Index: src/effects/SkMatrixConvolutionImageFilter.cpp |
diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp |
index d73f6335d74c7a1f13b8ee15985a7337041b68c1..04326c6514cf4e37b35d519362a600c5bb62a7fc 100644 |
--- a/src/effects/SkMatrixConvolutionImageFilter.cpp |
+++ b/src/effects/SkMatrixConvolutionImageFilter.cpp |
@@ -18,11 +18,19 @@ |
#include "GrTBackendEffectFactory.h" |
#include "GrTexture.h" |
#include "SkMatrix.h" |
- |
#endif |
-SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& target, TileMode tileMode, bool convolveAlpha, SkImageFilter* input) |
- : INHERITED(input), |
+SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter( |
+ const SkISize& kernelSize, |
+ const SkScalar* kernel, |
+ SkScalar gain, |
+ SkScalar bias, |
+ const SkIPoint& target, |
+ TileMode tileMode, |
+ bool convolveAlpha, |
+ SkImageFilter* input, |
+ const CropRect* cropRect) |
+ : INHERITED(input, cropRect), |
fKernelSize(kernelSize), |
fGain(gain), |
fBias(bias), |
@@ -37,7 +45,8 @@ SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& ke |
SkASSERT(target.fY >= 0 && target.fY < kernelSize.fHeight); |
} |
-SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) { |
+SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkFlattenableReadBuffer& buffer) |
+ : INHERITED(buffer) { |
fKernelSize.fWidth = buffer.readInt(); |
fKernelSize.fHeight = buffer.readInt(); |
uint32_t size = fKernelSize.fWidth * fKernelSize.fHeight; |
@@ -71,30 +80,30 @@ SkMatrixConvolutionImageFilter::~SkMatrixConvolutionImageFilter() { |
class UncheckedPixelFetcher { |
public: |
- static inline SkPMColor fetch(const SkBitmap& src, int x, int y) { |
+ static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) { |
return *src.getAddr32(x, y); |
} |
}; |
class ClampPixelFetcher { |
public: |
- static inline SkPMColor fetch(const SkBitmap& src, int x, int y) { |
- x = SkClampMax(x, src.width() - 1); |
- y = SkClampMax(y, src.height() - 1); |
+ static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) { |
+ x = SkPin32(x, bounds.fLeft, bounds.fRight - 1); |
+ y = SkPin32(y, bounds.fTop, bounds.fBottom - 1); |
return *src.getAddr32(x, y); |
} |
}; |
class RepeatPixelFetcher { |
public: |
- static inline SkPMColor fetch(const SkBitmap& src, int x, int y) { |
- x %= src.width(); |
- y %= src.height(); |
- if (x < 0) { |
- x += src.width(); |
+ static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) { |
+ x = (x - bounds.left()) % bounds.width() + bounds.left(); |
+ y = (y - bounds.top()) % bounds.height() + bounds.top(); |
+ if (x < bounds.left()) { |
+ x += bounds.width(); |
} |
- if (y < 0) { |
- y += src.height(); |
+ if (y < bounds.top()) { |
+ y += bounds.height(); |
} |
return *src.getAddr32(x, y); |
} |
@@ -102,8 +111,8 @@ public: |
class ClampToBlackPixelFetcher { |
public: |
- static inline SkPMColor fetch(const SkBitmap& src, int x, int y) { |
- if (x < 0 || x >= src.width() || y < 0 || y >= src.height()) { |
+ static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) { |
+ if (x < bounds.fLeft || x >= bounds.fRight || y < bounds.fTop || y >= bounds.fBottom) { |
return 0; |
} else { |
return *src.getAddr32(x, y); |
@@ -112,14 +121,20 @@ public: |
}; |
template<class PixelFetcher, bool convolveAlpha> |
-void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) { |
+void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, |
+ SkBitmap* result, |
+ const SkIRect& rect, |
+ const SkIRect& bounds) { |
for (int y = rect.fTop; y < rect.fBottom; ++y) { |
- SkPMColor* dptr = result->getAddr32(rect.fLeft, y); |
+ SkPMColor* dptr = result->getAddr32(rect.fLeft - bounds.fLeft, y - bounds.fTop); |
for (int x = rect.fLeft; x < rect.fRight; ++x) { |
SkScalar sumA = 0, sumR = 0, sumG = 0, sumB = 0; |
for (int cy = 0; cy < fKernelSize.fHeight; cy++) { |
for (int cx = 0; cx < fKernelSize.fWidth; cx++) { |
- SkPMColor s = PixelFetcher::fetch(src, x + cx - fTarget.fX, y + cy - fTarget.fY); |
+ SkPMColor s = PixelFetcher::fetch(src, |
+ x + cx - fTarget.fX, |
+ y + cy - fTarget.fY, |
+ bounds); |
