Chromium Code Reviews| Index: include/core/SkImageFilter.h |
| diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h |
| index 9c1fd6c812584734e3735e1197c63cc934acad82..a0602e48f4d11fbe5460d1f5151095951d75b8bd 100644 |
| --- a/include/core/SkImageFilter.h |
| +++ b/include/core/SkImageFilter.h |
| @@ -89,7 +89,8 @@ public: |
| * Returns true if the filter can be processed on the GPU. This is most |
| * often used for multi-pass effects, where intermediate results must be |
| * rendered to textures. For single-pass effects, use asNewEffect(). |
| - * The default implementation returns asNewEffect(NULL, NULL, SkMatrix::I()). |
| + * The default implementation returns asNewEffect(NULL, NULL, SkMatrix::I(), |
| + * SkIRect()). |
| */ |
| virtual bool canFilterImageGPU() const; |
| @@ -183,7 +184,10 @@ protected: |
| * will be called with (NULL, NULL, SkMatrix::I()) to query for support, |
| * so returning "true" indicates support for all possible matrices. |
| */ |
| - virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix) const; |
| + virtual bool asNewEffect(GrEffectRef** effect, |
| + GrTexture*, |
| + const SkMatrix& matrix, |
| + const SkIRect& bounds) const; |
|
reed1
2013/10/18 18:57:35
shot in the dark : is this correct to be IRect, an
|
| private: |
| typedef SkFlattenable INHERITED; |