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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/service/direct_composition_surface_win.h" | 5 #include "gpu/ipc/service/direct_composition_surface_win.h" |
6 #include "base/memory/weak_ptr.h" | 6 #include "base/memory/weak_ptr.h" |
7 #include "base/run_loop.h" | 7 #include "base/run_loop.h" |
8 #include "base/synchronization/waitable_event.h" | 8 #include "base/synchronization/waitable_event.h" |
| 9 #include "base/threading/thread_task_runner_handle.h" |
| 10 #include "skia/ext/platform_canvas.h" |
| 11 #include "skia/ext/skia_utils_win.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
10 #include "ui/base/win/hidden_window.h" | 13 #include "ui/base/win/hidden_window.h" |
| 14 #include "ui/gfx/skia_util.h" |
| 15 #include "ui/gfx/transform.h" |
| 16 #include "ui/gl/dc_renderer_layer_params.h" |
11 #include "ui/gl/gl_angle_util_win.h" | 17 #include "ui/gl/gl_angle_util_win.h" |
12 #include "ui/gl/gl_context.h" | 18 #include "ui/gl/gl_context.h" |
| 19 #include "ui/gl/gl_image_dxgi.h" |
13 #include "ui/gl/init/gl_factory.h" | 20 #include "ui/gl/init/gl_factory.h" |
| 21 #include "ui/platform_window/platform_window_delegate.h" |
| 22 #include "ui/platform_window/win/win_window.h" |
14 | 23 |
15 namespace gpu { | 24 namespace gpu { |
16 namespace { | 25 namespace { |
17 | 26 |
18 class TestImageTransportSurfaceDelegate | 27 class TestImageTransportSurfaceDelegate |
19 : public ImageTransportSurfaceDelegate, | 28 : public ImageTransportSurfaceDelegate, |
20 public base::SupportsWeakPtr<TestImageTransportSurfaceDelegate> { | 29 public base::SupportsWeakPtr<TestImageTransportSurfaceDelegate> { |
21 public: | 30 public: |
22 ~TestImageTransportSurfaceDelegate() override {} | 31 ~TestImageTransportSurfaceDelegate() override {} |
23 | 32 |
24 // ImageTransportSurfaceDelegate implementation. | 33 // ImageTransportSurfaceDelegate implementation. |
25 void DidCreateAcceleratedSurfaceChildWindow( | 34 void DidCreateAcceleratedSurfaceChildWindow( |
26 SurfaceHandle parent_window, | 35 SurfaceHandle parent_window, |
27 SurfaceHandle child_window) override {} | 36 SurfaceHandle child_window) override { |
| 37 if (parent_window) |
| 38 ::SetParent(child_window, parent_window); |
| 39 } |
28 void DidSwapBuffersComplete(SwapBuffersCompleteParams params) override {} | 40 void DidSwapBuffersComplete(SwapBuffersCompleteParams params) override {} |
29 const gles2::FeatureInfo* GetFeatureInfo() const override { return nullptr; } | 41 const gles2::FeatureInfo* GetFeatureInfo() const override { return nullptr; } |
30 void SetLatencyInfoCallback(const LatencyInfoCallback& callback) override {} | 42 void SetLatencyInfoCallback(const LatencyInfoCallback& callback) override {} |
31 void UpdateVSyncParameters(base::TimeTicks timebase, | 43 void UpdateVSyncParameters(base::TimeTicks timebase, |
32 base::TimeDelta interval) override {} | 44 base::TimeDelta interval) override {} |
33 void AddFilter(IPC::MessageFilter* message_filter) override {} | 45 void AddFilter(IPC::MessageFilter* message_filter) override {} |
34 int32_t GetRouteID() const override { return 0; } | 46 int32_t GetRouteID() const override { return 0; } |
35 }; | 47 }; |
36 | 48 |
| 49 class TestPlatformDelegate : public ui::PlatformWindowDelegate { |
| 50 public: |
| 51 // ui::PlatformWindowDelegate implementation. |
| 52 void OnBoundsChanged(const gfx::Rect& new_bounds) override {} |
| 53 void OnDamageRect(const gfx::Rect& damaged_region) override {} |
| 54 void DispatchEvent(ui::Event* event) override {} |
| 55 void OnCloseRequest() override {} |
| 56 void OnClosed() override {} |
| 57 void OnWindowStateChanged(ui::PlatformWindowState new_state) override {} |
| 58 void OnLostCapture() override {} |
| 59 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, |
| 60 float device_pixel_ratio) override {} |
| 61 void OnAcceleratedWidgetDestroyed() override {} |
| 62 void OnActivationChanged(bool active) override {} |
| 63 }; |