SkScalar k = fKernel[cy * fKernelSize.fWidth + cx]; |
if (convolveAlpha) { |
sumA += SkScalarMul(SkIntToScalar(SkGetPackedA32(s)), k); |
@@ -136,7 +151,7 @@ void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* |
int g = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumG, fGain) + fBias), a); |
int b = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumB, fGain) + fBias), a); |
if (!convolveAlpha) { |
- a = SkGetPackedA32(PixelFetcher::fetch(src, x, y)); |
+ a = SkGetPackedA32(PixelFetcher::fetch(src, x, y, bounds)); |
*dptr++ = SkPreMultiplyARGB(a, r, g, b); |
} else { |
*dptr++ = SkPackARGB32(a, r, g, b); |
@@ -146,28 +161,37 @@ void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* |
} |
template<class PixelFetcher> |
-void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) { |
+void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, |
+ SkBitmap* result, |
+ const SkIRect& rect, |
+ const SkIRect& bounds) { |
if (fConvolveAlpha) { |
- filterPixels<PixelFetcher, true>(src, result, rect); |
+ filterPixels<PixelFetcher, true>(src, result, rect, bounds); |
} else { |
- filterPixels<PixelFetcher, false>(src, result, rect); |
+ filterPixels<PixelFetcher, false>(src, result, rect, bounds); |
} |
} |
-void SkMatrixConvolutionImageFilter::filterInteriorPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) { |
- filterPixels<UncheckedPixelFetcher>(src, result, rect); |
+void SkMatrixConvolutionImageFilter::filterInteriorPixels(const SkBitmap& src, |
+ SkBitmap* result, |
+ const SkIRect& rect, |
+ const SkIRect& bounds) { |
+ filterPixels<UncheckedPixelFetcher>(src, result, rect, bounds); |
} |
-void SkMatrixConvolutionImageFilter::filterBorderPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) { |
+void SkMatrixConvolutionImageFilter::filterBorderPixels(const SkBitmap& src, |
+ SkBitmap* result, |
+ const SkIRect& rect, |
+ const SkIRect& bounds) { |
switch (fTileMode) { |
case kClamp_TileMode: |
- filterPixels<ClampPixelFetcher>(src, result, rect); |
+ filterPixels<ClampPixelFetcher>(src, result, rect, bounds); |
break; |
case kRepeat_TileMode: |
- filterPixels<RepeatPixelFetcher>(src, result, rect); |
+ filterPixels<RepeatPixelFetcher>(src, result, rect, bounds); |
break; |
case kClampToBlack_TileMode: |
- filterPixels<ClampToBlackPixelFetcher>(src, result, rect); |
+ filterPixels<ClampToBlackPixelFetcher>(src, result, rect, bounds); |
break; |
} |
} |
@@ -211,6 +235,12 @@ bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy, |
return false; |
} |
+ SkIRect bounds; |
+ src.getBounds(&bounds); |
+ if (!this->applyCropRect(&bounds, matrix)) { |
+ return false; |
+ } |
+ |
if (!fConvolveAlpha && !src.isOpaque()) { |
src = unpremultiplyBitmap(src); |
} |
@@ -220,24 +250,27 @@ bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy, |
return false; |
} |
- result->setConfig(src.config(), src.width(), src.height()); |
+ result->setConfig(src.config(), bounds.width(), bounds.height()); |
result->allocPixels(); |
- SkIRect interior = SkIRect::MakeXYWH(fTarget.fX, fTarget.fY, |
- src.width() - fKernelSize.fWidth + 1, |
- src.height() - fKernelSize.fHeight + 1); |
- SkIRect top = SkIRect::MakeWH(src.width(), fTarget.fY); |
- SkIRect bottom = SkIRect::MakeLTRB(0, interior.bottom(), |
- src.width(), src.height()); |
- SkIRect left = SkIRect::MakeXYWH(0, interior.top(), |
- fTarget.fX, interior.height()); |
+ SkIRect interior = SkIRect::MakeXYWH(bounds.left() + fTarget.fX, |
+ bounds.top() + fTarget.fY, |
+ bounds.width() - fKernelSize.fWidth + 1, |
+ bounds.height() - fKernelSize.fHeight + 1); |
+ SkIRect top = SkIRect::MakeLTRB(bounds.left(), bounds.top(), bounds.right(), interior.top()); |
+ SkIRect bottom = SkIRect::MakeLTRB(bounds.left(), interior.bottom(), |
+ bounds.right(), bounds.bottom()); |
+ SkIRect left = SkIRect::MakeLTRB(bounds.left(), interior.top(), |
+ interior.left(), interior.bottom()); |
SkIRect right = SkIRect::MakeLTRB(interior.right(), interior.top(), |
- src.width(), interior.bottom()); |
- filterBorderPixels(src, result, top); |
