| Index: src/effects/SkMatrixConvolutionImageFilter.cpp
|
| diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp
|
| index d73f6335d74c7a1f13b8ee15985a7337041b68c1..04326c6514cf4e37b35d519362a600c5bb62a7fc 100644
|
| --- a/src/effects/SkMatrixConvolutionImageFilter.cpp
|
| +++ b/src/effects/SkMatrixConvolutionImageFilter.cpp
|
| @@ -18,11 +18,19 @@
|
| #include "GrTBackendEffectFactory.h"
|
| #include "GrTexture.h"
|
| #include "SkMatrix.h"
|
| -
|
| #endif
|
|
|
| -SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& target, TileMode tileMode, bool convolveAlpha, SkImageFilter* input)
|
| - : INHERITED(input),
|
| +SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(
|
| + const SkISize& kernelSize,
|
| + const SkScalar* kernel,
|
| + SkScalar gain,
|
| + SkScalar bias,
|
| + const SkIPoint& target,
|
| + TileMode tileMode,
|
| + bool convolveAlpha,
|
| + SkImageFilter* input,
|
| + const CropRect* cropRect)
|
| + : INHERITED(input, cropRect),
|
| fKernelSize(kernelSize),
|
| fGain(gain),
|
| fBias(bias),
|
| @@ -37,7 +45,8 @@ SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& ke
|
| SkASSERT(target.fY >= 0 && target.fY < kernelSize.fHeight);
|
| }
|
|
|
| -SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
|
| +SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkFlattenableReadBuffer& buffer)
|
| + : INHERITED(buffer) {
|
| fKernelSize.fWidth = buffer.readInt();
|
| fKernelSize.fHeight = buffer.readInt();
|
| uint32_t size = fKernelSize.fWidth * fKernelSize.fHeight;
|
| @@ -71,30 +80,30 @@ SkMatrixConvolutionImageFilter::~SkMatrixConvolutionImageFilter() {
|
|
|
| class UncheckedPixelFetcher {
|
| public:
|
| - static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
|
| + static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
|
| return *src.getAddr32(x, y);
|
| }
|
| };
|
|
|
| class ClampPixelFetcher {
|
| public:
|
| - static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
|
| - x = SkClampMax(x, src.width() - 1);
|
| - y = SkClampMax(y, src.height() - 1);
|
| + static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
|
| + x = SkPin32(x, bounds.fLeft, bounds.fRight - 1);
|
| + y = SkPin32(y, bounds.fTop, bounds.fBottom - 1);
|
| return *src.getAddr32(x, y);
|
| }
|
| };
|
|
|
| class RepeatPixelFetcher {
|
| public:
|
| - static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
|
| - x %= src.width();
|
| - y %= src.height();
|
| - if (x < 0) {
|
| - x += src.width();
|
| + static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
|
| + x = (x - bounds.left()) % bounds.width() + bounds.left();
|
| + y = (y - bounds.top()) % bounds.height() + bounds.top();
|
| + if (x < bounds.left()) {
|
| + x += bounds.width();
|
| }
|
| - if (y < 0) {
|
| - y += src.height();
|
| + if (y < bounds.top()) {
|
| + y += bounds.height();
|
| }
|
| return *src.getAddr32(x, y);
|
| }
|
| @@ -102,8 +111,8 @@ public:
|
|
|
| class ClampToBlackPixelFetcher {
|
| public:
|
| - static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
|
| - if (x < 0 || x >= src.width() || y < 0 || y >= src.height()) {
|
| + static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
|
| + if (x < bounds.fLeft || x >= bounds.fRight || y < bounds.fTop || y >= bounds.fBottom) {
|
| return 0;
|
| } else {
|
| return *src.getAddr32(x, y);
|
| @@ -112,14 +121,20 @@ public:
|
| };
|
|
|
| template<class PixelFetcher, bool convolveAlpha>
|
| -void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
|
| +void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src,
|
| + SkBitmap* result,
|
| + const SkIRect& rect,
|
| + const SkIRect& bounds) {
|
| for (int y = rect.fTop; y < rect.fBottom; ++y) {
|
| - SkPMColor* dptr = result->getAddr32(rect.fLeft, y);
|
| + SkPMColor* dptr = result->getAddr32(rect.fLeft - bounds.fLeft, y - bounds.fTop);
|
| for (int x = rect.fLeft; x < rect.fRight; ++x) {
|
| SkScalar sumA = 0, sumR = 0, sumG = 0, sumB = 0;
|
| for (int cy = 0; cy < fKernelSize.fHeight; cy++) {
|
| for (int cx = 0; cx < fKernelSize.fWidth; cx++) {
|
| - SkPMColor s = PixelFetcher::fetch(src, x + cx - fTarget.fX, y + cy - fTarget.fY);
|
| + SkPMColor s = PixelFetcher::fetch(src,
|
| + x + cx - fTarget.fX,
|
| + y + cy - fTarget.fY,
|
| + bounds);
|
