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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/service/direct_composition_surface_win.h" | 5 #include "gpu/ipc/service/direct_composition_surface_win.h" |
6 #include "base/memory/weak_ptr.h" | 6 #include "base/memory/weak_ptr.h" |
7 #include "base/run_loop.h" | 7 #include "base/run_loop.h" |
8 #include "base/synchronization/waitable_event.h" | 8 #include "base/synchronization/waitable_event.h" |
9 #include "base/threading/thread_task_runner_handle.h" | |
10 #include "skia/ext/platform_canvas.h" | |
11 #include "skia/ext/skia_utils_win.h" | |
9 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
10 #include "ui/base/win/hidden_window.h" | 13 #include "ui/base/win/hidden_window.h" |
14 #include "ui/gfx/skia_util.h" | |
15 #include "ui/gfx/transform.h" | |
16 #include "ui/gl/dc_renderer_layer_params.h" | |
11 #include "ui/gl/gl_angle_util_win.h" | 17 #include "ui/gl/gl_angle_util_win.h" |
12 #include "ui/gl/gl_context.h" | 18 #include "ui/gl/gl_context.h" |
19 #include "ui/gl/gl_image_dxgi.h" | |
13 #include "ui/gl/init/gl_factory.h" | 20 #include "ui/gl/init/gl_factory.h" |
21 #include "ui/platform_window/platform_window_delegate.h" | |
22 #include "ui/platform_window/win/win_window.h" | |
14 | 23 |
15 namespace gpu { | 24 namespace gpu { |
16 namespace { | 25 namespace { |
17 | 26 |
18 class TestImageTransportSurfaceDelegate | 27 class TestImageTransportSurfaceDelegate |
19 : public ImageTransportSurfaceDelegate, | 28 : public ImageTransportSurfaceDelegate, |
20 public base::SupportsWeakPtr<TestImageTransportSurfaceDelegate> { | 29 public base::SupportsWeakPtr<TestImageTransportSurfaceDelegate> { |
21 public: | 30 public: |
22 ~TestImageTransportSurfaceDelegate() override {} | 31 ~TestImageTransportSurfaceDelegate() override {} |
23 | 32 |
24 // ImageTransportSurfaceDelegate implementation. | 33 // ImageTransportSurfaceDelegate implementation. |
25 void DidCreateAcceleratedSurfaceChildWindow( | 34 void DidCreateAcceleratedSurfaceChildWindow( |
26 SurfaceHandle parent_window, | 35 SurfaceHandle parent_window, |
27 SurfaceHandle child_window) override {} | 36 SurfaceHandle child_window) override { |
37 if (parent_window) | |
38 ::SetParent(child_window, parent_window); | |
39 } | |
28 void DidSwapBuffersComplete(SwapBuffersCompleteParams params) override {} | 40 void DidSwapBuffersComplete(SwapBuffersCompleteParams params) override {} |
29 const gles2::FeatureInfo* GetFeatureInfo() const override { return nullptr; } | 41 const gles2::FeatureInfo* GetFeatureInfo() const override { return nullptr; } |
30 void SetLatencyInfoCallback(const LatencyInfoCallback& callback) override {} | 42 void SetLatencyInfoCallback(const LatencyInfoCallback& callback) override {} |
31 void UpdateVSyncParameters(base::TimeTicks timebase, | 43 void UpdateVSyncParameters(base::TimeTicks timebase, |
32 base::TimeDelta interval) override {} | 44 base::TimeDelta interval) override {} |
33 void AddFilter(IPC::MessageFilter* message_filter) override {} | 45 void AddFilter(IPC::MessageFilter* message_filter) override {} |
34 int32_t GetRouteID() const override { return 0; } | 46 int32_t GetRouteID() const override { return 0; } |
35 }; | 47 }; |
36 | 48 |
49 class TestPlatformDelegate : public ui::PlatformWindowDelegate { | |
50 public: | |
51 // ui::PlatformWindowDelegate implementation. | |
52 void OnBoundsChanged(const gfx::Rect& new_bounds) override {} | |
53 void OnDamageRect(const gfx::Rect& damaged_region) override {} | |
54 void DispatchEvent(ui::Event* event) override {} | |
55 void OnCloseRequest() override {} | |
56 void OnClosed() override {} | |
57 void OnWindowStateChanged(ui::PlatformWindowState new_state) override {} | |
58 void OnLostCapture() override {} | |
59 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, | |
60 float device_pixel_ratio) override {} | |
61 void OnAcceleratedWidgetDestroyed() override {} | |
62 void OnActivationChanged(bool active) override {} | |
63 }; | |
64 | |
37 void RunPendingTasks(scoped_refptr<base::TaskRunner> task_runner) { | 65 void RunPendingTasks(scoped_refptr<base::TaskRunner> task_runner) { |
