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1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLightingImageFilter.h" | 8 #include "SkLightingImageFilter.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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263 SkScalar kd, SkImageFilter* input, const CropRe
ct* cropRect); | 263 SkScalar kd, SkImageFilter* input, const CropRe
ct* cropRect); |
264 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDiffuseLightingImageFi
lter) | 264 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDiffuseLightingImageFi
lter) |
265 SkScalar kd() const { return fKD; } | 265 SkScalar kd() const { return fKD; } |
266 | 266 |
267 protected: | 267 protected: |
268 explicit SkDiffuseLightingImageFilter(SkFlattenableReadBuffer& buffer); | 268 explicit SkDiffuseLightingImageFilter(SkFlattenableReadBuffer& buffer); |
269 virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE; | 269 virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE; |
270 virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&, | 270 virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&, |
271 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; | 271 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; |
272 #if SK_SUPPORT_GPU | 272 #if SK_SUPPORT_GPU |
273 virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& m
atrix) const SK_OVERRIDE; | 273 virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& m
atrix, const SkIRect& bounds) const SK_OVERRIDE; |
274 #endif | 274 #endif |
275 | 275 |
276 private: | 276 private: |
277 typedef SkLightingImageFilter INHERITED; | 277 typedef SkLightingImageFilter INHERITED; |
278 SkScalar fKD; | 278 SkScalar fKD; |
279 }; | 279 }; |
280 | 280 |
281 class SkSpecularLightingImageFilter : public SkLightingImageFilter { | 281 class SkSpecularLightingImageFilter : public SkLightingImageFilter { |
282 public: | 282 public: |
283 SkSpecularLightingImageFilter(SkLight* light, SkScalar surfaceScale, SkScala
r ks, SkScalar shininess, SkImageFilter* input, const CropRect* cropRect); | 283 SkSpecularLightingImageFilter(SkLight* light, SkScalar surfaceScale, SkScala
r ks, SkScalar shininess, SkImageFilter* input, const CropRect* cropRect); |
284 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSpecularLightingImageF
ilter) | 284 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSpecularLightingImageF
ilter) |
285 | 285 |
286 SkScalar ks() const { return fKS; } | 286 SkScalar ks() const { return fKS; } |
287 SkScalar shininess() const { return fShininess; } | 287 SkScalar shininess() const { return fShininess; } |
288 | 288 |
289 protected: | 289 protected: |
290 explicit SkSpecularLightingImageFilter(SkFlattenableReadBuffer& buffer); | 290 explicit SkSpecularLightingImageFilter(SkFlattenableReadBuffer& buffer); |
291 virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE; | 291 virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE; |
292 virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&, | 292 virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&, |
293 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; | 293 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; |
294 #if SK_SUPPORT_GPU | 294 #if SK_SUPPORT_GPU |
295 virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& m
atrix) const SK_OVERRIDE; | 295 virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& m
atrix, const SkIRect& bounds) const SK_OVERRIDE; |
296 #endif | 296 #endif |
297 | 297 |
298 private: | 298 private: |
299 typedef SkLightingImageFilter INHERITED; | 299 typedef SkLightingImageFilter INHERITED; |
300 SkScalar fKS; | 300 SkScalar fKS; |
301 SkScalar fShininess; | 301 SkScalar fShininess; |
302 }; | 302 }; |
303 | 303 |
304 #if SK_SUPPORT_GPU | 304 #if SK_SUPPORT_GPU |
305 | 305 |
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950 lightBitmap<DiffuseLightingType, SkSpotLight>(lightingType, transfor
medLight, src, dst, surfaceScale(), bounds); | 950 lightBitmap<DiffuseLightingType, SkSpotLight>(lightingType, transfor
medLight, src, dst, surfaceScale(), bounds); |
951 break; | 951 break; |
952 } | 952 } |
953 | 953 |
954 offset->fX += bounds.left(); | 954 offset->fX += bounds.left(); |
955 offset->fY += bounds.top(); | 955 offset->fY += bounds.top(); |
956 return true; | 956 return true; |
957 } | 957 } |
958 | 958 |
959 #if SK_SUPPORT_GPU | 959 #if SK_SUPPORT_GPU |
960 bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture*
texture, const SkMatrix& matrix) const { | 960 bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture*
texture, const SkMatrix& matrix, const SkIRect&) const { |
961 if (effect) { | 961 if (effect) { |
962 SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255)); | 962 SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255)); |
963 *effect = GrDiffuseLightingEffect::Create(texture, light(), scale, matri
x, kd()); | 963 *effect = GrDiffuseLightingEffect::Create(texture, light(), scale, matri
x, kd()); |
964 } | 964 } |
965 return true; | 965 return true; |
966 } | 966 } |
967 #endif | 967 #endif |
968 | 968 |
969 /////////////////////////////////////////////////////////////////////////////// | 969 /////////////////////////////////////////////////////////////////////////////// |
970 | 970 |
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1026 case SkLight::kSpot_LightType: | 1026 case SkLight::kSpot_LightType: |
1027 lightBitmap<SpecularLightingType, SkSpotLight>(lightingType, transfo
rmedLight, src, dst, surfaceScale(), bounds); | 1027 lightBitmap<SpecularLightingType, SkSpotLight>(lightingType, transfo
rmedLight, src, dst, surfaceScale(), bounds); |
1028 break; | 1028 break; |
1029 } | 1029 } |
1030 offset->fX += bounds.left(); | 1030 offset->fX += bounds.left(); |
1031 offset->fY += bounds.top(); | 1031 offset->fY += bounds.top(); |
1032 return true; | 1032 return true; |
1033 } | 1033 } |
1034 | 1034 |
1035 #if SK_SUPPORT_GPU | 1035 #if SK_SUPPORT_GPU |
1036 bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture*
texture, const SkMatrix& matrix) const { | 1036 bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture*
texture, const SkMatrix& matrix, const SkIRect&) const { |
1037 if (effect) { | 1037 if (effect) { |
1038 SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255)); | 1038 SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255)); |
1039 *effect = GrSpecularLightingEffect::Create(texture, light(), scale, matr
ix, ks(), shininess()); | 1039 *effect = GrSpecularLightingEffect::Create(texture, light(), scale, matr
ix, ks(), shininess()); |
1040 } | 1040 } |
1041 return true; | 1041 return true; |
1042 } | 1042 } |
1043 #endif | 1043 #endif |
1044 | 1044 |
1045 /////////////////////////////////////////////////////////////////////////////// | 1045 /////////////////////////////////////////////////////////////////////////////// |
1046 | 1046 |
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1570 | 1570 |
1571 builder->fsCodeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); | 1571 builder->fsCodeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); |
1572 } | 1572 } |
1573 | 1573 |
1574 #endif | 1574 #endif |
1575 | 1575 |
1576 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) | 1576 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) |
1577 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) | 1577 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) |
1578 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) | 1578 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) |
1579 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 1579 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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