| SkScalar k = fKernel[cy * fKernelSize.fWidth + cx];
|
| if (convolveAlpha) {
|
| sumA += SkScalarMul(SkIntToScalar(SkGetPackedA32(s)), k);
|
| @@ -136,7 +151,7 @@ void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap*
|
| int g = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumG, fGain) + fBias), a);
|
| int b = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumB, fGain) + fBias), a);
|
| if (!convolveAlpha) {
|
| - a = SkGetPackedA32(PixelFetcher::fetch(src, x, y));
|
| + a = SkGetPackedA32(PixelFetcher::fetch(src, x, y, bounds));
|
| *dptr++ = SkPreMultiplyARGB(a, r, g, b);
|
| } else {
|
| *dptr++ = SkPackARGB32(a, r, g, b);
|
| @@ -146,28 +161,37 @@ void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap*
|
| }
|
|
|
| template<class PixelFetcher>
|
| -void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
|
| +void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src,
|
| + SkBitmap* result,
|
| + const SkIRect& rect,
|
| + const SkIRect& bounds) {
|
| if (fConvolveAlpha) {
|
| - filterPixels<PixelFetcher, true>(src, result, rect);
|
| + filterPixels<PixelFetcher, true>(src, result, rect, bounds);
|
| } else {
|
| - filterPixels<PixelFetcher, false>(src, result, rect);
|
| + filterPixels<PixelFetcher, false>(src, result, rect, bounds);
|
| }
|
| }
|
|
|
| -void SkMatrixConvolutionImageFilter::filterInteriorPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
|
| - filterPixels<UncheckedPixelFetcher>(src, result, rect);
|
| +void SkMatrixConvolutionImageFilter::filterInteriorPixels(const SkBitmap& src,
|
| + SkBitmap* result,
|
| + const SkIRect& rect,
|
| + const SkIRect& bounds) {
|
| + filterPixels<UncheckedPixelFetcher>(src, result, rect, bounds);
|
| }
|
|
|
| -void SkMatrixConvolutionImageFilter::filterBorderPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
|
| +void SkMatrixConvolutionImageFilter::filterBorderPixels(const SkBitmap& src,
|
| + SkBitmap* result,
|
| + const SkIRect& rect,
|
| + const SkIRect& bounds) {
|
| switch (fTileMode) {
|
| case kClamp_TileMode:
|
| - filterPixels<ClampPixelFetcher>(src, result, rect);
|
| + filterPixels<ClampPixelFetcher>(src, result, rect, bounds);
|
| break;
|
| case kRepeat_TileMode:
|
| - filterPixels<RepeatPixelFetcher>(src, result, rect);
|
| + filterPixels<RepeatPixelFetcher>(src, result, rect, bounds);
|
| break;
|
| case kClampToBlack_TileMode:
|
| - filterPixels<ClampToBlackPixelFetcher>(src, result, rect);
|
| + filterPixels<ClampToBlackPixelFetcher>(src, result, rect, bounds);
|
| break;
|
| }
|
| }
|
| @@ -211,6 +235,12 @@ bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy,
|
| return false;
|
| }
|
|
|
| + SkIRect bounds;
|
| + src.getBounds(&bounds);
|
| + if (!this->applyCropRect(&bounds, matrix)) {
|
| + return false;
|
| + }
|
| +
|
| if (!fConvolveAlpha && !src.isOpaque()) {
|
| src = unpremultiplyBitmap(src);
|
| }
|
| @@ -220,24 +250,27 @@ bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy,
|
| return false;
|
| }
|
|
|
| - result->setConfig(src.config(), src.width(), src.height());
|
| + result->setConfig(src.config(), bounds.width(), bounds.height());
|
| result->allocPixels();
|
|
|
| - SkIRect interior = SkIRect::MakeXYWH(fTarget.fX, fTarget.fY,
|
| - src.width() - fKernelSize.fWidth + 1,
|
| - src.height() - fKernelSize.fHeight + 1);
|
| - SkIRect top = SkIRect::MakeWH(src.width(), fTarget.fY);
|
| - SkIRect bottom = SkIRect::MakeLTRB(0, interior.bottom(),
|
| - src.width(), src.height());
|
| - SkIRect left = SkIRect::MakeXYWH(0, interior.top(),
|
| - fTarget.fX, interior.height());
|
| + SkIRect interior = SkIRect::MakeXYWH(bounds.left() + fTarget.fX,
|
| + bounds.top() + fTarget.fY,
|
| + bounds.width() - fKernelSize.fWidth + 1,
|
| + bounds.height() - fKernelSize.fHeight + 1);
|
| + SkIRect top = SkIRect::MakeLTRB(bounds.left(), bounds.top(), bounds.right(), interior.top());
|
| + SkIRect bottom = SkIRect::MakeLTRB(bounds.left(), interior.bottom(),
|
| + bounds.right(), bounds.bottom());
|
| + SkIRect left = SkIRect::MakeLTRB(bounds.left(), interior.top(),
|
| + interior.left(), interior.bottom());
|
| SkIRect right = SkIRect::MakeLTRB(interior.right(), interior.top(),
|
| - src.width(), interior.bottom());
|
| - filterBorderPixels(src, result, top);
