| Index: cc/output/render_surface_filters.cc | 
| diff --git a/cc/output/render_surface_filters.cc b/cc/output/render_surface_filters.cc | 
| deleted file mode 100644 | 
| index efbdff30c5a194616f6e721cd124f30f6535b8e1..0000000000000000000000000000000000000000 | 
| --- a/cc/output/render_surface_filters.cc | 
| +++ /dev/null | 
| @@ -1,299 +0,0 @@ | 
| -// Copyright 2012 The Chromium Authors. All rights reserved. | 
| -// Use of this source code is governed by a BSD-style license that can be | 
| -// found in the LICENSE file. | 
| - | 
| -#include "cc/output/render_surface_filters.h" | 
| - | 
| -#include <stddef.h> | 
| - | 
| -#include <algorithm> | 
| - | 
| -#include "cc/output/filter_operation.h" | 
| -#include "cc/output/filter_operations.h" | 
| -#include "third_party/skia/include/core/SkImageFilter.h" | 
| -#include "third_party/skia/include/effects/SkAlphaThresholdFilter.h" | 
| -#include "third_party/skia/include/effects/SkBlurImageFilter.h" | 
| -#include "third_party/skia/include/effects/SkColorFilterImageFilter.h" | 
| -#include "third_party/skia/include/effects/SkColorMatrixFilter.h" | 
| -#include "third_party/skia/include/effects/SkComposeImageFilter.h" | 
| -#include "third_party/skia/include/effects/SkDropShadowImageFilter.h" | 
| -#include "third_party/skia/include/effects/SkMagnifierImageFilter.h" | 
| -#include "ui/gfx/geometry/size_f.h" | 
| - | 
| -namespace cc { | 
| - | 
| -namespace { | 
| - | 
| -void GetBrightnessMatrix(float amount, SkScalar matrix[20]) { | 
| -  // Spec implementation | 
| -  // (http://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#brightnessEquivalent) | 
| -  // <feFunc[R|G|B] type="linear" slope="[amount]"> | 
| -  memset(matrix, 0, 20 * sizeof(SkScalar)); | 
| -  matrix[0] = matrix[6] = matrix[12] = amount; | 
| -  matrix[18] = 1.f; | 
| -} | 
| - | 
| -void GetSaturatingBrightnessMatrix(float amount, SkScalar matrix[20]) { | 
| -  // Legacy implementation used by internal clients. | 
| -  // <feFunc[R|G|B] type="linear" intercept="[amount]"/> | 
| -  memset(matrix, 0, 20 * sizeof(SkScalar)); | 
| -  matrix[0] = matrix[6] = matrix[12] = matrix[18] = 1.f; | 
| -  matrix[4] = matrix[9] = matrix[14] = amount * 255.f; | 
| -} | 
| - | 
| -void GetContrastMatrix(float amount, SkScalar matrix[20]) { | 
| -  memset(matrix, 0, 20 * sizeof(SkScalar)); | 
| -  matrix[0] = matrix[6] = matrix[12] = amount; | 
| -  matrix[4] = matrix[9] = matrix[14] = (-0.5f * amount + 0.5f) * 255.f; | 
| -  matrix[18] = 1.f; | 
| -} | 
| - | 
| -void GetSaturateMatrix(float amount, SkScalar matrix[20]) { | 
| -  // Note, these values are computed to ensure MatrixNeedsClamping is false | 
| -  // for amount in [0..1] | 
| -  matrix[0] = 0.213f + 0.787f * amount; | 
| -  matrix[1] = 0.715f - 0.715f * amount; | 
| -  matrix[2] = 1.f - (matrix[0] + matrix[1]); | 
| -  matrix[3] = matrix[4] = 0.f; | 
| -  matrix[5] = 0.213f - 0.213f * amount; | 
| -  matrix[6] = 0.715f + 0.285f * amount; | 
| -  matrix[7] = 1.f - (matrix[5] + matrix[6]); | 
| -  matrix[8] = matrix[9] = 0.f; | 
| -  matrix[10] = 0.213f - 0.213f * amount; | 
| -  matrix[11] = 0.715f - 0.715f * amount; | 
| -  matrix[12] = 1.f - (matrix[10] + matrix[11]); | 
| -  matrix[13] = matrix[14] = 0.f; | 
| -  matrix[15] = matrix[16] = matrix[17] = matrix[19] = 0.f; | 
| -  matrix[18] = 1.f; | 