- filterBorderPixels(src, result, left); |
- filterInteriorPixels(src, result, interior); |
- filterBorderPixels(src, result, right); |
- filterBorderPixels(src, result, bottom); |
+ bounds.right(), interior.bottom()); |
+ filterBorderPixels(src, result, top, bounds); |
+ filterBorderPixels(src, result, left, bounds); |
+ filterInteriorPixels(src, result, interior, bounds); |
+ filterBorderPixels(src, result, right, bounds); |
+ filterBorderPixels(src, result, bottom, bounds); |
+ loc->fX += bounds.fLeft; |
+ loc->fY += bounds.fTop; |
return true; |
} |
@@ -251,6 +284,7 @@ class GrMatrixConvolutionEffect : public GrSingleTextureEffect { |
public: |
typedef SkMatrixConvolutionImageFilter::TileMode TileMode; |
static GrEffectRef* Create(GrTexture* texture, |
+ const SkIRect& bounds, |
const SkISize& kernelSize, |
const SkScalar* kernel, |
SkScalar gain, |
@@ -259,6 +293,7 @@ public: |
TileMode tileMode, |
bool convolveAlpha) { |
AutoEffectUnref effect(SkNEW_ARGS(GrMatrixConvolutionEffect, (texture, |
+ bounds, |
kernelSize, |
kernel, |
gain, |
@@ -277,6 +312,7 @@ public: |
} |
static const char* Name() { return "MatrixConvolution"; } |
+ const SkIRect& bounds() const { return fBounds; } |
const SkISize& kernelSize() const { return fKernelSize; } |
const float* target() const { return fTarget; } |
const float* kernel() const { return fKernel; } |
@@ -291,6 +327,7 @@ public: |
private: |
GrMatrixConvolutionEffect(GrTexture*, |
+ const SkIRect& bounds, |
const SkISize& kernelSize, |
const SkScalar* kernel, |
SkScalar gain, |
@@ -301,6 +338,7 @@ private: |
virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; |
+ SkIRect fBounds; |
SkISize fKernelSize; |
float *fKernel; |
float fGain; |
@@ -337,6 +375,7 @@ private: |
TileMode fTileMode; |
bool fConvolveAlpha; |
+ UniformHandle fBoundsUni; |
UniformHandle fKernelUni; |
UniformHandle fImageIncrementUni; |
UniformHandle fTargetUni; |
@@ -358,19 +397,20 @@ GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFa |
static void appendTextureLookup(GrGLShaderBuilder* builder, |
const GrGLShaderBuilder::TextureSampler& sampler, |
const char* coord, |
+ const char* bounds, |
SkMatrixConvolutionImageFilter::TileMode tileMode) { |
SkString clampedCoord; |
switch (tileMode) { |
case SkMatrixConvolutionImageFilter::kClamp_TileMode: |
- clampedCoord.printf("clamp(%s, 0.0, 1.0)", coord); |
+ clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds); |
coord = clampedCoord.c_str(); |
break; |
case SkMatrixConvolutionImageFilter::kRepeat_TileMode: |
- clampedCoord.printf("fract(%s)", coord); |
+ clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord, bounds, bounds, bounds, bounds); |
coord = clampedCoord.c_str(); |
break; |
case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: |
- builder->fsCodeAppendf("clamp(%s, 0.0, 1.0) != %s ? vec4(0, 0, 0, 0) : ", coord, coord); |
+ builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0, 0) : ", coord, bounds, bounds, coord); |
break; |
} |
builder->fsAppendTextureLookup(sampler, coord); |
@@ -384,10 +424,14 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, |
const TransformedCoordsArray& coords, |
const TextureSamplerArray& samplers) { |
SkString coords2D = builder->ensureFSCoords2D(coords, 0); |
+ fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
+ kVec4f_GrSLType, "Bounds"); |
fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
kVec2f_GrSLType, "ImageIncrement"); |
fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, |
- kFloat_GrSLType, "Kernel", fKernelSize.width() * fKernelSize.height()); |
+ kFloat_GrSLType, |
+ "Kernel", |
+ fKernelSize.width() * fKernelSize.height()); |
fTargetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
kVec2f_GrSLType, "Target"); |
fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
@@ -395,6 +439,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, |
fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
kFloat_GrSLType, "Bias"); |
+ const char* bounds = builder->getUniformCStr(fBoundsUni); |
const char* target = builder->getUniformCStr(fTargetUni); |
