| Index: cc/output/render_surface_filters.cc
|
| diff --git a/cc/output/render_surface_filters.cc b/cc/output/render_surface_filters.cc
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| deleted file mode 100644
|
| index efbdff30c5a194616f6e721cd124f30f6535b8e1..0000000000000000000000000000000000000000
|
| --- a/cc/output/render_surface_filters.cc
|
| +++ /dev/null
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| @@ -1,299 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/output/render_surface_filters.h"
|
| -
|
| -#include <stddef.h>
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| -
|
| -#include <algorithm>
|
| -
|
| -#include "cc/output/filter_operation.h"
|
| -#include "cc/output/filter_operations.h"
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| -#include "third_party/skia/include/core/SkImageFilter.h"
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| -#include "third_party/skia/include/effects/SkAlphaThresholdFilter.h"
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| -#include "third_party/skia/include/effects/SkBlurImageFilter.h"
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| -#include "third_party/skia/include/effects/SkColorFilterImageFilter.h"
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| -#include "third_party/skia/include/effects/SkColorMatrixFilter.h"
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| -#include "third_party/skia/include/effects/SkComposeImageFilter.h"
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| -#include "third_party/skia/include/effects/SkDropShadowImageFilter.h"
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| -#include "third_party/skia/include/effects/SkMagnifierImageFilter.h"
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| -#include "ui/gfx/geometry/size_f.h"
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| -
|
| -namespace cc {
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| -
|
| -namespace {
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| -
|
| -void GetBrightnessMatrix(float amount, SkScalar matrix[20]) {
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| - // Spec implementation
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| - // (http://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#brightnessEquivalent)
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| - // <feFunc[R|G|B] type="linear" slope="[amount]">
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| - memset(matrix, 0, 20 * sizeof(SkScalar));
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| - matrix[0] = matrix[6] = matrix[12] = amount;
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| - matrix[18] = 1.f;
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| -}
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| -
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| -void GetSaturatingBrightnessMatrix(float amount, SkScalar matrix[20]) {
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| - // Legacy implementation used by internal clients.
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| - // <feFunc[R|G|B] type="linear" intercept="[amount]"/>
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| - memset(matrix, 0, 20 * sizeof(SkScalar));
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| - matrix[0] = matrix[6] = matrix[12] = matrix[18] = 1.f;
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| - matrix[4] = matrix[9] = matrix[14] = amount * 255.f;
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| -}
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| -
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| -void GetContrastMatrix(float amount, SkScalar matrix[20]) {
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| - memset(matrix, 0, 20 * sizeof(SkScalar));
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| - matrix[0] = matrix[6] = matrix[12] = amount;
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| - matrix[4] = matrix[9] = matrix[14] = (-0.5f * amount + 0.5f) * 255.f;
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| - matrix[18] = 1.f;
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| -}
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| -
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| -void GetSaturateMatrix(float amount, SkScalar matrix[20]) {
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| - // Note, these values are computed to ensure MatrixNeedsClamping is false
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| - // for amount in [0..1]
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| - matrix[0] = 0.213f + 0.787f * amount;
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| - matrix[1] = 0.715f - 0.715f * amount;
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| - matrix[2] = 1.f - (matrix[0] + matrix[1]);
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| - matrix[3] = matrix[4] = 0.f;
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| - matrix[5] = 0.213f - 0.213f * amount;
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| - matrix[6] = 0.715f + 0.285f * amount;
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| - matrix[7] = 1.f - (matrix[5] + matrix[6]);
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| - matrix[8] = matrix[9] = 0.f;
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| - matrix[10] = 0.213f - 0.213f * amount;
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| - matrix[11] = 0.715f - 0.715f * amount;
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| - matrix[12] = 1.f - (matrix[10] + matrix[11]);
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| - matrix[13] = matrix[14] = 0.f;
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| - matrix[15] = matrix[16] = matrix[17] = matrix[19] = 0.f;
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| - matrix[18] = 1.f;
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| -}
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| -
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| -void GetHueRotateMatrix(float hue, SkScalar matrix[20]) {
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| - const float kPi = 3.1415926535897932384626433832795f;
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| -
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| - float cos_hue = cosf(hue * kPi / 180.f);
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| - float sin_hue = sinf(hue * kPi / 180.f);
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| - matrix[0] = 0.213f + cos_hue * 0.787f - sin_hue * 0.213f;
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| - matrix[1] = 0.715f - cos_hue * 0.715f - sin_hue * 0.715f;
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| - matrix[2] = 0.072f - cos_hue * 0.072f + sin_hue * 0.928f;
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| - matrix[3] = matrix[4] = 0.f;
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| - matrix[5] = 0.213f - cos_hue * 0.213f + sin_hue * 0.143f;
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| - matrix[6] = 0.715f + cos_hue * 0.285f + sin_hue * 0.140f;
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| - matrix[7] = 0.072f - cos_hue * 0.072f - sin_hue * 0.283f;
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| - matrix[8] = matrix[9] = 0.f;
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| - matrix[10] = 0.213f - cos_hue * 0.213f - sin_hue * 0.787f;
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| - matrix[11] = 0.715f - cos_hue * 0.715f + sin_hue * 0.715f;
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| - matrix[12] = 0.072f + cos_hue * 0.928f + sin_hue * 0.072f;
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| - matrix[13] = matrix[14] = 0.f;
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| - matrix[15] = matrix[16] = matrix[17] = 0.f;
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| - matrix[18] = 1.f;
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| - matrix[19] = 0.f;
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| -}
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| -
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| -void GetInvertMatrix(float amount, SkScalar matrix[20]) {
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| - memset(matrix, 0, 20 * sizeof(SkScalar));
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| - matrix[0] = matrix[6] = matrix[12] = 1.f - 2.f * amount;
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| - matrix[4] = matrix[9] = matrix[14] = amount * 255.f;
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| - matrix[18] = 1.f;
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| -}
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| -
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| -void GetOpacityMatrix(float amount, SkScalar matrix[20]) {
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| - memset(matrix, 0, 20 * sizeof(SkScalar));
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| - matrix[0] = matrix[6] = matrix[12] = 1.f;
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| - matrix[18] = amount;
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| -}
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| -
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| -void GetGrayscaleMatrix(float amount, SkScalar matrix[20]) {
