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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/ipc/service/direct_composition_surface_win.h" | 5 #include "gpu/ipc/service/direct_composition_surface_win.h" |
| 6 #include "base/memory/weak_ptr.h" | 6 #include "base/memory/weak_ptr.h" |
| 7 #include "base/run_loop.h" | 7 #include "base/run_loop.h" |
| 8 #include "base/synchronization/waitable_event.h" | 8 #include "base/synchronization/waitable_event.h" |
| 9 #include "base/threading/thread_task_runner_handle.h" | |
| 10 #include "skia/ext/platform_canvas.h" | |
| 11 #include "skia/ext/skia_utils_win.h" | |
| 9 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
| 10 #include "ui/base/win/hidden_window.h" | 13 #include "ui/base/win/hidden_window.h" |
| 14 #include "ui/gfx/skia_util.h" | |
| 15 #include "ui/gfx/transform.h" | |
| 16 #include "ui/gl/dc_renderer_layer_params.h" | |
| 11 #include "ui/gl/gl_angle_util_win.h" | 17 #include "ui/gl/gl_angle_util_win.h" |
| 12 #include "ui/gl/gl_context.h" | 18 #include "ui/gl/gl_context.h" |
| 19 #include "ui/gl/gl_image_dxgi.h" | |
| 13 #include "ui/gl/init/gl_factory.h" | 20 #include "ui/gl/init/gl_factory.h" |
| 21 #include "ui/platform_window/platform_window_delegate.h" | |
| 22 #include "ui/platform_window/win/win_window.h" | |
| 14 | 23 |
| 15 namespace gpu { | 24 namespace gpu { |
| 16 namespace { | 25 namespace { |
| 17 | 26 |
| 27 bool CheckIfDCSupported() { | |
| 28 if (!gl::QueryDirectCompositionDevice( | |
| 29 gl::QueryD3D11DeviceObjectFromANGLE())) { | |
| 30 LOG(WARNING) | |
| 31 << "GL implementation not using DirectComposition, skipping test."; | |
| 32 return false; | |
| 33 } | |
| 34 return true; | |
| 35 } | |
| 36 | |
| 18 class TestImageTransportSurfaceDelegate | 37 class TestImageTransportSurfaceDelegate |
| 19 : public ImageTransportSurfaceDelegate, | 38 : public ImageTransportSurfaceDelegate, |
| 20 public base::SupportsWeakPtr<TestImageTransportSurfaceDelegate> { | 39 public base::SupportsWeakPtr<TestImageTransportSurfaceDelegate> { |
| 21 public: | 40 public: |
| 22 ~TestImageTransportSurfaceDelegate() override {} | 41 ~TestImageTransportSurfaceDelegate() override {} |
| 23 | 42 |
| 24 // ImageTransportSurfaceDelegate implementation. | 43 // ImageTransportSurfaceDelegate implementation. |
| 25 void DidCreateAcceleratedSurfaceChildWindow( | 44 void DidCreateAcceleratedSurfaceChildWindow( |
| 26 SurfaceHandle parent_window, | 45 SurfaceHandle parent_window, |
| 27 SurfaceHandle child_window) override {} | 46 SurfaceHandle child_window) override { |
| 47 if (parent_window) | |
| 48 ::SetParent(child_window, parent_window); | |
| 49 } | |
| 28 void DidSwapBuffersComplete(SwapBuffersCompleteParams params) override {} | 50 void DidSwapBuffersComplete(SwapBuffersCompleteParams params) override {} |
| 29 const gles2::FeatureInfo* GetFeatureInfo() const override { return nullptr; } | 51 const gles2::FeatureInfo* GetFeatureInfo() const override { return nullptr; } |
| 30 void SetLatencyInfoCallback(const LatencyInfoCallback& callback) override {} | 52 void SetLatencyInfoCallback(const LatencyInfoCallback& callback) override {} |
| 31 void UpdateVSyncParameters(base::TimeTicks timebase, | 53 void UpdateVSyncParameters(base::TimeTicks timebase, |
| 32 base::TimeDelta interval) override {} | 54 base::TimeDelta interval) override {} |
