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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkImageFilter_DEFINED | 8 #ifndef SkImageFilter_DEFINED |
| 9 #define SkImageFilter_DEFINED | 9 #define SkImageFilter_DEFINED |
| 10 | 10 |
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| 82 /** | 82 /** |
| 83 * Given the src bounds of an image, this returns the bounds of the result | 83 * Given the src bounds of an image, this returns the bounds of the result |
| 84 * image after the filter has been applied. | 84 * image after the filter has been applied. |
| 85 */ | 85 */ |
| 86 bool filterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst); | 86 bool filterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst); |
| 87 | 87 |
| 88 /** | 88 /** |
| 89 * Returns true if the filter can be processed on the GPU. This is most | 89 * Returns true if the filter can be processed on the GPU. This is most |
| 90 * often used for multi-pass effects, where intermediate results must be | 90 * often used for multi-pass effects, where intermediate results must be |
| 91 * rendered to textures. For single-pass effects, use asNewEffect(). | 91 * rendered to textures. For single-pass effects, use asNewEffect(). |
| 92 * The default implementation returns asNewEffect(NULL, NULL, SkMatrix::I() ). | 92 * The default implementation returns asNewEffect(NULL, NULL, SkMatrix::I() , |
| 93 * SkIRect()). | |
| 93 */ | 94 */ |
| 94 virtual bool canFilterImageGPU() const; | 95 virtual bool canFilterImageGPU() const; |
| 95 | 96 |
| 96 /** | 97 /** |
| 97 * Process this image filter on the GPU. This is most often used for | 98 * Process this image filter on the GPU. This is most often used for |
| 98 * multi-pass effects, where intermediate results must be rendered to | 99 * multi-pass effects, where intermediate results must be rendered to |
| 99 * textures. For single-pass effects, use asNewEffect(). src is the | 100 * textures. For single-pass effects, use asNewEffect(). src is the |
| 100 * source image for processing, as a texture-backed bitmap. result is | 101 * source image for processing, as a texture-backed bitmap. result is |
| 101 * the destination bitmap, which should contain a texture-backed pixelref | 102 * the destination bitmap, which should contain a texture-backed pixelref |
| 102 * on success. offset is the amount to translate the resulting image | 103 * on success. offset is the amount to translate the resulting image |
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| 176 * If effect is non-NULL, a new GrEffect instance is stored | 177 * If effect is non-NULL, a new GrEffect instance is stored |
| 177 * in it. The caller assumes ownership of the stage, and it is up to the | 178 * in it. The caller assumes ownership of the stage, and it is up to the |
| 178 * caller to unref it. | 179 * caller to unref it. |
| 179 * | 180 * |
| 180 * The effect can assume its vertexCoords space maps 1-to-1 with texels | 181 * The effect can assume its vertexCoords space maps 1-to-1 with texels |
| 181 * in the texture. "matrix" is a transformation to apply to filter | 182 * in the texture. "matrix" is a transformation to apply to filter |
| 182 * parameters before they are used in the effect. Note that this function | 183 * parameters before they are used in the effect. Note that this function |
| 183 * will be called with (NULL, NULL, SkMatrix::I()) to query for support, | 184 * will be called with (NULL, NULL, SkMatrix::I()) to query for support, |
| 184 * so returning "true" indicates support for all possible matrices. | 185 * so returning "true" indicates support for all possible matrices. |
| 185 */ | 186 */ |
| 186 virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& m atrix) const; | 187 virtual bool asNewEffect(GrEffectRef** effect, |
| 188 GrTexture*, | |
| 189 const SkMatrix& matrix, | |
| 190 const SkIRect& bounds) const; | |
|
reed1
2013/10/18 18:57:35
shot in the dark : is this correct to be IRect, an
| |
| 187 | 191 |
| 188 private: | 192 private: |
| 189 typedef SkFlattenable INHERITED; | 193 typedef SkFlattenable INHERITED; |
| 190 int fInputCount; | 194 int fInputCount; |
| 191 SkImageFilter** fInputs; | 195 SkImageFilter** fInputs; |
| 192 CropRect fCropRect; | 196 CropRect fCropRect; |
| 193 }; | 197 }; |
| 194 | 198 |
| 195 #endif | 199 #endif |
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