38 base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC, | 66 base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC, |
39 base::WaitableEvent::InitialState::NOT_SIGNALED); | 67 base::WaitableEvent::InitialState::NOT_SIGNALED); |
40 task_runner->PostTask(FROM_HERE, | 68 task_runner->PostTask(FROM_HERE, |
41 Bind(&base::WaitableEvent::Signal, Unretained(&done))); | 69 Bind(&base::WaitableEvent::Signal, Unretained(&done))); |
42 done.Wait(); | 70 done.Wait(); |
43 } | 71 } |
44 | 72 |
45 void DestroySurface(scoped_refptr<DirectCompositionSurfaceWin> surface) { | 73 void DestroySurface(scoped_refptr<DirectCompositionSurfaceWin> surface) { |
46 scoped_refptr<base::TaskRunner> task_runner = | 74 scoped_refptr<base::TaskRunner> task_runner = |
(...skipping 127 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
174 | 202 |
175 // Surface switched to use IDXGISwapChain, so must draw to entire | 203 // Surface switched to use IDXGISwapChain, so must draw to entire |
176 // surface. | 204 // surface. |
177 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); | 205 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
178 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); | 206 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
179 EXPECT_TRUE(surface->swap_chain()); | 207 EXPECT_TRUE(surface->swap_chain()); |
180 | 208 |
181 context = nullptr; | 209 context = nullptr; |
182 DestroySurface(std::move(surface)); | 210 DestroySurface(std::move(surface)); |
183 } | 211 } |
212 | |
213 SkBitmap ReadBackWindow(HWND window, const gfx::Rect& snapshot_bounds) { | |
214 std::unique_ptr<SkCanvas> canvas = skia::CreatePlatformCanvas( | |
215 snapshot_bounds.right(), snapshot_bounds.bottom(), false); | |
216 HDC mem_hdc = skia::GetNativeDrawingContext(canvas.get()); | |
217 | |
218 // Grab a copy of the window. Use PrintWindow because it works even when the | |
219 // window's partially occluded. The PW_RENDERFULLCONTENT flag is undocumented, | |
220 // but works starting in Windows 8.1. It allows for capturing the contents of | |
221 // the window that are drawn using DirectComposition. | |
222 UINT flags = PW_CLIENTONLY | PW_RENDERFULLCONTENT; | |
223 | |
224 BOOL result = PrintWindow(window, mem_hdc, flags); | |
225 if (!result) | |
226 PLOG(ERROR) << "Failed to print window"; | |
227 | |
228 SkBitmap bitmap; | |
229 canvas->readPixels(gfx::RectToSkIRect(snapshot_bounds), &bitmap); | |
230 | |
231 return bitmap; | |
232 } | |
233 | |
234 class DirectCompositionPixelTest : public testing::Test { | |
235 public: | |
236 DirectCompositionPixelTest() | |
237 : window_(&platform_delegate_, gfx::Rect(0, 0, 100, 100)) {} | |
238 | |
239 protected: | |
240 bool CheckIfSupported() { | |
sunnyps
2017/03/28 22:28:59
nit: Can you move this to a global anonymous names
| |
241 if (!gl::QueryDirectCompositionDevice( | |
242 gl::QueryD3D11DeviceObjectFromANGLE())) { | |
243 LOG(WARNING) | |
244 << "GL implementation not using DirectComposition, skipping test."; | |
245 return false; | |
246 } | |
247 return true; | |
248 } | |
249 | |
250 void InitializeSurface() { | |
251 static_cast<ui::PlatformWindow*>(&window_)->Show(); | |
252 | |
253 surface_ = | |
254 new DirectCompositionSurfaceWin(delegate_.AsWeakPtr(), window_.hwnd()); | |
255 EXPECT_TRUE(surface_->Initialize()); | |
256 } | |
257 | |
258 TestPlatformDelegate platform_delegate_; | |
259 TestImageTransportSurfaceDelegate delegate_; | |
260 ui::WinWindow window_; | |
261 scoped_refptr<DirectCompositionSurfaceWin> surface_; | |
262 }; | |
263 | |
264 TEST_F(DirectCompositionPixelTest, PixelTest) { | |
265 if (!CheckIfSupported()) | |
266 return; | |
267 for (int i = 0; i < 2; i++) { | |
268 InitializeSurface(); | |
sunnyps
2017/03/28 22:28:59
nit: Can you split this into two tests: DCLayersEn
| |
269 | |
270 surface_->SetEnableDCLayers(i > 0); | |
271 gfx::Size window_size(100, 100); | |
272 | |
273 scoped_refptr<gl::GLContext> context = gl::init::CreateGLContext( | |
274 nullptr, surface_.get(), gl::GLContextAttribs()); | |