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| - // Note, these values are computed to ensure MatrixNeedsClamping is false
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| - // for amount in [0..1]
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| - matrix[0] = 0.2126f + 0.7874f * amount;
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| - matrix[1] = 0.7152f - 0.7152f * amount;
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| - matrix[2] = 1.f - (matrix[0] + matrix[1]);
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| - matrix[3] = matrix[4] = 0.f;
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| -
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| - matrix[5] = 0.2126f - 0.2126f * amount;
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| - matrix[6] = 0.7152f + 0.2848f * amount;
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| - matrix[7] = 1.f - (matrix[5] + matrix[6]);
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| - matrix[8] = matrix[9] = 0.f;
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| -
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| - matrix[10] = 0.2126f - 0.2126f * amount;
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| - matrix[11] = 0.7152f - 0.7152f * amount;
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| - matrix[12] = 1.f - (matrix[10] + matrix[11]);
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| - matrix[13] = matrix[14] = 0.f;
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| -
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| - matrix[15] = matrix[16] = matrix[17] = matrix[19] = 0.f;
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| - matrix[18] = 1.f;
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| -}
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| -
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| -void GetSepiaMatrix(float amount, SkScalar matrix[20]) {
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| - matrix[0] = 0.393f + 0.607f * amount;
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| - matrix[1] = 0.769f - 0.769f * amount;
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| - matrix[2] = 0.189f - 0.189f * amount;
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| - matrix[3] = matrix[4] = 0.f;
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| -
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| - matrix[5] = 0.349f - 0.349f * amount;
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| - matrix[6] = 0.686f + 0.314f * amount;
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| - matrix[7] = 0.168f - 0.168f * amount;
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| - matrix[8] = matrix[9] = 0.f;
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| -
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| - matrix[10] = 0.272f - 0.272f * amount;
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| - matrix[11] = 0.534f - 0.534f * amount;
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| - matrix[12] = 0.131f + 0.869f * amount;
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| - matrix[13] = matrix[14] = 0.f;
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| -
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| - matrix[15] = matrix[16] = matrix[17] = matrix[19] = 0.f;
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| - matrix[18] = 1.f;
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| -}
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| -
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| -sk_sp<SkImageFilter> CreateMatrixImageFilter(const SkScalar matrix[20],
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| - sk_sp<SkImageFilter> input) {
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| - return SkColorFilterImageFilter::Make(
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| - SkColorFilter::MakeMatrixFilterRowMajor255(matrix), std::move(input));
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| -}
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| -
|
| -} // namespace
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| -
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| -sk_sp<SkImageFilter> RenderSurfaceFilters::BuildImageFilter(
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| - const FilterOperations& filters,
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| - const gfx::SizeF& size,
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| - const gfx::Vector2dF& offset) {
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| - sk_sp<SkImageFilter> image_filter;
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| - SkScalar matrix[20];
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| - for (size_t i = 0; i < filters.size(); ++i) {
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| - const FilterOperation& op = filters.at(i);
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| - switch (op.type()) {
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| - case FilterOperation::GRAYSCALE:
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| - GetGrayscaleMatrix(1.f - op.amount(), matrix);
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| - image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter));
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| - break;
|
| - case FilterOperation::SEPIA:
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| - GetSepiaMatrix(1.f - op.amount(), matrix);
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| - image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter));
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| - break;
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| - case FilterOperation::SATURATE:
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| - GetSaturateMatrix(op.amount(), matrix);
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| - image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter));
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| - break;
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| - case FilterOperation::HUE_ROTATE:
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| - GetHueRotateMatrix(op.amount(), matrix);
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| - image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter));
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| - break;
|
| - case FilterOperation::INVERT:
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| - GetInvertMatrix(op.amount(), matrix);
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| - image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter));
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| - break;
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| - case FilterOperation::OPACITY:
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| - GetOpacityMatrix(op.amount(), matrix);
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| - image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter));
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| - break;
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| - case FilterOperation::BRIGHTNESS:
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| - GetBrightnessMatrix(op.amount(), matrix);
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| - image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter));
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| - break;
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| - case FilterOperation::CONTRAST:
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| - GetContrastMatrix(op.amount(), matrix);
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| - image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter));
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| - break;
|
| - case FilterOperation::BLUR:
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| - image_filter = SkBlurImageFilter::Make(op.amount(), op.amount(),
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| - std::move(image_filter));
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| - break;
|
| - case FilterOperation::DROP_SHADOW:
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| - image_filter = SkDropShadowImageFilter::Make(
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| - SkIntToScalar(op.drop_shadow_offset().x()),
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| - SkIntToScalar(op.drop_shadow_offset().y()),
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| - SkIntToScalar(op.amount()), SkIntToScalar(op.amount()),
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| - op.drop_shadow_color(),
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| - SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode,
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| - std::move(image_filter));
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| - break;
|
| - case FilterOperation::COLOR_MATRIX:
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| - image_filter =
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| - CreateMatrixImageFilter(op.matrix(), std::move(image_filter));
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| - break;
|
| - case FilterOperation::ZOOM: {
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| - // The center point, always the midpoint of the unclipped rectangle.
