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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 typedef (HTMLCanvasElement or OffscreenCanvas) VRSource; | |
| 6 | |
| 7 // https://w3c.github.io/webvr/#interface-vrlayer | |
| 8 | |
| 9 dictionary VRLayer { | |
| 10 // The canvas to be presented to the VRDisplay | |
| 11 VRSource? source = null; | |
| 12 | |
| 13 // The left and right bounds contain 4 git statvalues defining the texture bou
nds | |
| 14 // within the canvas to present to the eye in UV space. | |
| 15 // [0] left offset of the bounds (0.0 - 1.0) | |
| 16 // [1] top offset of the bounds (0.0 - 1.0) | |
| 17 // [2] width of the bounds (0.0 - 1.0) | |
| 18 // [3] height of the bounds (0.0 - 1.0) | |
| 19 sequence<float> leftBounds = []; //= [0.0, 0.0, 0.5, 1.0]; | |
| 20 sequence<float> rightBounds = []; //= [0.5, 0.0, 0.5, 1.0]; | |
| 21 }; | |
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