| -} | 
| - | 
| -void GetHueRotateMatrix(float hue, SkScalar matrix[20]) { | 
| -  const float kPi = 3.1415926535897932384626433832795f; | 
| - | 
| -  float cos_hue = cosf(hue * kPi / 180.f); | 
| -  float sin_hue = sinf(hue * kPi / 180.f); | 
| -  matrix[0] = 0.213f + cos_hue * 0.787f - sin_hue * 0.213f; | 
| -  matrix[1] = 0.715f - cos_hue * 0.715f - sin_hue * 0.715f; | 
| -  matrix[2] = 0.072f - cos_hue * 0.072f + sin_hue * 0.928f; | 
| -  matrix[3] = matrix[4] = 0.f; | 
| -  matrix[5] = 0.213f - cos_hue * 0.213f + sin_hue * 0.143f; | 
| -  matrix[6] = 0.715f + cos_hue * 0.285f + sin_hue * 0.140f; | 
| -  matrix[7] = 0.072f - cos_hue * 0.072f - sin_hue * 0.283f; | 
| -  matrix[8] = matrix[9] = 0.f; | 
| -  matrix[10] = 0.213f - cos_hue * 0.213f - sin_hue * 0.787f; | 
| -  matrix[11] = 0.715f - cos_hue * 0.715f + sin_hue * 0.715f; | 
| -  matrix[12] = 0.072f + cos_hue * 0.928f + sin_hue * 0.072f; | 
| -  matrix[13] = matrix[14] = 0.f; | 
| -  matrix[15] = matrix[16] = matrix[17] = 0.f; | 
| -  matrix[18] = 1.f; | 
| -  matrix[19] = 0.f; | 
| -} | 
| - | 
| -void GetInvertMatrix(float amount, SkScalar matrix[20]) { | 
| -  memset(matrix, 0, 20 * sizeof(SkScalar)); | 
| -  matrix[0] = matrix[6] = matrix[12] = 1.f - 2.f * amount; | 
| -  matrix[4] = matrix[9] = matrix[14] = amount * 255.f; | 
| -  matrix[18] = 1.f; | 
| -} | 
| - | 
| -void GetOpacityMatrix(float amount, SkScalar matrix[20]) { | 
| -  memset(matrix, 0, 20 * sizeof(SkScalar)); | 
| -  matrix[0] = matrix[6] = matrix[12] = 1.f; | 
| -  matrix[18] = amount; | 
| -} | 
| - | 
| -void GetGrayscaleMatrix(float amount, SkScalar matrix[20]) { | 
| -  // Note, these values are computed to ensure MatrixNeedsClamping is false | 
| -  // for amount in [0..1] | 
| -  matrix[0] = 0.2126f + 0.7874f * amount; | 
| -  matrix[1] = 0.7152f - 0.7152f * amount; | 
| -  matrix[2] = 1.f - (matrix[0] + matrix[1]); | 
| -  matrix[3] = matrix[4] = 0.f; | 
| - | 
| -  matrix[5] = 0.2126f - 0.2126f * amount; | 
| -  matrix[6] = 0.7152f + 0.2848f * amount; | 
| -  matrix[7] = 1.f - (matrix[5] + matrix[6]); | 
| -  matrix[8] = matrix[9] = 0.f; | 
| - | 
| -  matrix[10] = 0.2126f - 0.2126f * amount; | 
| -  matrix[11] = 0.7152f - 0.7152f * amount; | 
| -  matrix[12] = 1.f - (matrix[10] + matrix[11]); | 
| -  matrix[13] = matrix[14] = 0.f; | 
| - | 
| -  matrix[15] = matrix[16] = matrix[17] = matrix[19] = 0.f; | 
| -  matrix[18] = 1.f; | 
| -} | 
| - | 
| -void GetSepiaMatrix(float amount, SkScalar matrix[20]) { | 
| -  matrix[0] = 0.393f + 0.607f * amount; | 
| -  matrix[1] = 0.769f - 0.769f * amount; | 
| -  matrix[2] = 0.189f - 0.189f * amount; | 
| -  matrix[3] = matrix[4] = 0.f; | 
| - | 
| -  matrix[5] = 0.349f - 0.349f * amount; | 
| -  matrix[6] = 0.686f + 0.314f * amount; | 
| -  matrix[7] = 0.168f - 0.168f * amount; | 
| -  matrix[8] = matrix[9] = 0.f; | 
| - | 
| -  matrix[10] = 0.272f - 0.272f * amount; | 
| -  matrix[11] = 0.534f - 0.534f * amount; | 
| -  matrix[12] = 0.131f + 0.869f * amount; | 
| -  matrix[13] = matrix[14] = 0.f; | 
| - | 
| -  matrix[15] = matrix[16] = matrix[17] = matrix[19] = 0.f; | 
| -  matrix[18] = 1.f; | 
| -} | 
| - | 
| -sk_sp<SkImageFilter> CreateMatrixImageFilter(const SkScalar matrix[20], | 
| -                                             sk_sp<SkImageFilter> input) { | 