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| - // When we go to either edge of the screen, the width/height will shrink
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| - // at the same rate the offset changes. Use abs on the offset since we
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| - // do not care about the offset direction.
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| - gfx::Vector2dF center =
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| - gfx::Vector2dF((size.width() + std::abs(offset.x())) / 2,
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| - (size.height() + std::abs(offset.y())) / 2);
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| -
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| - // The dimensions of the source content. This shrinks as the texture
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| - // rectangle gets clipped.
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| - gfx::Vector2d src_dimensions =
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| - gfx::Vector2d((size.width() + std::abs(offset.x())) / op.amount(),
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| - (size.height() + std::abs(offset.y())) / op.amount());
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| -
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| - // When the magnifier goes to the left/top border of the screen, we need
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| - // to adjust the x/y position of the rect. The rate the position gets
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| - // updated currently only works properly for a 2x magnification.
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| - DCHECK_EQ(op.amount(), 2.f);
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| - gfx::Vector2dF center_offset = gfx::Vector2dF(0, 0);
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| - if (offset.x() >= 0)
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| - center_offset.set_x(-offset.x() / op.amount());
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| - if (offset.y() <= 0)
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| - center_offset.set_y(offset.y() / op.amount());
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| -
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| - sk_sp<SkImageFilter> zoom_filter(SkMagnifierImageFilter::Make(
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| - SkRect::MakeXYWH(
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| - (center.x() - src_dimensions.x() / 2.f) + center_offset.x(),
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| - (center.y() - src_dimensions.y() / 2.f) + center_offset.y(),
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| - size.width() / op.amount(), size.height() / op.amount()),
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| - op.zoom_inset(), nullptr));
|
| - if (image_filter) {
|
| - // TODO(ajuma): When there's a 1-input version of
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| - // SkMagnifierImageFilter, use that to handle the input filter
|
| - // instead of using an SkComposeImageFilter.
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| - image_filter = SkComposeImageFilter::Make(std::move(zoom_filter),
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| - std::move(image_filter));
|
| - } else {
|
| - image_filter = std::move(zoom_filter);
|
| - }
|
| - break;
|
| - }
|
| - case FilterOperation::SATURATING_BRIGHTNESS:
|
| - GetSaturatingBrightnessMatrix(op.amount(), matrix);
|
| - image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter));
|
| - break;
|
| - case FilterOperation::REFERENCE: {
|
| - if (!op.image_filter())
|
| - break;
|
| -
|
| - sk_sp<SkColorFilter> cf;
|
| -
|
| - {
|
| - SkColorFilter* colorfilter_rawptr = NULL;
|
| - op.image_filter()->asColorFilter(&colorfilter_rawptr);
|
| - cf.reset(colorfilter_rawptr);
|
| - }
|
| -
|
| - if (cf && cf->asColorMatrix(matrix) &&
|
| - !op.image_filter()->getInput(0)) {
|
| - image_filter =
|
| - CreateMatrixImageFilter(matrix, std::move(image_filter));
|
| - } else if (image_filter) {
|
| - image_filter = SkComposeImageFilter::Make(op.image_filter(),
|
| - std::move(image_filter));
|
| - } else {
|
| - image_filter = op.image_filter();
|
| - }
|
| - break;
|
| - }
|
| - case FilterOperation::ALPHA_THRESHOLD: {
|
| - sk_sp<SkImageFilter> alpha_filter = SkAlphaThresholdFilter::Make(
|
| - op.region(), op.amount(), op.outer_threshold(), nullptr);
|
| - if (image_filter) {
|
| - image_filter = SkComposeImageFilter::Make(std::move(alpha_filter),
|
| - std::move(image_filter));
|
| - } else {
|
| - image_filter = std::move(alpha_filter);
|
| - }
|
| - break;
|
| - }
|
| - }
|
| - }
|
| - return image_filter;
|
| -}
|
| -
|
| -} // namespace cc
|
|
|