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Side by Side Diff: ui/views/accessibility/native_view_accessibility.cc

Issue 2746813002: Hide AXPlatformNode on ChromeOS. (Closed)
Patch Set: has_native_accessibility Created 3 years, 9 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/views/accessibility/native_view_accessibility.h"
6
7 #include "base/memory/ptr_util.h"
8 #include "base/strings/utf_string_conversions.h"
9 #include "ui/events/event_utils.h"
10 #include "ui/gfx/native_widget_types.h"
11 #include "ui/views/controls/native/native_view_host.h"
12 #include "ui/views/view.h"
13 #include "ui/views/widget/widget.h"
14
15 namespace views {
16
17 #if !defined(PLATFORM_HAS_NATIVE_VIEW_ACCESSIBILITY_IMPL)
18 // static
19 std::unique_ptr<NativeViewAccessibility> NativeViewAccessibility::Create(
20 View* view) {
21 // Use WrapUnique over MakeUnique to invoke the protected constructor.
22 return base::WrapUnique<NativeViewAccessibility>(
23 new NativeViewAccessibility(view));
24 }
25 #endif // !defined(PLATFORM_HAS_NATIVE_VIEW_ACCESSIBILITY_IMPL)
26
27 NativeViewAccessibility::NativeViewAccessibility(View* view)
28 : view_(view),
29 parent_widget_(nullptr),
30 ax_node_(nullptr) {
31 ax_node_ = ui::AXPlatformNode::Create(this);
32 }
33
34 NativeViewAccessibility::~NativeViewAccessibility() {
35 if (ax_node_)
36 ax_node_->Destroy();
37 if (parent_widget_)
38 parent_widget_->RemoveObserver(this);
39 }
40
41 gfx::NativeViewAccessible NativeViewAccessibility::GetNativeObject() {
42 return ax_node_ ? ax_node_->GetNativeViewAccessible() : nullptr;
43 }
44
45 void NativeViewAccessibility::NotifyAccessibilityEvent(ui::AXEvent event_type) {
46 if (ax_node_)
47 ax_node_->NotifyAccessibilityEvent(event_type);
48 }
49
50 bool NativeViewAccessibility::SetFocused(bool focused) {
51 if (!ui::AXNodeData::IsFlagSet(GetData().state, ui::AX_STATE_FOCUSABLE))
52 return false;
53
54 if (focused)
55 view_->RequestFocus();
56 else if (view_->HasFocus())
57 view_->GetFocusManager()->ClearFocus();
58 return true;
59 }
60
61 // ui::AXPlatformNodeDelegate
62
63 const ui::AXNodeData& NativeViewAccessibility::GetData() {
64 data_ = ui::AXNodeData();
65 data_.state = 0;
66
67 // Views may misbehave if their widget is closed; return an unknown role
68 // rather than possibly crashing.
69 if (!view_->GetWidget() || view_->GetWidget()->IsClosed()) {
70 data_.role = ui::AX_ROLE_UNKNOWN;
71 data_.state = 1 << ui::AX_STATE_DISABLED;
72 return data_;
73 }
74
75 view_->GetAccessibleNodeData(&data_);
76 data_.location = gfx::RectF(view_->GetBoundsInScreen());
77 base::string16 description;
78 view_->GetTooltipText(gfx::Point(), &description);
79 data_.AddStringAttribute(ui::AX_ATTR_DESCRIPTION,
80 base::UTF16ToUTF8(description));
81
82 if (view_->IsAccessibilityFocusable())
83 data_.state |= (1 << ui::AX_STATE_FOCUSABLE);
84
85 if (!view_->enabled())
86 data_.state |= (1 << ui::AX_STATE_DISABLED);
87
88 if (!view_->IsDrawn())
89 data_.state |= (1 << ui::AX_STATE_INVISIBLE);
90
91 return data_;
92 }
93
94 int NativeViewAccessibility::GetChildCount() {
95 int child_count = view_->child_count();
96
97 std::vector<Widget*> child_widgets;
98 PopulateChildWidgetVector(&child_widgets);
99 child_count += child_widgets.size();
100
101 return child_count;
102 }
103
104 gfx::NativeViewAccessible NativeViewAccessibility::ChildAtIndex(int index) {
105 // If this is a root view, our widget might have child widgets. Include
106 std::vector<Widget*> child_widgets;
107 PopulateChildWidgetVector(&child_widgets);
108 int child_widget_count = static_cast<int>(child_widgets.size());
109
110 if (index < view_->child_count()) {
111 return view_->child_at(index)->GetNativeViewAccessible();
112 } else if (index < view_->child_count() + child_widget_count) {
113 Widget* child_widget = child_widgets[index - view_->child_count()];
114 return child_widget->GetRootView()->GetNativeViewAccessible();
115 }
116
117 return nullptr;
118 }
119
120 gfx::NativeWindow NativeViewAccessibility::GetTopLevelWidget() {
121 if (view_->GetWidget())
122 return view_->GetWidget()->GetTopLevelWidget()->GetNativeWindow();
123 return nullptr;
124 }
125
126 gfx::NativeViewAccessible NativeViewAccessibility::GetParent() {
127 if (view_->parent())
128 return view_->parent()->GetNativeViewAccessible();
129
130 if (parent_widget_)
131 return parent_widget_->GetRootView()->GetNativeViewAccessible();
132
133 return nullptr;
134 }
135
136 gfx::Vector2d NativeViewAccessibility::GetGlobalCoordinateOffset() {
137 return gfx::Vector2d(0, 0); // location is already in screen coordinates.
138 }
139
140 gfx::NativeViewAccessible NativeViewAccessibility::HitTestSync(int x, int y) {
141 if (!view_ || !view_->GetWidget())
142 return nullptr;
143
144 // Search child widgets first, since they're on top in the z-order.