|
| - filterBorderPixels(src, result, left);
|
| - filterInteriorPixels(src, result, interior);
|
| - filterBorderPixels(src, result, right);
|
| - filterBorderPixels(src, result, bottom);
|
| + bounds.right(), interior.bottom());
|
| + filterBorderPixels(src, result, top, bounds);
|
| + filterBorderPixels(src, result, left, bounds);
|
| + filterInteriorPixels(src, result, interior, bounds);
|
| + filterBorderPixels(src, result, right, bounds);
|
| + filterBorderPixels(src, result, bottom, bounds);
|
| + loc->fX += bounds.fLeft;
|
| + loc->fY += bounds.fTop;
|
| return true;
|
| }
|
|
|
| @@ -251,6 +284,7 @@ class GrMatrixConvolutionEffect : public GrSingleTextureEffect {
|
| public:
|
| typedef SkMatrixConvolutionImageFilter::TileMode TileMode;
|
| static GrEffectRef* Create(GrTexture* texture,
|
| + const SkIRect& bounds,
|
| const SkISize& kernelSize,
|
| const SkScalar* kernel,
|
| SkScalar gain,
|
| @@ -259,6 +293,7 @@ public:
|
| TileMode tileMode,
|
| bool convolveAlpha) {
|
| AutoEffectUnref effect(SkNEW_ARGS(GrMatrixConvolutionEffect, (texture,
|
| + bounds,
|
| kernelSize,
|
| kernel,
|
| gain,
|
| @@ -277,6 +312,7 @@ public:
|
| }
|
|
|
| static const char* Name() { return "MatrixConvolution"; }
|
| + const SkIRect& bounds() const { return fBounds; }
|
| const SkISize& kernelSize() const { return fKernelSize; }
|
| const float* target() const { return fTarget; }
|
| const float* kernel() const { return fKernel; }
|
| @@ -291,6 +327,7 @@ public:
|
|
|
| private:
|
| GrMatrixConvolutionEffect(GrTexture*,
|
| + const SkIRect& bounds,
|
| const SkISize& kernelSize,
|
| const SkScalar* kernel,
|
| SkScalar gain,
|
| @@ -301,6 +338,7 @@ private:
|
|
|
| virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
|
|
|
| + SkIRect fBounds;
|
| SkISize fKernelSize;
|
| float *fKernel;
|
| float fGain;
|
| @@ -337,6 +375,7 @@ private:
|
| TileMode fTileMode;
|
| bool fConvolveAlpha;
|
|
|
| + UniformHandle fBoundsUni;
|
| UniformHandle fKernelUni;
|
| UniformHandle fImageIncrementUni;
|
| UniformHandle fTargetUni;
|
| @@ -358,19 +397,20 @@ GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFa
|
| static void appendTextureLookup(GrGLShaderBuilder* builder,
|
| const GrGLShaderBuilder::TextureSampler& sampler,
|
| const char* coord,
|
| + const char* bounds,
|
| SkMatrixConvolutionImageFilter::TileMode tileMode) {
|
| SkString clampedCoord;
|
| switch (tileMode) {
|
| case SkMatrixConvolutionImageFilter::kClamp_TileMode:
|
| - clampedCoord.printf("clamp(%s, 0.0, 1.0)", coord);
|
| + clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds);
|
| coord = clampedCoord.c_str();
|
| break;
|
| case SkMatrixConvolutionImageFilter::kRepeat_TileMode:
|
| - clampedCoord.printf("fract(%s)", coord);
|
| + clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord, bounds, bounds, bounds, bounds);
|
| coord = clampedCoord.c_str();
|
| break;
|
| case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode:
|
| - builder->fsCodeAppendf("clamp(%s, 0.0, 1.0) != %s ? vec4(0, 0, 0, 0) : ", coord, coord);
|
| + builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0, 0) : ", coord, bounds, bounds, coord);
|
| break;
|
| }
|
| builder->fsAppendTextureLookup(sampler, coord);
|
| @@ -384,10 +424,14 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
| const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) {
|
| SkString coords2D = builder->ensureFSCoords2D(coords, 0);
|
| + fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| + kVec4f_GrSLType, "Bounds");
|
| fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| kVec2f_GrSLType, "ImageIncrement");
|
| fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility,
|
| - kFloat_GrSLType, "Kernel", fKernelSize.width() * fKernelSize.height());
|
| + kFloat_GrSLType,
|
| + "Kernel",
|
| + fKernelSize.width() * fKernelSize.height());
|
| fTargetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| kVec2f_GrSLType, "Target");
|
| fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| @@ -395,6 +439,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
| fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| kFloat_GrSLType, "Bias");
|
|
|
| + const char* bounds = builder->getUniformCStr(fBoundsUni);
|
