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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/playback/skip_image_canvas.h" | |
6 | |
7 #include "third_party/skia/include/core/SkShader.h" | |
8 | |
9 namespace cc { | |
10 | |
11 SkipImageCanvas::SkipImageCanvas(SkCanvas* canvas) | |
12 : SkPaintFilterCanvas(canvas) {} | |
13 | |
14 bool SkipImageCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, | |
15 Type type) const { | |
16 if (type == kBitmap_Type) | |
17 return false; | |
18 | |
19 SkShader* shader = (*paint) ? (*paint)->getShader() : nullptr; | |
20 return !shader || !shader->isAImage(); | |
21 } | |
22 | |
23 void SkipImageCanvas::onDrawPicture(const SkPicture* picture, | |
24 const SkMatrix* matrix, | |
25 const SkPaint* paint) { | |
26 SkTCopyOnFirstWrite<SkPaint> filteredPaint(paint); | |
27 | |
28 // To filter nested draws, we must unfurl pictures at this stage. | |
29 if (onFilter(&filteredPaint, kPicture_Type)) | |
30 SkCanvas::onDrawPicture(picture, matrix, filteredPaint); | |
31 } | |
32 | |
33 } // namespace cc | |
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