145 std::vector<Widget*> child_widgets;
146 PopulateChildWidgetVector(&child_widgets);
147 for (Widget* child_widget : child_widgets) {
148 View* child_root_view = child_widget->GetRootView();
149 gfx::Point point(x, y);
150 View::ConvertPointFromScreen(child_root_view, &point);
151 if (child_root_view->HitTestPoint(point))
152 return child_root_view->GetNativeViewAccessible();
153 }
154
155 gfx::Point point(x, y);
156 View::ConvertPointFromScreen(view_, &point);
157 if (!view_->HitTestPoint(point))
158 return nullptr;
159
160 // Check if the point is within any of the immediate children of this
161 // view. We don't have to search further because AXPlatformNode will
162 // do a recursive hit test if we return anything other than |this| or NULL.
163 for (int i = view_->child_count() - 1; i >= 0; --i) {
164 View* child_view = view_->child_at(i);
165 if (!child_view->visible())
166 continue;
167
168 gfx::Point point_in_child_coords(point);
169 view_->ConvertPointToTarget(view_, child_view, &point_in_child_coords);
170 if (child_view->HitTestPoint(point_in_child_coords))
171 return child_view->GetNativeViewAccessible();
172 }
173
174 // If it's not inside any of our children, it's inside this view.
175 return GetNativeObject();
176 }
177
178 gfx::NativeViewAccessible NativeViewAccessibility::GetFocus() {
179 FocusManager* focus_manager = view_->GetFocusManager();
180 View* focused_view =
181 focus_manager ? focus_manager->GetFocusedView() : nullptr;
182 return focused_view ? focused_view->GetNativeViewAccessible() : nullptr;
183 }
184
185 gfx::AcceleratedWidget
186 NativeViewAccessibility::GetTargetForNativeAccessibilityEvent() {
187 return gfx::kNullAcceleratedWidget;
188 }
189
190 bool NativeViewAccessibility::AccessibilityPerformAction(
191 const ui::AXActionData& data) {
192 switch (data.action) {
193 // Handle accessible actions that apply to all Views here.
194 case ui::AX_ACTION_DO_DEFAULT:
195 DoDefaultAction();
196 return true;
197 case ui::AX_ACTION_FOCUS:
198 return SetFocused(true);
199 case ui::AX_ACTION_BLUR:
200 return SetFocused(false);
201
202 case ui::AX_ACTION_NONE:
203 NOTREACHED();
204 break;
205
206 // All other actions can potentially be dealt with by the View itself.
207 default:
208 return view_->HandleAccessibleAction(data);
209 break;
210 }
211 return false;
212 }
213
214 void NativeViewAccessibility::DoDefaultAction() {
215 gfx::Point center = view_->GetLocalBounds().CenterPoint();
216 view_->OnMousePressed(ui::MouseEvent(ui::ET_MOUSE_PRESSED,
217 center,
218 center,
219 ui::EventTimeForNow(),
220 ui::EF_LEFT_MOUSE_BUTTON,
221 ui::EF_LEFT_MOUSE_BUTTON));
222 view_->OnMouseReleased(ui::MouseEvent(ui::ET_MOUSE_RELEASED,
223 center,
224 center,
225 ui::EventTimeForNow(),
226 ui::EF_LEFT_MOUSE_BUTTON,
227 ui::EF_LEFT_MOUSE_BUTTON));
228 }
229
230 void NativeViewAccessibility::OnWidgetDestroying(Widget* widget) {
231 if (parent_widget_ == widget) {
232 parent_widget_->RemoveObserver(this);
233 parent_widget_ = nullptr;
234 }
235 }
236
237 void NativeViewAccessibility::SetParentWidget(Widget* parent_widget) {
238 if (parent_widget_)
239 parent_widget_->RemoveObserver(this);
240 parent_widget_ = parent_widget;
241 parent_widget_->AddObserver(this);
242 }
243
244 void NativeViewAccessibility::PopulateChildWidgetVector(
245 std::vector<Widget*>* result_child_widgets) {
246 // Only attach child widgets to the root view.
247 Widget* widget = view_->GetWidget();
248 // Note that during window close, a Widget may exist in a state where it has
249 // no NativeView, but hasn't yet torn down its view hierarchy.
250 if (!widget || !widget->GetNativeView() || widget->GetRootView() != view_)
251 return;
252
253 std::set<Widget*> child_widgets;
254 Widget::GetAllOwnedWidgets(widget->GetNativeView(), &child_widgets);
255 for (auto iter = child_widgets.begin(); iter != child_widgets.end(); ++iter) {
256 Widget* child_widget = *iter;
257 DCHECK_NE(widget, child_widget);
258
259 if (!child_widget->IsVisible())
260 continue;
261
262 if (widget->GetNativeWindowProperty(kWidgetNativeViewHostKey))
263 continue;
264
265 gfx::NativeViewAccessible child_widget_accessible =
266 child_widget->GetRootView()->GetNativeViewAccessible();
267 ui::AXPlatformNode* child_widget_platform_node =
268 ui::AXPlatformNode::FromNativeViewAccessible(child_widget_accessible);
269 if (child_widget_platform_node) {
270 NativeViewAccessibility* child_widget_view_accessibility =
271 static_cast<NativeViewAccessibility*>(
272 child_widget_platform_node->GetDelegate());
273 if (child_widget_view_accessibility->parent_widget() != widget)
274 child_widget_view_accessibility->SetParentWidget(widget);
275 }
276
277 result_child_widgets->push_back(child_widget);
278 }
279 }
280
281 } // namespace views
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