| 33 void AddFilter(IPC::MessageFilter* message_filter) override {} | 55 void AddFilter(IPC::MessageFilter* message_filter) override {} |
| 34 int32_t GetRouteID() const override { return 0; } | 56 int32_t GetRouteID() const override { return 0; } |
| 35 }; | 57 }; |
| 36 | 58 |
| 59 class TestPlatformDelegate : public ui::PlatformWindowDelegate { | |
| 60 public: | |
| 61 // ui::PlatformWindowDelegate implementation. | |
| 62 void OnBoundsChanged(const gfx::Rect& new_bounds) override {} | |
| 63 void OnDamageRect(const gfx::Rect& damaged_region) override {} | |
| 64 void DispatchEvent(ui::Event* event) override {} | |
| 65 void OnCloseRequest() override {} | |
| 66 void OnClosed() override {} | |
| 67 void OnWindowStateChanged(ui::PlatformWindowState new_state) override {} | |
| 68 void OnLostCapture() override {} | |
| 69 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, | |
| 70 float device_pixel_ratio) override {} | |
| 71 void OnAcceleratedWidgetDestroyed() override {} | |
| 72 void OnActivationChanged(bool active) override {} | |
| 73 }; | |
| 74 | |
| 37 void RunPendingTasks(scoped_refptr<base::TaskRunner> task_runner) { | 75 void RunPendingTasks(scoped_refptr<base::TaskRunner> task_runner) { |
| 38 base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC, | 76 base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC, |
| 39 base::WaitableEvent::InitialState::NOT_SIGNALED); | 77 base::WaitableEvent::InitialState::NOT_SIGNALED); |
| 40 task_runner->PostTask(FROM_HERE, | 78 task_runner->PostTask(FROM_HERE, |
| 41 Bind(&base::WaitableEvent::Signal, Unretained(&done))); | 79 Bind(&base::WaitableEvent::Signal, Unretained(&done))); |
| 42 done.Wait(); | 80 done.Wait(); |
| 43 } | 81 } |
| 44 | 82 |
| 45 void DestroySurface(scoped_refptr<DirectCompositionSurfaceWin> surface) { | 83 void DestroySurface(scoped_refptr<DirectCompositionSurfaceWin> surface) { |
| 46 scoped_refptr<base::TaskRunner> task_runner = | 84 scoped_refptr<base::TaskRunner> task_runner = |
| 47 surface->GetWindowTaskRunnerForTesting(); | 85 surface->GetWindowTaskRunnerForTesting(); |
| 48 DCHECK(surface->HasOneRef()); | 86 DCHECK(surface->HasOneRef()); |
| 49 | 87 |
| 50 surface = nullptr; | 88 surface = nullptr; |
| 51 | 89 |
| 52 // Ensure that the ChildWindowWin posts the task to delete the thread to the | 90 // Ensure that the ChildWindowWin posts the task to delete the thread to the |
| 53 // main loop before doing RunUntilIdle. Otherwise the child threads could | 91 // main loop before doing RunUntilIdle. Otherwise the child threads could |
| 54 // outlive the main thread. | 92 // outlive the main thread. |
| 55 RunPendingTasks(task_runner); | 93 RunPendingTasks(task_runner); |
| 56 | 94 |
| 57 base::RunLoop().RunUntilIdle(); | 95 base::RunLoop().RunUntilIdle(); |
| 58 } | 96 } |
| 59 | 97 |
| 60 TEST(DirectCompositionSurfaceTest, TestMakeCurrent) { | 98 TEST(DirectCompositionSurfaceTest, TestMakeCurrent) { |
| 61 if (!gl::QueryDirectCompositionDevice( | 99 if (!CheckIfDCSupported()) |
| 62 gl::QueryD3D11DeviceObjectFromANGLE())) { | |
| 63 LOG(WARNING) | |
| 64 << "GL implementation not using DirectComposition, skipping test."; | |
| 65 return; | 100 return; |
| 66 } | |
| 67 | 101 |
| 68 TestImageTransportSurfaceDelegate delegate; | 102 TestImageTransportSurfaceDelegate delegate; |
