Index: src/gpu/effects/GrDashingEffect.cpp |
diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..992178b5a4e35cb466ee9ba643510462d65ea419 |
--- /dev/null |
+++ b/src/gpu/effects/GrDashingEffect.cpp |
@@ -0,0 +1,182 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "GrDashingEffect.h" |
+ |
+#include "gl/GrGLEffect.h" |
+#include "gl/GrGLSL.h" |
+#include "GrTBackendEffectFactory.h" |
+ |
+#include "SkPath.h" |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+class GrGLDashingEffect : public GrGLEffect { |
+public: |
+ GrGLDashingEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
+ |
+ virtual void emitCode(GrGLShaderBuilder* builder, |
+ const GrDrawEffect& drawEffect, |
+ EffectKey key, |
+ const char* outputColor, |
+ const char* inputColor, |
+ const TransformedCoordsArray&, |
+ const TextureSamplerArray&) SK_OVERRIDE; |
+ |
+ static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
+ |
+ virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
+ |
+private: |
+ GrGLUniformManager::UniformHandle fRectUniform; |
+ GrGLUniformManager::UniformHandle fIntervalUniform; |
+ SkRect fPrevRect; |
+ SkScalar fPrevIntervalLength; |
+ typedef GrGLEffect INHERITED; |
+}; |
+ |
+GrGLDashingEffect::GrGLDashingEffect(const GrBackendEffectFactory& factory, |
+ const GrDrawEffect& drawEffect) |
+ : INHERITED (factory) { |
+ fPrevRect.fLeft = SK_ScalarNaN; |
+ fPrevIntervalLength = SK_ScalarMax; |
+ |
+} |
+ |
+void GrGLDashingEffect::emitCode(GrGLShaderBuilder* builder, |
+ const GrDrawEffect& drawEffect, |
+ EffectKey key, |
+ const char* outputColor, |
+ const char* inputColor, |
+ const TransformedCoordsArray& coords, |
+ const TextureSamplerArray& samplers) { |
+ const GrDashingEffect& de = drawEffect.castEffect<GrDashingEffect>(); |
+ const char *rectName; |
+ // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5), |
+ // respectively. |
+ fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
+ kVec4f_GrSLType, |
+ "rect", |
+ &rectName); |
+ const char *intervalName; |
+ // The interval uniform's refers to the total length of the interval (on + off) |
+ fIntervalUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
+ kFloat_GrSLType, |
+ "interval", |
+ &intervalName); |
+ // transforms all points so that we can compare them to our test rect |
+ builder->fsCodeAppendf("\t\tfloat xShifted = %s.x - floor(%s.x / %s) * %s;\n", |
+ coords[0].c_str(), coords[0].c_str(), intervalName, intervalName); |
+ builder->fsCodeAppendf("\t\tvec2 fragPosShifted = vec2(xShifted, %s.y);\n", coords[0].c_str()); |
+ if (GrEffectEdgeTypeIsAA(de.getEdgeType())) { |
+ // The amount of coverage removed in x and y by the edges is computed as a pair of negative |
+ // numbers, xSub and ySub. |
+ builder->fsCodeAppend("\t\tfloat xSub, ySub;\n"); |
+ builder->fsCodeAppendf("\t\txSub = min(fragPosShifted.x - %s.x, 0.0);\n", rectName); |
+ builder->fsCodeAppendf("\t\txSub += min(%s.z - fragPosShifted.x, 0.0);\n", rectName); |
+ builder->fsCodeAppendf("\t\tySub = min(fragPosShifted.y - %s.y, 0.0);\n", rectName); |
+ builder->fsCodeAppendf("\t\tySub += min(%s.w - fragPosShifted.y, 0.0);\n", rectName); |
+ // Now compute coverage in x and y and multiply them to get the fraction of the pixel |
+ // covered. |
+ builder->fsCodeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n"); |
+ } else { |
+ // Assuming the bounding geometry is tight so no need to check y values |
+ builder->fsCodeAppendf("\t\tfloat alpha = 1.0;\n"); |
