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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/render_surface_impl.h" | 5 #include "cc/layers/render_surface_impl.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/strings/stringprintf.h" | 12 #include "base/strings/stringprintf.h" |
| 13 #include "cc/base/math_util.h" | 13 #include "cc/base/math_util.h" |
| 14 #include "cc/debug/debug_colors.h" | 14 #include "cc/debug/debug_colors.h" |
| 15 #include "cc/layers/layer_impl.h" | 15 #include "cc/layers/layer_impl.h" |
| 16 #include "cc/output/filter_operations.h" | 16 #include "cc/paint/filter_operations.h" |
| 17 #include "cc/quads/debug_border_draw_quad.h" | 17 #include "cc/quads/debug_border_draw_quad.h" |
| 18 #include "cc/quads/render_pass.h" | 18 #include "cc/quads/render_pass.h" |
| 19 #include "cc/quads/render_pass_draw_quad.h" | 19 #include "cc/quads/render_pass_draw_quad.h" |
| 20 #include "cc/quads/shared_quad_state.h" | 20 #include "cc/quads/shared_quad_state.h" |
| 21 #include "cc/trees/damage_tracker.h" | 21 #include "cc/trees/damage_tracker.h" |
| 22 #include "cc/trees/draw_property_utils.h" | 22 #include "cc/trees/draw_property_utils.h" |
| 23 #include "cc/trees/effect_node.h" | 23 #include "cc/trees/effect_node.h" |
| 24 #include "cc/trees/layer_tree_impl.h" | 24 #include "cc/trees/layer_tree_impl.h" |
| 25 #include "cc/trees/occlusion.h" | 25 #include "cc/trees/occlusion.h" |
| 26 #include "cc/trees/transform_node.h" | 26 #include "cc/trees/transform_node.h" |
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| 106 | 106 |
| 107 bool RenderSurfaceImpl::UsesDefaultBlendMode() const { | 107 bool RenderSurfaceImpl::UsesDefaultBlendMode() const { |
| 108 return BlendMode() == SkBlendMode::kSrcOver; | 108 return BlendMode() == SkBlendMode::kSrcOver; |
| 109 } | 109 } |
| 110 | 110 |
| 111 SkColor RenderSurfaceImpl::GetDebugBorderColor() const { | 111 SkColor RenderSurfaceImpl::GetDebugBorderColor() const { |
| 112 return DebugColors::SurfaceBorderColor(); | 112 return DebugColors::SurfaceBorderColor(); |
| 113 } | 113 } |
| 114 | 114 |
| 115 float RenderSurfaceImpl::GetDebugBorderWidth() const { | 115 float RenderSurfaceImpl::GetDebugBorderWidth() const { |
| 116 return DebugColors::SurfaceBorderWidth(layer_tree_impl_); | 116 return DebugColors::SurfaceBorderWidth( |
| 117 layer_tree_impl_ ? layer_tree_impl_->device_scale_factor() : 1); |
| 117 } | 118 } |
| 118 | 119 |
| 119 LayerImpl* RenderSurfaceImpl::MaskLayer() { | 120 LayerImpl* RenderSurfaceImpl::MaskLayer() { |
| 120 int mask_layer_id = OwningEffectNode()->mask_layer_id; | 121 int mask_layer_id = OwningEffectNode()->mask_layer_id; |
| 121 return layer_tree_impl_->LayerById(mask_layer_id); | 122 return layer_tree_impl_->LayerById(mask_layer_id); |
| 122 } | 123 } |
| 123 | 124 |
| 124 bool RenderSurfaceImpl::HasMask() const { | 125 bool RenderSurfaceImpl::HasMask() const { |
| 125 return OwningEffectNode()->mask_layer_id != EffectTree::kInvalidNodeId; | 126 return OwningEffectNode()->mask_layer_id != EffectTree::kInvalidNodeId; |
| 126 } | 127 } |
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| 418 RenderPassDrawQuad* quad = | 419 RenderPassDrawQuad* quad = |
| 419 render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); | 420 render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
| 420 quad->SetNew( | 421 quad->SetNew( |
| 421 shared_quad_state, content_rect(), visible_layer_rect, GetRenderPassId(), | 422 shared_quad_state, content_rect(), visible_layer_rect, GetRenderPassId(), |
| 422 mask_resource_id, gfx::ScaleRect(gfx::RectF(content_rect()), | 423 mask_resource_id, gfx::ScaleRect(gfx::RectF(content_rect()), |
| 423 mask_uv_scale.x(), mask_uv_scale.y()), | 424 mask_uv_scale.x(), mask_uv_scale.y()), |
| 424 mask_texture_size, surface_contents_scale, FiltersOrigin(), gfx::RectF()); | 425 mask_texture_size, surface_contents_scale, FiltersOrigin(), gfx::RectF()); |
| 425 } | 426 } |
| 426 | 427 |
| 427 } // namespace cc | 428 } // namespace cc |
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