| 69 | 103 |
| 70 scoped_refptr<DirectCompositionSurfaceWin> surface1( | 104 scoped_refptr<DirectCompositionSurfaceWin> surface1( |
| 71 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), | 105 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), |
| 72 ui::GetHiddenWindow())); | 106 ui::GetHiddenWindow())); |
| 73 EXPECT_TRUE(surface1->Initialize()); | 107 EXPECT_TRUE(surface1->Initialize()); |
| 74 surface1->SetEnableDCLayers(true); | 108 surface1->SetEnableDCLayers(true); |
| 75 | 109 |
| 76 scoped_refptr<gl::GLContext> context1 = gl::init::CreateGLContext( | 110 scoped_refptr<gl::GLContext> context1 = gl::init::CreateGLContext( |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 119 EXPECT_TRUE(context1->MakeCurrent(surface1.get())); | 153 EXPECT_TRUE(context1->MakeCurrent(surface1.get())); |
| 120 context2 = nullptr; | 154 context2 = nullptr; |
| 121 context1 = nullptr; | 155 context1 = nullptr; |
| 122 | 156 |
| 123 DestroySurface(std::move(surface1)); | 157 DestroySurface(std::move(surface1)); |
| 124 DestroySurface(std::move(surface2)); | 158 DestroySurface(std::move(surface2)); |
| 125 } | 159 } |
| 126 | 160 |
| 127 // Tests that switching using EnableDCLayers works. | 161 // Tests that switching using EnableDCLayers works. |
| 128 TEST(DirectCompositionSurfaceTest, DXGIDCLayerSwitch) { | 162 TEST(DirectCompositionSurfaceTest, DXGIDCLayerSwitch) { |
| 129 if (!gl::QueryDirectCompositionDevice( | 163 if (!CheckIfDCSupported()) |
| 130 gl::QueryD3D11DeviceObjectFromANGLE())) { | |
| 131 LOG(WARNING) | |
| 132 << "GL implementation not using DirectComposition, skipping test."; | |
| 133 return; | 164 return; |
| 134 } | |
| 135 | 165 |
| 136 TestImageTransportSurfaceDelegate delegate; | 166 TestImageTransportSurfaceDelegate delegate; |
| 137 | 167 |
| 138 scoped_refptr<DirectCompositionSurfaceWin> surface( | 168 scoped_refptr<DirectCompositionSurfaceWin> surface( |
| 139 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), | 169 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), |
| 140 ui::GetHiddenWindow())); | 170 ui::GetHiddenWindow())); |
| 141 EXPECT_TRUE(surface->Initialize()); | 171 EXPECT_TRUE(surface->Initialize()); |
| 142 | 172 |
| 143 scoped_refptr<gl::GLContext> context = | 173 scoped_refptr<gl::GLContext> context = |
| 144 gl::init::CreateGLContext(nullptr, surface.get(), gl::GLContextAttribs()); | 174 gl::init::CreateGLContext(nullptr, surface.get(), gl::GLContextAttribs()); |
| (...skipping 29 matching lines...) Expand all Loading... | |
| 174 | 204 |
| 175 // Surface switched to use IDXGISwapChain, so must draw to entire | 205 // Surface switched to use IDXGISwapChain, so must draw to entire |
| 176 // surface. | 206 // surface. |
| 177 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); | 207 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
| 178 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); | 208 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
| 179 EXPECT_TRUE(surface->swap_chain()); | 209 EXPECT_TRUE(surface->swap_chain()); |
| 180 | 210 |
| 181 context = nullptr; | 211 context = nullptr; |
| 182 DestroySurface(std::move(surface)); | 212 DestroySurface(std::move(surface)); |
| 183 } | 213 } |
| 214 | |
| 215 SkBitmap ReadBackWindow(HWND window, const gfx::Rect& snapshot_bounds) { | |
