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Side by Side Diff: third_party/WebKit/Source/bindings/core/v8/SerializedScriptValue.cpp

Issue 2747163002: Bindings: Manage multiple DOMWrapperWorlds for worklets (2) (Closed)
Patch Set: tweak Created 3 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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168 // This is equivalent to swapping the byte order of the two bytes (x, 0), 168 // This is equivalent to swapping the byte order of the two bytes (x, 0),
169 // depending on endianness. 169 // depending on endianness.
170 if (m_dataBufferSize % 2) 170 if (m_dataBufferSize % 2)
171 dst[wireSizeBytes / 2 - 1] = m_dataBuffer[m_dataBufferSize - 1] << 8; 171 dst[wireSizeBytes / 2 - 1] = m_dataBuffer[m_dataBufferSize - 1] << 8;
172 } 172 }
173 173
174 static void accumulateArrayBuffersForAllWorlds( 174 static void accumulateArrayBuffersForAllWorlds(
175 v8::Isolate* isolate, 175 v8::Isolate* isolate,
176 DOMArrayBuffer* object, 176 DOMArrayBuffer* object,
177 Vector<v8::Local<v8::ArrayBuffer>, 4>& buffers) { 177 Vector<v8::Local<v8::ArrayBuffer>, 4>& buffers) {
178 if (isMainThread()) { 178 Vector<RefPtr<DOMWrapperWorld>> worlds;
179 Vector<RefPtr<DOMWrapperWorld>> worlds; 179 DOMWrapperWorld::allWorldsInCurrentThread(worlds);
180 DOMWrapperWorld::allWorldsInMainThread(worlds); 180 for (size_t i = 0; i < worlds.size(); i++) {
jbroman 2017/03/15 14:09:34 super-nit: you could use a range-based loop here:
nhiroki 2017/03/15 14:47:42 Done.
181 for (size_t i = 0; i < worlds.size(); i++) {
182 v8::Local<v8::Object> wrapper =
183 worlds[i]->domDataStore().get(object, isolate);
184 if (!wrapper.IsEmpty())
185 buffers.push_back(v8::Local<v8::ArrayBuffer>::Cast(wrapper));
186 }
187 } else {
188 v8::Local<v8::Object> wrapper = 181 v8::Local<v8::Object> wrapper =
189 DOMWrapperWorld::current(isolate).domDataStore().get(object, isolate); 182 worlds[i]->domDataStore().get(object, isolate);
190 if (!wrapper.IsEmpty()) 183 if (!wrapper.IsEmpty())
191 buffers.push_back(v8::Local<v8::ArrayBuffer>::Cast(wrapper)); 184 buffers.push_back(v8::Local<v8::ArrayBuffer>::Cast(wrapper));
192 } 185 }
193 } 186 }
194 187
195 std::unique_ptr<SerializedScriptValue::ImageBitmapContentsArray> 188 std::unique_ptr<SerializedScriptValue::ImageBitmapContentsArray>
196 SerializedScriptValue::transferImageBitmapContents( 189 SerializedScriptValue::transferImageBitmapContents(
197 v8::Isolate* isolate, 190 v8::Isolate* isolate,
198 const ImageBitmapArray& imageBitmaps, 191 const ImageBitmapArray& imageBitmaps,
199 ExceptionState& exceptionState) { 192 ExceptionState& exceptionState) {
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484 for (size_t i = 0; i < m_arrayBufferContentsArray->size(); ++i) { 477 for (size_t i = 0; i < m_arrayBufferContentsArray->size(); ++i) {
485 WTF::ArrayBufferContents& buffer = m_arrayBufferContentsArray->at(i); 478 WTF::ArrayBufferContents& buffer = m_arrayBufferContentsArray->at(i);
486 buffer.adjustExternalAllocatedMemoryUponContextTransfer( 479 buffer.adjustExternalAllocatedMemoryUponContextTransfer(
487 WTF::ArrayBufferContents::Enter); 480 WTF::ArrayBufferContents::Enter);
488 } 481 }
489 m_adjustTransferableExternalAllocationOnContextTransfer = false; 482 m_adjustTransferableExternalAllocationOnContextTransfer = false;
490 } 483 }
491 } 484 }
492 485
493 } // namespace blink 486 } // namespace blink
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