| -  return SkColorFilterImageFilter::Make( | 
| -      SkColorFilter::MakeMatrixFilterRowMajor255(matrix), std::move(input)); | 
| -} | 
| - | 
| -}  // namespace | 
| - | 
| -sk_sp<SkImageFilter> RenderSurfaceFilters::BuildImageFilter( | 
| -    const FilterOperations& filters, | 
| -    const gfx::SizeF& size, | 
| -    const gfx::Vector2dF& offset) { | 
| -  sk_sp<SkImageFilter> image_filter; | 
| -  SkScalar matrix[20]; | 
| -  for (size_t i = 0; i < filters.size(); ++i) { | 
| -    const FilterOperation& op = filters.at(i); | 
| -    switch (op.type()) { | 
| -      case FilterOperation::GRAYSCALE: | 
| -        GetGrayscaleMatrix(1.f - op.amount(), matrix); | 
| -        image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::SEPIA: | 
| -        GetSepiaMatrix(1.f - op.amount(), matrix); | 
| -        image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::SATURATE: | 
| -        GetSaturateMatrix(op.amount(), matrix); | 
| -        image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::HUE_ROTATE: | 
| -        GetHueRotateMatrix(op.amount(), matrix); | 
| -        image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::INVERT: | 
| -        GetInvertMatrix(op.amount(), matrix); | 
| -        image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::OPACITY: | 
| -        GetOpacityMatrix(op.amount(), matrix); | 
| -        image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::BRIGHTNESS: | 
| -        GetBrightnessMatrix(op.amount(), matrix); | 
| -        image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::CONTRAST: | 
| -        GetContrastMatrix(op.amount(), matrix); | 
| -        image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::BLUR: | 
| -        image_filter = SkBlurImageFilter::Make(op.amount(), op.amount(), | 
| -                                               std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::DROP_SHADOW: | 
| -        image_filter = SkDropShadowImageFilter::Make( | 
| -            SkIntToScalar(op.drop_shadow_offset().x()), | 
| -            SkIntToScalar(op.drop_shadow_offset().y()), | 
| -            SkIntToScalar(op.amount()), SkIntToScalar(op.amount()), | 
| -            op.drop_shadow_color(), | 
| -            SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode, | 
| -            std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::COLOR_MATRIX: | 
| -        image_filter = | 
| -            CreateMatrixImageFilter(op.matrix(), std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::ZOOM: { | 
| -        // The center point, always the midpoint of the unclipped rectangle. | 
| -        // When we go to either edge of the screen, the width/height will shrink | 
| -        // at the same rate the offset changes. Use abs on the offset since we | 
| -        // do not care about the offset direction. | 
| -        gfx::Vector2dF center = | 
| -            gfx::Vector2dF((size.width() + std::abs(offset.x())) / 2, | 
| -                           (size.height() + std::abs(offset.y())) / 2); | 
| - | 
| -        // The dimensions of the source content. This shrinks as the texture | 
| -        // rectangle gets clipped. | 
| -        gfx::Vector2d src_dimensions = | 
| -            gfx::Vector2d((size.width() + std::abs(offset.x())) / op.amount(), | 
| -                          (size.height() + std::abs(offset.y())) / op.amount()); | 