| 64 |
37 void RunPendingTasks(scoped_refptr<base::TaskRunner> task_runner) { | 65 void RunPendingTasks(scoped_refptr<base::TaskRunner> task_runner) { |
38 base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC, | 66 base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC, |
39 base::WaitableEvent::InitialState::NOT_SIGNALED); | 67 base::WaitableEvent::InitialState::NOT_SIGNALED); |
40 task_runner->PostTask(FROM_HERE, | 68 task_runner->PostTask(FROM_HERE, |
41 Bind(&base::WaitableEvent::Signal, Unretained(&done))); | 69 Bind(&base::WaitableEvent::Signal, Unretained(&done))); |
42 done.Wait(); | 70 done.Wait(); |
43 } | 71 } |
44 | 72 |
45 void DestroySurface(scoped_refptr<DirectCompositionSurfaceWin> surface) { | 73 void DestroySurface(scoped_refptr<DirectCompositionSurfaceWin> surface) { |
46 scoped_refptr<base::TaskRunner> task_runner = | 74 scoped_refptr<base::TaskRunner> task_runner = |
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174 | 202 |
175 // Surface switched to use IDXGISwapChain, so must draw to entire | 203 // Surface switched to use IDXGISwapChain, so must draw to entire |
176 // surface. | 204 // surface. |
177 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); | 205 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
178 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); | 206 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
179 EXPECT_TRUE(surface->swap_chain()); | 207 EXPECT_TRUE(surface->swap_chain()); |
180 | 208 |
181 context = nullptr; | 209 context = nullptr; |
182 DestroySurface(std::move(surface)); | 210 DestroySurface(std::move(surface)); |
183 } | 211 } |
| 212 |
| 213 SkBitmap ReadBackWindow(HWND window, const gfx::Rect& snapshot_bounds) { |
| 214 std::unique_ptr<SkCanvas> canvas = skia::CreatePlatformCanvas( |
| 215 snapshot_bounds.right(), snapshot_bounds.bottom(), false); |
| 216 HDC mem_hdc = skia::GetNativeDrawingContext(canvas.get()); |
| 217 |
| 218 // Grab a copy of the window. Use PrintWindow because it works even when the |
| 219 // window's partially occluded. The PW_RENDERFULLCONTENT flag is undocumented, |
| 220 // but works starting in Windows 8.1. It allows for capturing the contents of |
| 221 // the window that are drawn using DirectComposition. |
| 222 UINT flags = PW_CLIENTONLY | PW_RENDERFULLCONTENT; |
| 223 |
| 224 BOOL result = PrintWindow(window, mem_hdc, flags); |
| 225 if (!result) |
| 226 PLOG(ERROR) << "Failed to print window"; |
| 227 |
| 228 SkBitmap bitmap; |
| 229 canvas->readPixels(gfx::RectToSkIRect(snapshot_bounds), &bitmap); |
| 230 |
| 231 return bitmap; |
| 232 } |
| 233 |
| 234 class DirectCompositionPixelTest : public testing::Test { |
| 235 public: |
| 236 DirectCompositionPixelTest() |
| 237 : window_(&platform_delegate_, gfx::Rect(0, 0, 100, 100)) {} |
| 238 |
| 239 protected: |
| 240 bool CheckIfSupported() { |
| 241 if (!gl::QueryDirectCompositionDevice( |
| 242 gl::QueryD3D11DeviceObjectFromANGLE())) { |
| 243 LOG(WARNING) |
| 244 << "GL implementation not using DirectComposition, skipping test."; |
| 245 return false; |
| 246 } |
| 247 return true; |
| 248 } |
| 249 |
| 250 void InitializeSurface() { |
| 251 static_cast<ui::PlatformWindow*>(&window_)->Show(); |
| 252 |
| 253 surface_ = |
| 254 new DirectCompositionSurfaceWin(delegate_.AsWeakPtr(), window_.hwnd()); |
| 255 EXPECT_TRUE(surface_->Initialize()); |
| 256 } |
| 257 |
| 258 TestPlatformDelegate platform_delegate_; |
| 259 TestImageTransportSurfaceDelegate delegate_; |
| 260 ui::WinWindow window_; |
| 261 scoped_refptr<DirectCompositionSurfaceWin> surface_; |
| 262 }; |
| 263 |
| 264 TEST_F(DirectCompositionPixelTest, PixelTest) { |
| 265 if (!CheckIfSupported()) |
| 266 return; |
| 267 for (int i = 0; i < 2; i++) { |
| 268 InitializeSurface(); |
| 269 |
| 270 surface_->SetEnableDCLayers(i > 0); |
| 271 gfx::Size window_size(100, 100); |
| 272 |
| 273 scoped_refptr<gl::GLContext> context = gl::init::CreateGLContext( |
| 274 nullptr, surface_.get(), gl::GLContextAttribs()); |
