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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_LAYER_ITERATOR_H_ | 5 #ifndef CC_LAYERS_LAYER_ITERATOR_H_ |
6 #define CC_LAYERS_LAYER_ITERATOR_H_ | 6 #define CC_LAYERS_LAYER_ITERATOR_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include "cc/base/cc_export.h" | 10 #include "cc/cc_export.h" |
11 #include "cc/layers/layer_impl.h" | 11 #include "cc/layers/layer_impl.h" |
12 #include "cc/trees/layer_tree_host_common.h" | 12 #include "cc/trees/layer_tree_host_common.h" |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 // These classes provide means to iterate over the | 16 // These classes provide means to iterate over the |
17 // RenderSurfaceImpl-LayerImpl tree. | 17 // RenderSurfaceImpl-LayerImpl tree. |
18 | 18 |
19 // Example code follows, for a tree of LayerImpl/RenderSurfaceImpl objects. | 19 // Example code follows, for a tree of LayerImpl/RenderSurfaceImpl objects. |
20 // See below for details. | 20 // See below for details. |
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282 // Since the iterator must also stop at the layers representing | 282 // Since the iterator must also stop at the layers representing |
283 // the target surface, this is done by setting the current_layer_index | 283 // the target surface, this is done by setting the current_layer_index |
284 // to a value of | 284 // to a value of |
285 // LayerIteratorValue::kLayerIndexRepresentingTargetRenderSurface. | 285 // LayerIteratorValue::kLayerIndexRepresentingTargetRenderSurface. |
286 size_t current_layer_index_; | 286 size_t current_layer_index_; |
287 }; | 287 }; |
288 | 288 |
289 } // namespace cc | 289 } // namespace cc |
290 | 290 |
291 #endif // CC_LAYERS_LAYER_ITERATOR_H_ | 291 #endif // CC_LAYERS_LAYER_ITERATOR_H_ |
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