Index: src/gpu/effects/GrDashingEffect.cpp |
diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8a7ce013c12718f58020fbb0a682b1986f3b57a5 |
--- /dev/null |
+++ b/src/gpu/effects/GrDashingEffect.cpp |
@@ -0,0 +1,497 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "GrDashingEffect.h" |
+ |
+#include "gl/GrGLEffect.h" |
+#include "gl/GrGLSL.h" |
+#include "GrContext.h" |
+#include "GrCoordTransform.h" |
+#include "GrDrawTargetCaps.h" |
+#include "GrEffect.h" |
+#include "GrTBackendEffectFactory.h" |
+#include "SkGpuDevice.h" |
+#include "SkGr.h" |
+ |
+/////////////////////////////////////////////////////////////////////////////// |
+ |
+static void calc_dash_scaling(SkScalar* parallelScale, SkScalar* perpScale, |
+ const SkMatrix& viewMatrix, const SkPoint pts[2]) { |
+ SkVector vecSrc = pts[1] - pts[0]; |
+ SkScalar magSrc = vecSrc.length(); |
+ SkScalar invSrc = magSrc ? SkScalarInvert(magSrc) : 0; |
+ vecSrc.scale(invSrc); |
+ |
+ SkVector vecSrcPerp; |
+ vecSrc.rotateCW(&vecSrcPerp); |
+ viewMatrix.mapVectors(&vecSrc, 1); |
+ viewMatrix.mapVectors(&vecSrcPerp, 1); |
+ |
+ // parallelScale tells how much to scale along the line parallel to the dash line |
+ // perpScale tells how much to scale in the direction perpendicular to the dash line |
+ *parallelScale = vecSrc.length(); |
+ *perpScale = vecSrcPerp.length(); |
+} |
+ |
+// calculates the rotation needed to aligned pts to the x axis with pts[0] < pts[1] |
+// Stores the rotation matrix in rotMatrix, and the mapped points in ptsRot |
+static void align_to_x_axis(const SkPoint pts[2], SkMatrix* rotMatrix, SkPoint ptsRot[2] = NULL) { |
+ SkVector vec = pts[1] - pts[0]; |
+ SkScalar mag = vec.length(); |
+ SkScalar inv = mag ? SkScalarInvert(mag) : 0; |
+ |
+ vec.scale(inv); |
+ rotMatrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY); |
+ if (ptsRot) { |
+ rotMatrix->mapPoints(ptsRot, pts, 2); |
+ // correction for numerical issues if map doesn't make ptsRot exactly horizontal |
+ ptsRot[1].fY = pts[0].fY; |
+ } |
+} |
+ |
+// Assumes phase < sum of all intervals |
+static SkScalar calc_start_adjustment(const SkPathEffect::DashInfo& info) { |
+ SkASSERT(info.fPhase < info.fIntervals[0] + info.fIntervals[1]); |
+ if (info.fPhase >= info.fIntervals[0] && info.fPhase != 0) { |
+ SkScalar srcIntervalLen = info.fIntervals[0] + info.fIntervals[1]; |
+ return srcIntervalLen - info.fPhase; |
+ } |
+ return 0; |
+} |
+ |
+static SkScalar calc_end_adjustment(const SkPathEffect::DashInfo& info, const SkPoint pts[2], SkScalar* endingInt) { |
+ if (pts[1].fX <= pts[0].fX) { |
+ return 0; |
+ } |
+ SkScalar srcIntervalLen = info.fIntervals[0] + info.fIntervals[1]; |
+ SkScalar totalLen = pts[1].fX - pts[0].fX; |
+ SkScalar temp = SkScalarDiv(totalLen, srcIntervalLen); |
+ SkScalar numFullIntervals = SkScalarFloorToScalar(temp); |
+ *endingInt = totalLen - numFullIntervals * srcIntervalLen + info.fPhase; |
+ temp = SkScalarDiv(*endingInt, srcIntervalLen); |
+ *endingInt = *endingInt - SkScalarFloorToScalar(temp) * srcIntervalLen; |
+ if (0 == *endingInt) { |
+ *endingInt = srcIntervalLen; |
+ } |
+ if (*endingInt > info.fIntervals[0]) { |
+ if (0 == info.fIntervals[0]) { |
+ *endingInt -= 0.01; // make sure we capture the last zero size pnt (used if has caps) |
+ } |
+ return *endingInt - info.fIntervals[0]; |
+ } |
+ return 0; |
+} |
+ |
+ |
+bool GrDashingEffect::DrawDashLine(const SkPoint pts[2], const SkPaint& paint, SkGpuDevice* dev) { |
+ GrContext* context = dev->context(); |