| 275 EXPECT_TRUE(surface_->Resize(window_size, 1.0, true)); |
| 276 EXPECT_TRUE(surface_->SetDrawRectangle(gfx::Rect(window_size))); |
| 277 EXPECT_TRUE(context->MakeCurrent(surface_.get())); |
| 278 |
| 279 glClearColor(1.0, 0.0, 0.0, 1.0); |
| 280 glClear(GL_COLOR_BUFFER_BIT); |
| 281 |
| 282 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface_->SwapBuffers()); |
| 283 Sleep(1000); |
| 284 |
| 285 SkBitmap bitmap = ReadBackWindow(window_.hwnd(), gfx::Rect(window_size)); |
| 286 EXPECT_EQ(SK_ColorRED, bitmap.getColor(50, 50)); |
| 287 |
| 288 EXPECT_TRUE(context->IsCurrent(surface_.get())); |
| 289 |
| 290 context = nullptr; |
| 291 DestroySurface(std::move(surface_)); |
| 292 } |
| 293 } |
| 294 |
| 295 base::win::ScopedComPtr<ID3D11Texture2D> CreateNV12Texture( |
| 296 const base::win::ScopedComPtr<ID3D11Device>& d3d11_device, |
| 297 const gfx::Size& size) { |
| 298 D3D11_TEXTURE2D_DESC desc = {}; |
| 299 desc.Width = size.width(); |
| 300 desc.Height = size.height(); |
| 301 desc.MipLevels = 1; |
| 302 desc.ArraySize = 1; |
| 303 desc.Format = DXGI_FORMAT_NV12; |
| 304 desc.Usage = D3D11_USAGE_DEFAULT; |
| 305 desc.SampleDesc.Count = 1; |
| 306 desc.BindFlags = 0; |
| 307 |
| 308 std::vector<char> image_data(size.width() * size.height() * 3 / 2); |
| 309 // Y, U, and V should all be Oxff. Output color should be pink. |
| 310 memset(&image_data[0], 0xff, size.width() * size.height() * 3 / 2); |
| 311 |
| 312 D3D11_SUBRESOURCE_DATA data = {}; |
| 313 data.pSysMem = (const void*)&image_data[0]; |
| 314 data.SysMemPitch = size.width(); |
| 315 |
| 316 base::win::ScopedComPtr<ID3D11Texture2D> texture; |
| 317 HRESULT hr = d3d11_device->CreateTexture2D(&desc, &data, texture.Receive()); |
| 318 CHECK(SUCCEEDED(hr)); |
| 319 return texture; |
| 320 } |
| 321 |
| 322 bool AreColorsSimilar(int a, int b) { |
| 323 const int kMargin = 10; |
| 324 return abs(SkColorGetA(a) - SkColorGetA(b)) < kMargin && |
| 325 abs(SkColorGetR(a) - SkColorGetR(b)) < kMargin && |
| 326 abs(SkColorGetG(a) - SkColorGetG(b)) < kMargin && |
| 327 abs(SkColorGetB(a) - SkColorGetB(b)) < kMargin; |
| 328 } |
| 329 |
| 330 TEST_F(DirectCompositionPixelTest, PixelTestVideoSwapchain) { |
| 331 if (!CheckIfSupported()) |
| 332 return; |
| 333 InitializeSurface(); |
| 334 surface_->SetEnableDCLayers(true); |
| 335 gfx::Size window_size(100, 100); |
| 336 |
| 337 scoped_refptr<gl::GLContext> context = gl::init::CreateGLContext( |
| 338 nullptr, surface_.get(), gl::GLContextAttribs()); |
| 339 EXPECT_TRUE(surface_->Resize(window_size, 1.0, true)); |
| 340 |
| 341 base::win::ScopedComPtr<ID3D11Device> d3d11_device = |
| 342 gl::QueryD3D11DeviceObjectFromANGLE(); |
| 343 |
| 344 gfx::Size texture_size(50, 50); |
| 345 base::win::ScopedComPtr<ID3D11Texture2D> texture = |
| 346 CreateNV12Texture(d3d11_device, texture_size); |
| 347 |
| 348 scoped_refptr<gl::GLImageDXGI> image_dxgi( |
| 349 new gl::GLImageDXGI(texture_size, nullptr)); |
| 350 image_dxgi->SetTexture(texture, 0); |
| 351 |
| 352 ui::DCRendererLayerParams params(false, gfx::Rect(), 1, gfx::Transform(), |
| 353 image_dxgi.get(), |
| 354 gfx::RectF(gfx::Rect(texture_size)), |
| 355 gfx::Rect(window_size), 0, 0, 1.0, 0); |
| 356 surface_->ScheduleDCLayer(params); |
| 357 |
| 358 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface_->SwapBuffers()); |
| 359 Sleep(1000); |
| 360 |
| 361 SkBitmap bitmap = ReadBackWindow(window_.hwnd(), gfx::Rect(window_size)); |
| 362 SkColor expected_color = SkColorSetRGB(0xff, 0xb7, 0xff); |
| 363 SkColor actual_color = bitmap.getColor(75, 75); |
| 364 EXPECT_TRUE(AreColorsSimilar(expected_color, actual_color)) |
| 365 << std::hex << "Expected " << expected_color << " Actual " |
| 366 << actual_color; |
| 367 |
| 368 context = nullptr; |
| 369 DestroySurface(std::move(surface_)); |
| 370 } |
| 371 |
184 } // namespace | 372 } // namespace |
185 } // namespace gpu | 373 } // namespace gpu |
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