| 216 std::unique_ptr<SkCanvas> canvas = skia::CreatePlatformCanvas( | |
|
bungeman-skia
2017/03/29 14:11:53
As far as I know we're trying to remove skia::Crea
| |
| 217 snapshot_bounds.right(), snapshot_bounds.bottom(), false); | |
| 218 HDC mem_hdc = skia::GetNativeDrawingContext(canvas.get()); | |
| 219 | |
| 220 // Grab a copy of the window. Use PrintWindow because it works even when the | |
| 221 // window's partially occluded. The PW_RENDERFULLCONTENT flag is undocumented, | |
| 222 // but works starting in Windows 8.1. It allows for capturing the contents of | |
| 223 // the window that are drawn using DirectComposition. | |
| 224 UINT flags = PW_CLIENTONLY | PW_RENDERFULLCONTENT; | |
| 225 | |
| 226 BOOL result = PrintWindow(window, mem_hdc, flags); | |
| 227 if (!result) | |
| 228 PLOG(ERROR) << "Failed to print window"; | |
| 229 | |
| 230 SkBitmap bitmap; | |
| 231 canvas->readPixels(gfx::RectToSkIRect(snapshot_bounds), &bitmap); | |
| 232 | |
| 233 return bitmap; | |
| 234 } | |
| 235 | |
| 236 class DirectCompositionPixelTest : public testing::Test { | |
| 237 public: | |
| 238 DirectCompositionPixelTest() | |
| 239 : window_(&platform_delegate_, gfx::Rect(0, 0, 100, 100)) {} | |
| 240 | |
| 241 protected: | |
| 242 void InitializeSurface() { | |
| 243 static_cast<ui::PlatformWindow*>(&window_)->Show(); | |
| 244 | |
| 245 surface_ = | |
| 246 new DirectCompositionSurfaceWin(delegate_.AsWeakPtr(), window_.hwnd()); | |
| 247 EXPECT_TRUE(surface_->Initialize()); | |
| 248 } | |
| 249 | |
| 250 void PixelTestSwapChain(bool layers_enabled) { | |
| 251 if (!CheckIfDCSupported()) | |
| 252 return; | |
| 253 | |
| 254 InitializeSurface(); | |
| 255 | |
| 256 surface_->SetEnableDCLayers(layers_enabled); | |
| 257 gfx::Size window_size(100, 100); | |
| 258 | |
| 259 scoped_refptr<gl::GLContext> context = gl::init::CreateGLContext( | |
| 260 nullptr, surface_.get(), gl::GLContextAttribs()); | |
| 261 EXPECT_TRUE(surface_->Resize(window_size, 1.0, true)); | |
| 262 EXPECT_TRUE(surface_->SetDrawRectangle(gfx::Rect(window_size))); | |
| 263 EXPECT_TRUE(context->MakeCurrent(surface_.get())); | |
| 264 | |
| 265 glClearColor(1.0, 0.0, 0.0, 1.0); | |
| 266 glClear(GL_COLOR_BUFFER_BIT); | |
| 267 | |
| 268 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface_->SwapBuffers()); | |
| 269 | |
| 270 // Ensure DWM swap completed. | |
| 271 Sleep(1000); | |
| 272 | |
| 273 SkBitmap bitmap = ReadBackWindow(window_.hwnd(), gfx::Rect(window_size)); | |
| 274 EXPECT_EQ(SK_ColorRED, bitmap.getColor(50, 50)); | |
| 275 | |
| 276 EXPECT_TRUE(context->IsCurrent(surface_.get())); | |
| 277 | |
| 278 context = nullptr; | |
| 279 DestroySurface(std::move(surface_)); | |
| 280 } | |
| 281 | |
| 282 TestPlatformDelegate platform_delegate_; | |
| 283 TestImageTransportSurfaceDelegate delegate_; | |
| 284 ui::WinWindow window_; | |
| 285 scoped_refptr<DirectCompositionSurfaceWin> surface_; | |
| 286 }; | |
| 287 | |
| 288 TEST_F(DirectCompositionPixelTest, DCLayersEnabled) { | |
| 289 PixelTestSwapChain(true); | |
| 290 } | |
| 291 | |
| 292 TEST_F(DirectCompositionPixelTest, DCLayersDisabled) { | |
| 293 PixelTestSwapChain(false); | |
| 294 } | |
| 295 | |
| 296 base::win::ScopedComPtr<ID3D11Texture2D> CreateNV12Texture( | |
| 297 const base::win::ScopedComPtr<ID3D11Device>& d3d11_device, | |
| 298 const gfx::Size& size) { | |