275 EXPECT_TRUE(surface_->Resize(window_size, 1.0, true)); | |
276 EXPECT_TRUE(surface_->SetDrawRectangle(gfx::Rect(window_size))); | |
277 EXPECT_TRUE(context->MakeCurrent(surface_.get())); | |
278 | |
279 glClearColor(1.0, 0.0, 0.0, 1.0); | |
280 glClear(GL_COLOR_BUFFER_BIT); | |
281 | |
282 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface_->SwapBuffers()); | |
283 Sleep(1000); | |
284 | |
285 SkBitmap bitmap = ReadBackWindow(window_.hwnd(), gfx::Rect(window_size)); | |
286 EXPECT_EQ(SK_ColorRED, bitmap.getColor(50, 50)); | |
287 | |
288 EXPECT_TRUE(context->IsCurrent(surface_.get())); | |
289 | |
290 context = nullptr; | |
291 DestroySurface(std::move(surface_)); | |
292 } | |
293 } | |
294 | |
295 base::win::ScopedComPtr<ID3D11Texture2D> CreateNV12Texture( | |
296 const base::win::ScopedComPtr<ID3D11Device>& d3d11_device, | |
297 const gfx::Size& size) { | |
298 D3D11_TEXTURE2D_DESC desc = {}; | |
299 desc.Width = size.width(); | |
300 desc.Height = size.height(); | |
301 desc.MipLevels = 1; | |
302 desc.ArraySize = 1; | |
303 desc.Format = DXGI_FORMAT_NV12; | |
304 desc.Usage = D3D11_USAGE_DEFAULT; | |
305 desc.SampleDesc.Count = 1; | |
306 desc.BindFlags = 0; | |
307 | |
308 std::vector<char> image_data(size.width() * size.height() * 3 / 2); | |
309 // Y, U, and V should all be Oxff. Output color should be pink. | |
310 memset(&image_data[0], 0xff, size.width() * size.height() * 3 / 2); | |
311 | |
312 D3D11_SUBRESOURCE_DATA data = {}; | |
313 data.pSysMem = (const void*)&image_data[0]; | |
314 data.SysMemPitch = size.width(); | |
315 | |
316 base::win::ScopedComPtr<ID3D11Texture2D> texture; | |
317 HRESULT hr = d3d11_device->CreateTexture2D(&desc, &data, texture.Receive()); | |
318 CHECK(SUCCEEDED(hr)); | |
319 return texture; | |
320 } | |
321 | |
322 bool AreColorsSimilar(int a, int b) { | |
323 const int kMargin = 10; | |
sunnyps
2017/03/28 22:28:59
What's the reason for having a margin here? Can yo
| |
324 return abs(SkColorGetA(a) - SkColorGetA(b)) < kMargin && | |
325 abs(SkColorGetR(a) - SkColorGetR(b)) < kMargin && | |
326 abs(SkColorGetG(a) - SkColorGetG(b)) < kMargin && | |
327 abs(SkColorGetB(a) - SkColorGetB(b)) < kMargin; | |
328 } | |
329 | |
330 TEST_F(DirectCompositionPixelTest, PixelTestVideoSwapchain) { | |
sunnyps
2017/03/28 22:28:59
nit: VideoSwapchain instead of PixelTestVideoSwapc
| |
331 if (!CheckIfSupported()) | |
332 return; | |
333 InitializeSurface(); | |
334 surface_->SetEnableDCLayers(true); | |
335 gfx::Size window_size(100, 100); | |
336 | |
337 scoped_refptr<gl::GLContext> context = gl::init::CreateGLContext( | |
338 nullptr, surface_.get(), gl::GLContextAttribs()); | |
339 EXPECT_TRUE(surface_->Resize(window_size, 1.0, true)); | |
340 | |
341 base::win::ScopedComPtr<ID3D11Device> d3d11_device = | |
342 gl::QueryD3D11DeviceObjectFromANGLE(); | |
343 | |
344 gfx::Size texture_size(50, 50); | |
345 base::win::ScopedComPtr<ID3D11Texture2D> texture = | |
346 CreateNV12Texture(d3d11_device, texture_size); | |
347 | |
348 scoped_refptr<gl::GLImageDXGI> image_dxgi( | |
349 new gl::GLImageDXGI(texture_size, nullptr)); | |
350 image_dxgi->SetTexture(texture, 0); | |
351 | |
352 ui::DCRendererLayerParams params(false, gfx::Rect(), 1, gfx::Transform(), | |
353 image_dxgi.get(), | |
354 gfx::RectF(gfx::Rect(texture_size)), | |
355 gfx::Rect(window_size), 0, 0, 1.0, 0); | |
356 surface_->ScheduleDCLayer(params); | |
357 | |
358 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface_->SwapBuffers()); | |
359 Sleep(1000); | |
360 | |
361 SkBitmap bitmap = ReadBackWindow(window_.hwnd(), gfx::Rect(window_size)); | |
362 SkColor expected_color = SkColorSetRGB(0xff, 0xb7, 0xff); | |
363 SkColor actual_color = bitmap.getColor(75, 75); | |
364 EXPECT_TRUE(AreColorsSimilar(expected_color, actual_color)) | |
365 << std::hex << "Expected " << expected_color << " Actual " | |
366 << actual_color; | |
367 | |
368 context = nullptr; | |
369 DestroySurface(std::move(surface_)); | |
370 } | |
371 | |
184 } // namespace | 372 } // namespace |
185 } // namespace gpu | 373 } // namespace gpu |
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