPtr<ID3D11Texture2D> CreateNV12Texture( | |
297 const base::win::ScopedComPtr<ID3D11Device>& d3d11_device, | |
298 const gfx::Size& size) { | |
299 D3D11_TEXTURE2D_DESC desc = {}; | |
300 desc.Width = size.width(); | |
301 desc.Height = size.height(); | |
302 desc.MipLevels = 1; | |
303 desc.ArraySize = 1; | |
304 desc.Format = DXGI_FORMAT_NV12; | |
305 desc.Usage = D3D11_USAGE_DEFAULT; | |
306 desc.SampleDesc.Count = 1; | |
307 desc.BindFlags = 0; | |
308 | |
309 std::vector<char> image_data(size.width() * size.height() * 3 / 2); | |
310 // Y, U, and V should all be Oxff. Output color should be pink. | |
311 memset(&image_data[0], 0xff, size.width() * size.height() * 3 / 2); | |
312 | |
313 D3D11_SUBRESOURCE_DATA data = {}; | |
314 data.pSysMem = (const void*)&image_data[0]; | |
315 data.SysMemPitch = size.width(); | |
316 | |
317 base::win::ScopedComPtr<ID3D11Texture2D> texture; | |
318 HRESULT hr = d3d11_device->CreateTexture2D(&desc, &data, texture.Receive()); | |
319 CHECK(SUCCEEDED(hr)); | |
320 return texture; | |
321 } | |
322 | |
323 bool AreColorsSimilar(int a, int b) { | |
324 // The precise colors may differ depending on the video processor, so allow | |
325 // a margin for error. | |
326 const int kMargin = 10; | |
327 return abs(SkColorGetA(a) - SkColorGetA(b)) < kMargin && | |
328 abs(SkColorGetR(a) - SkColorGetR(b)) < kMargin && | |
329 abs(SkColorGetG(a) - SkColorGetG(b)) < kMargin && | |
330 abs(SkColorGetB(a) - SkColorGetB(b)) < kMargin; | |
331 } | |
332 | |
333 TEST_F(DirectCompositionPixelTest, VideoSwapchain) { | |
334 if (!CheckIfDCSupported()) | |
335 return; | |
336 InitializeSurface(); | |
337 surface_->SetEnableDCLayers(true); | |
338 gfx::Size window_size(100, 100); | |
339 | |
340 scoped_refptr<gl::GLContext> context = gl::init::CreateGLContext( | |
341 nullptr, surface_.get(), gl::GLContextAttribs()); | |
342 EXPECT_TRUE(surface_->Resize(window_size, 1.0, true)); | |
343 | |
344 base::win::ScopedComPtr<ID3D11Device> d3d11_device = | |
345 gl::QueryD3D11DeviceObjectFromANGLE(); | |
346 | |
347 gfx::Size texture_size(50, 50); | |
348 base::win::ScopedComPtr<ID3D11Texture2D> texture = | |
349 CreateNV12Texture(d3d11_device, texture_size); | |
350 | |
351 scoped_refptr<gl::GLImageDXGI> image_dxgi( | |
352 new gl::GLImageDXGI(texture_size, nullptr)); | |
353 image_dxgi->SetTexture(texture, 0); | |
354 | |
355 ui::DCRendererLayerParams params(false, gfx::Rect(), 1, gfx::Transform(), | |
356 image_dxgi.get(), | |
357 gfx::RectF(gfx::Rect(texture_size)), | |
358 gfx::Rect(window_size), 0, 0, 1.0, 0); | |
359 surface_->ScheduleDCLayer(params); | |
360 | |
361 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface_->SwapBuffers()); | |
362 Sleep(1000); | |
363 | |
364 SkBitmap bitmap = ReadBackWindow(window_.hwnd(), gfx::Rect(window_size)); | |
365 SkColor expected_color = SkColorSetRGB(0xff, 0xb7, 0xff); | |
366 SkColor actual_color = bitmap.getColor(75, 75); | |
367 EXPECT_TRUE(AreColorsSimilar(expected_color, actual_color)) | |
368 << std::hex << "Expected " << expected_color << " Actual " | |
369 << actual_color; | |
370 | |
371 context = nullptr; | |
372 DestroySurface(std::move(surface_)); | |
373 } | |
374 | |
184 } // namespace | 375 } // namespace |
185 } // namespace gpu | 376 } // namespace gpu |
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