| 299 D3D11_TEXTURE2D_DESC desc = {}; | |
| 300 desc.Width = size.width(); | |
| 301 desc.Height = size.height(); | |
| 302 desc.MipLevels = 1; | |
| 303 desc.ArraySize = 1; | |
| 304 desc.Format = DXGI_FORMAT_NV12; | |
| 305 desc.Usage = D3D11_USAGE_DEFAULT; | |
| 306 desc.SampleDesc.Count = 1; | |
| 307 desc.BindFlags = 0; | |
| 308 | |
| 309 std::vector<char> image_data(size.width() * size.height() * 3 / 2); | |
| 310 // Y, U, and V should all be Oxff. Output color should be pink. | |
| 311 memset(&image_data[0], 0xff, size.width() * size.height() * 3 / 2); | |
| 312 | |
| 313 D3D11_SUBRESOURCE_DATA data = {}; | |
| 314 data.pSysMem = (const void*)&image_data[0]; | |
| 315 data.SysMemPitch = size.width(); | |
| 316 | |
| 317 base::win::ScopedComPtr<ID3D11Texture2D> texture; | |
| 318 HRESULT hr = d3d11_device->CreateTexture2D(&desc, &data, texture.Receive()); | |
| 319 CHECK(SUCCEEDED(hr)); | |
| 320 return texture; | |
| 321 } | |
| 322 | |
| 323 bool AreColorsSimilar(int a, int b) { | |
| 324 // The precise colors may differ depending on the video processor, so allow | |
| 325 // a margin for error. | |
| 326 const int kMargin = 10; | |
| 327 return abs(SkColorGetA(a) - SkColorGetA(b)) < kMargin && | |
| 328 abs(SkColorGetR(a) - SkColorGetR(b)) < kMargin && | |
| 329 abs(SkColorGetG(a) - SkColorGetG(b)) < kMargin && | |
| 330 abs(SkColorGetB(a) - SkColorGetB(b)) < kMargin; | |
| 331 } | |
| 332 | |
| 333 TEST_F(DirectCompositionPixelTest, VideoSwapchain) { | |
| 334 if (!CheckIfDCSupported()) | |
| 335 return; | |
| 336 InitializeSurface(); | |
| 337 surface_->SetEnableDCLayers(true); | |
| 338 gfx::Size window_size(100, 100); | |
| 339 | |
| 340 scoped_refptr<gl::GLContext> context = gl::init::CreateGLContext( | |
| 341 nullptr, surface_.get(), gl::GLContextAttribs()); | |
| 342 EXPECT_TRUE(surface_->Resize(window_size, 1.0, true)); | |
| 343 | |
| 344 base::win::ScopedComPtr<ID3D11Device> d3d11_device = | |
| 345 gl::QueryD3D11DeviceObjectFromANGLE(); | |
| 346 | |
| 347 gfx::Size texture_size(50, 50); | |
| 348 base::win::ScopedComPtr<ID3D11Texture2D> texture = | |
| 349 CreateNV12Texture(d3d11_device, texture_size); | |
| 350 | |
| 351 scoped_refptr<gl::GLImageDXGI> image_dxgi( | |
| 352 new gl::GLImageDXGI(texture_size, nullptr)); | |
| 353 image_dxgi->SetTexture(texture, 0); | |
| 354 | |
| 355 ui::DCRendererLayerParams params(false, gfx::Rect(), 1, gfx::Transform(), | |
| 356 image_dxgi.get(), | |
| 357 gfx::RectF(gfx::Rect(texture_size)), | |
| 358 gfx::Rect(window_size), 0, 0, 1.0, 0); | |
| 359 surface_->ScheduleDCLayer(params); | |
| 360 | |
| 361 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface_->SwapBuffers()); | |
| 362 Sleep(1000); | |
| 363 | |
| 364 SkBitmap bitmap = ReadBackWindow(window_.hwnd(), gfx::Rect(window_size)); | |
| 365 SkColor expected_color = SkColorSetRGB(0xff, 0xb7, 0xff); | |
| 366 SkColor actual_color = bitmap.getColor(75, 75); | |
| 367 EXPECT_TRUE(AreColorsSimilar(expected_color, actual_color)) | |
| 368 << std::hex << "Expected " << expected_color << " Actual " | |
| 369 << actual_color; | |
| 370 | |
| 371 context = nullptr; | |
| 372 DestroySurface(std::move(surface_)); | |
| 373 } | |
| 374 | |
| 184 } // namespace | 375 } // namespace |
| 185 } // namespace gpu | 376 } // namespace gpu |
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