+ builder->fsCodeAppendf("\t\talpha *= (fragPosShifted.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName); |
+ builder->fsCodeAppendf("\t\talpha *= (%s.z - fragPosShifted.x) >= -0.5 ? 1.0 : 0.0;\n", rectName); |
+ } |
+ builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
+ (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); |
+} |
+ |
+void GrGLDashingEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) { |
+ const GrDashingEffect& de = drawEffect.castEffect<GrDashingEffect>(); |
+ const SkRect& rect = de.getRect(); |
+ SkScalar intervalLength = de.getIntervalLength(); |
+ if (rect != fPrevRect || intervalLength != fPrevIntervalLength) { |
+ uman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f, |
+ rect.fRight - 0.5f, rect.fBottom - 0.5f); |
+ uman.set1f(fIntervalUniform, intervalLength); |
+ fPrevRect = rect; |
+ fPrevIntervalLength = intervalLength; |
+ } |
+} |
+ |
+GrGLEffect::EffectKey GrGLDashingEffect::GenKey(const GrDrawEffect& drawEffect, |
+ const GrGLCaps&) { |
+ const GrDashingEffect& de = drawEffect.castEffect<GrDashingEffect>(); |
+ return de.getEdgeType(); |
+} |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+GrEffectRef* GrDashingEffect::Create(GrEffectEdgeType edgeType, const DashInfo& info, |
+ const SkMatrix& matrix, SkScalar strokeWidth) { |
+ if (info.fCount != 2) { |
+ return NULL; |
+ } |
+ |
+ return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(GrDashingEffect, |
+ (edgeType, info, matrix, strokeWidth)))); |
+} |
+ |
+GrDashingEffect::~GrDashingEffect() {} |
+ |
+void GrDashingEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
+ *validFlags = 0; |
+} |
+ |
+const GrBackendEffectFactory& GrDashingEffect::getFactory() const { |
+ return GrTBackendEffectFactory<GrDashingEffect>::getInstance(); |
+} |
+ |
+GrDashingEffect::GrDashingEffect(GrEffectEdgeType edgeType, const DashInfo& info, |
+ const SkMatrix& matrix, SkScalar strokeWidth) |
+ : fEdgeType(edgeType) |
+ , fCoordTransform(kLocal_GrCoordSet, matrix) { |
+ SkScalar onLen = info.fIntervals[0]; |
+ SkScalar offLen = info.fIntervals[1]; |
+ SkScalar halfOffLen = SkScalarHalf(offLen); |
+ SkScalar halfStroke = SkScalarHalf(strokeWidth); |
+ fIntervalLength = onLen + offLen; |
+ fRect.set(halfOffLen, -halfStroke, halfOffLen + onLen, halfStroke); |
+ |
+ addCoordTransform(&fCoordTransform); |
+} |
+ |
+bool GrDashingEffect::onIsEqual(const GrEffect& other) const { |
+ const GrDashingEffect& de = CastEffect<GrDashingEffect>(other); |
+ return (fEdgeType == de.fEdgeType && |
+ fCoordTransform == de.fCoordTransform && |
+ fRect == de.fRect && |
+ fIntervalLength == de.fIntervalLength); |
+} |
+ |
+GR_DEFINE_EFFECT_TEST(GrDashingEffect); |
+ |
+GrEffectRef* GrDashingEffect::TestCreate(SkRandom* random, |
+ GrContext*, |
+ const GrDrawTargetCaps& caps, |
+ GrTexture*[]) { |
+ GrEffectRef* effect; |
+ SkMatrix m; |
+ m.reset(); |
+ GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>(random->nextULessThan( |
+ kGrEffectEdgeTypeCnt)); |
+ SkScalar strokeWidth = random->nextRangeScalar(0, 100.f); |
+ DashInfo info; |
+ info.fCount = 2; |
+ SkAutoTArray<SkScalar> intervals(info.fCount); |
+ info.fIntervals = intervals.get(); |
+ info.fIntervals[0] = random->nextRangeScalar(0, 10.f); |
+ info.fIntervals[1] = random->nextRangeScalar(0, 10.f); |
+ info.fPhase = random->nextRangeScalar(0, info.fIntervals[0] + info.fIntervals[1]); |
+ |
+ effect = GrDashingEffect::Create(edgeType, info, m, strokeWidth); |
+ return effect; |
+} |
+ |