const char* imgInc = builder->getUniformCStr(fImageIncrementUni); |
const char* kernel = builder->getUniformCStr(fKernelUni); |
@@ -410,7 +455,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth); |
builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", imgInc); |
builder->fsCodeAppend("\t\t\t\tvec4 c = "); |
- appendTextureLookup(builder, samplers[0], "coord2", fTileMode); |
+ appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode); |
builder->fsCodeAppend(";\n"); |
if (!fConvolveAlpha) { |
builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n"); |
@@ -420,10 +465,11 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppend("\t\t}\n"); |
if (fConvolveAlpha) { |
builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias); |
- builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", outputColor, outputColor, outputColor); |
+ builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", |
+ outputColor, outputColor, outputColor); |
} else { |
builder->fsCodeAppend("\t\tvec4 c = "); |
- appendTextureLookup(builder, samplers[0], coords2D.c_str(), fTileMode); |
+ appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTileMode); |
builder->fsCodeAppend(";\n"); |
builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor); |
builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias); |
@@ -468,9 +514,16 @@ void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, |
uman.set1fv(fKernelUni, 0, fKernelSize.width() * fKernelSize.height(), conv.kernel()); |
uman.set1f(fGainUni, conv.gain()); |
uman.set1f(fBiasUni, conv.bias()); |
+ const SkIRect& bounds = conv.bounds(); |
+ uman.set4f(fBoundsUni, |
+ (float) bounds.left() / texture.width(), |
+ (float) bounds.top() / texture.height(), |
+ (float) bounds.right() / texture.width(), |
+ (float) bounds.bottom() / texture.height()); |
} |
GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, |
+ const SkIRect& bounds, |
const SkISize& kernelSize, |
const SkScalar* kernel, |
SkScalar gain, |
@@ -479,6 +532,7 @@ GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, |
TileMode tileMode, |
bool convolveAlpha) |
: INHERITED(texture, MakeDivByTextureWHMatrix(texture)), |
+ fBounds(bounds), |
fKernelSize(kernelSize), |
fGain(SkScalarToFloat(gain)), |
fBias(SkScalarToFloat(bias) / 255.0f), |
@@ -504,7 +558,8 @@ bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const { |
const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(sBase); |
return this->texture(0) == s.texture(0) && |
fKernelSize == s.kernelSize() && |
- !memcmp(fKernel, s.kernel(), fKernelSize.width() * fKernelSize.height() * sizeof(float)) && |
+ !memcmp(fKernel, s.kernel(), |
+ fKernelSize.width() * fKernelSize.height() * sizeof(float)) && |
fGain == s.gain() && |
fBias == s.bias() && |
fTarget == s.target() && |
@@ -535,9 +590,14 @@ GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random, |
SkScalar bias = random->nextSScalar1(); |
SkIPoint target = SkIPoint::Make(random->nextRangeU(0, kernelSize.width()), |
random->nextRangeU(0, kernelSize.height())); |
+ SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->width()), |
+ random->nextRangeU(0, textures[texIdx]->height()), |
+ random->nextRangeU(0, textures[texIdx]->width()), |
+ random->nextRangeU(0, textures[texIdx]->height())); |
TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2)); |
bool convolveAlpha = random->nextBool(); |
return GrMatrixConvolutionEffect::Create(textures[texIdx], |
+ bounds, |
kernelSize, |
kernel.get(), |
gain, |
@@ -549,12 +609,15 @@ GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random, |
bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffectRef** effect, |
GrTexture* texture, |
- const SkMatrix&) const { |
+ const SkMatrix&, |
+ const SkIRect& bounds |
+ ) const { |
if (!effect) { |
return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE; |
} |
SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE); |
*effect = GrMatrixConvolutionEffect::Create(texture, |
+ bounds, |
fKernelSize, |
fKernel, |
fGain, |