| const char* target = builder->getUniformCStr(fTargetUni);
|
| const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
|
| const char* kernel = builder->getUniformCStr(fKernelUni);
|
| @@ -410,7 +455,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth);
|
| builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", imgInc);
|
| builder->fsCodeAppend("\t\t\t\tvec4 c = ");
|
| - appendTextureLookup(builder, samplers[0], "coord2", fTileMode);
|
| + appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode);
|
| builder->fsCodeAppend(";\n");
|
| if (!fConvolveAlpha) {
|
| builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n");
|
| @@ -420,10 +465,11 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppend("\t\t}\n");
|
| if (fConvolveAlpha) {
|
| builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias);
|
| - builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", outputColor, outputColor, outputColor);
|
| + builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n",
|
| + outputColor, outputColor, outputColor);
|
| } else {
|
| builder->fsCodeAppend("\t\tvec4 c = ");
|
| - appendTextureLookup(builder, samplers[0], coords2D.c_str(), fTileMode);
|
| + appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTileMode);
|
| builder->fsCodeAppend(";\n");
|
| builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor);
|
| builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias);
|
| @@ -468,9 +514,16 @@ void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman,
|
| uman.set1fv(fKernelUni, 0, fKernelSize.width() * fKernelSize.height(), conv.kernel());
|
| uman.set1f(fGainUni, conv.gain());
|
| uman.set1f(fBiasUni, conv.bias());
|
| + const SkIRect& bounds = conv.bounds();
|
| + uman.set4f(fBoundsUni,
|
| + (float) bounds.left() / texture.width(),
|
| + (float) bounds.top() / texture.height(),
|
| + (float) bounds.right() / texture.width(),
|
| + (float) bounds.bottom() / texture.height());
|
| }
|
|
|
| GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
|
| + const SkIRect& bounds,
|
| const SkISize& kernelSize,
|
| const SkScalar* kernel,
|
| SkScalar gain,
|
| @@ -479,6 +532,7 @@ GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
|
| TileMode tileMode,
|
| bool convolveAlpha)
|
| : INHERITED(texture, MakeDivByTextureWHMatrix(texture)),
|
| + fBounds(bounds),
|
| fKernelSize(kernelSize),
|
| fGain(SkScalarToFloat(gain)),
|
| fBias(SkScalarToFloat(bias) / 255.0f),
|
| @@ -504,7 +558,8 @@ bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const {
|
| const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(sBase);
|
| return this->texture(0) == s.texture(0) &&
|
| fKernelSize == s.kernelSize() &&
|
| - !memcmp(fKernel, s.kernel(), fKernelSize.width() * fKernelSize.height() * sizeof(float)) &&
|
| + !memcmp(fKernel, s.kernel(),
|
| + fKernelSize.width() * fKernelSize.height() * sizeof(float)) &&
|
| fGain == s.gain() &&
|
| fBias == s.bias() &&
|
| fTarget == s.target() &&
|
| @@ -535,9 +590,14 @@ GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
|
| SkScalar bias = random->nextSScalar1();
|
| SkIPoint target = SkIPoint::Make(random->nextRangeU(0, kernelSize.width()),
|
| random->nextRangeU(0, kernelSize.height()));
|
| + SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->width()),
|
| + random->nextRangeU(0, textures[texIdx]->height()),
|
| + random->nextRangeU(0, textures[texIdx]->width()),
|
| + random->nextRangeU(0, textures[texIdx]->height()));
|
| TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2));
|
| bool convolveAlpha = random->nextBool();
|
| return GrMatrixConvolutionEffect::Create(textures[texIdx],
|
| + bounds,
|
| kernelSize,
|
| kernel.get(),
|
| gain,
|
| @@ -549,12 +609,15 @@ GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
|
|
|
| bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffectRef** effect,
|
| GrTexture* texture,
|
| - const SkMatrix&) const {
|
| + const SkMatrix&,
|
| + const SkIRect& bounds
|
| + ) const {
|
| if (!effect) {
|
| return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE;
|
| }
|
| SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE);
|
| *effect = GrMatrixConvolutionEffect::Create(texture,
|
| + bounds,
|
| fKernelSize,
|
| fKernel,
|
| fGain,
|
|
|