| - | 
| -        // When the magnifier goes to the left/top border of the screen, we need | 
| -        // to adjust the x/y position of the rect. The rate the position gets | 
| -        // updated currently only works properly for a 2x magnification. | 
| -        DCHECK_EQ(op.amount(), 2.f); | 
| -        gfx::Vector2dF center_offset = gfx::Vector2dF(0, 0); | 
| -        if (offset.x() >= 0) | 
| -          center_offset.set_x(-offset.x() / op.amount()); | 
| -        if (offset.y() <= 0) | 
| -          center_offset.set_y(offset.y() / op.amount()); | 
| - | 
| -        sk_sp<SkImageFilter> zoom_filter(SkMagnifierImageFilter::Make( | 
| -            SkRect::MakeXYWH( | 
| -                (center.x() - src_dimensions.x() / 2.f) + center_offset.x(), | 
| -                (center.y() - src_dimensions.y() / 2.f) + center_offset.y(), | 
| -                size.width() / op.amount(), size.height() / op.amount()), | 
| -            op.zoom_inset(), nullptr)); | 
| -        if (image_filter) { | 
| -          // TODO(ajuma): When there's a 1-input version of | 
| -          // SkMagnifierImageFilter, use that to handle the input filter | 
| -          // instead of using an SkComposeImageFilter. | 
| -          image_filter = SkComposeImageFilter::Make(std::move(zoom_filter), | 
| -                                                    std::move(image_filter)); | 
| -        } else { | 
| -          image_filter = std::move(zoom_filter); | 
| -        } | 
| -        break; | 
| -      } | 
| -      case FilterOperation::SATURATING_BRIGHTNESS: | 
| -        GetSaturatingBrightnessMatrix(op.amount(), matrix); | 
| -        image_filter = CreateMatrixImageFilter(matrix, std::move(image_filter)); | 
| -        break; | 
| -      case FilterOperation::REFERENCE: { | 
| -        if (!op.image_filter()) | 
| -          break; | 
| - | 
| -        sk_sp<SkColorFilter> cf; | 
| - | 
| -        { | 
| -          SkColorFilter* colorfilter_rawptr = NULL; | 
| -          op.image_filter()->asColorFilter(&colorfilter_rawptr); | 
| -          cf.reset(colorfilter_rawptr); | 
| -        } | 
| - | 
| -        if (cf && cf->asColorMatrix(matrix) && | 
| -            !op.image_filter()->getInput(0)) { | 
| -          image_filter = | 
| -              CreateMatrixImageFilter(matrix, std::move(image_filter)); | 
| -        } else if (image_filter) { | 
| -          image_filter = SkComposeImageFilter::Make(op.image_filter(), | 
| -                                                    std::move(image_filter)); | 
| -        } else { | 
| -          image_filter = op.image_filter(); | 
| -        } | 
| -        break; | 
| -      } | 
| -      case FilterOperation::ALPHA_THRESHOLD: { | 
| -        sk_sp<SkImageFilter> alpha_filter = SkAlphaThresholdFilter::Make( | 
| -            op.region(), op.amount(), op.outer_threshold(), nullptr); | 
| -        if (image_filter) { | 
| -          image_filter = SkComposeImageFilter::Make(std::move(alpha_filter), | 
| -                                                    std::move(image_filter)); | 
| -        } else { | 
| -          image_filter = std::move(alpha_filter); | 
| -        } | 
| -        break; | 
| -      } | 
| -    } | 
| -  } | 
| -  return image_filter; | 
| -} | 
| - | 
| -}  // namespace cc | 
|  |