+ if (context->getRenderTarget()->isMultisampled()) { |
+ return false; |
+ } |
+ |
+ const SkMatrix& viewMatrix = context->getMatrix(); |
+ if (!viewMatrix.preservesRightAngles()) { |
+ return false; |
+ } |
+ |
+ const SkPathEffect* pe = paint.getPathEffect(); |
+ SkPathEffect::DashInfo info; |
+ SkPathEffect::DashType dashType = pe->asADash(&info); |
+ // Must be a dash effect with 2 intervals (1 on and 1 off) |
+ if (SkPathEffect::kDash_DashType != dashType || 2 != info.fCount) { |
+ return false; |
+ } |
+ |
+ SkPaint::Cap cap = paint.getStrokeCap(); |
+ // Current we do don't handle Round or Square cap dashes |
+ if (SkPaint::kRound_Cap == cap) { |
+ return false; |
+ } |
+ |
+ SkScalar srcStrokeWidth = paint.getStrokeWidth(); |
+ |
+ // Get all info about the dash effect |
+ SkAutoTArray<SkScalar> intervals(info.fCount); |
+ info.fIntervals = intervals.get(); |
+ pe->asADash(&info); |
+ |
+ // the phase should be normalized to be [0, sum of all intervals) |
+ SkASSERT(info.fPhase >= 0 && info.fPhase < info.fIntervals[0] + info.fIntervals[1]); |
+ |
+ SkMatrix coordTrans; |
+ |
+ // Rotate the src pts so they are aligned horizontally with pts[0].fX < pts[1].fX |
+ SkMatrix srcRotInv; |
+ SkPoint ptsRot[2]; |
+ if (pts[0].fY != pts[1].fY || pts[0].fX > pts[1].fX) { |
+ align_to_x_axis(pts, &coordTrans, ptsRot); |
+ if(!coordTrans.invert(&srcRotInv)) { |
+ return false; |
+ } |
+ } else { |
+ coordTrans.reset(); |
+ srcRotInv.reset(); |
+ memcpy(ptsRot, pts, 2 * sizeof(SkPoint)); |
+ } |
+ |
+ GrPaint grPaint; |
+ SkPaint2GrPaintShader(dev, paint, true, &grPaint); |
+ |
+ bool useAA = paint.isAntiAlias(); |
+ |
+ // Scale corrections of intervals and stroke from view matrix |
+ SkScalar parallelScale; |
+ SkScalar perpScale; |
+ calc_dash_scaling(¶llelScale, &perpScale, viewMatrix, ptsRot); |
+ |
+ bool hasCap = SkPaint::kSquare_Cap == cap && 0 != srcStrokeWidth; |
+ |
+ // We always want to at least stroke out half a pixel on each side in device space |
+ // so 0.5f / perpScale gives us this min in src space |
+ SkScalar halfStroke = SkMaxScalar(srcStrokeWidth * 0.5f, 0.5f / perpScale); |
+ |
+ SkScalar xStroke; |
+ if (!hasCap) { |
+ xStroke = 0.f; |
+ } else { |
+ xStroke = halfStroke; |
+ } |
+ |
+ // If we are using AA, check to see if we are drawing a partial dash at the start. If so |
+ // draw it separately here and adjust our start point accordingly |
+ if (useAA) { |
+ if (info.fPhase > 0 && info.fPhase < info.fIntervals[0]) { |
+ SkPoint startPts[2]; |
+ startPts[0] = ptsRot[0]; |
+ startPts[1].fY = startPts[0].fY; |
+ startPts[1].fX = SkMinScalar(startPts[0].fX + info.fIntervals[0] - info.fPhase, |
+ ptsRot[1].fX); |
+ SkRect startRect; |
+ startRect.set(startPts, 2); |
+ startRect.outset(xStroke, halfStroke); |
+ context->drawRect(grPaint, startRect, NULL, &srcRotInv); |
+ |
+ ptsRot[0].fX += info.fIntervals[0] + info.fIntervals[1] - info.fPhase; |
+ info.fPhase = 0; |
+ } |
+ } |
+ |
+ // adjustments for start and end of bounding rect so we only draw dash intervals |
+ // contained in the original line segment. |
+ SkScalar startAdj = calc_start_adjustment(info); |
+ SkScalar endingInterval = 0; |
+ SkScalar endAdj = calc_end_adjustment(info, ptsRot, &endingInterval); |
+ if (ptsRot[0].fX + startAdj >= ptsRot[1].fX - endAdj) { |
+ // Nothing left to draw so just return |
+ return true; |
+ } |
+ |
+ // If we are using AA, check to see if we are drawing a partial dash at then end. If so |
+ // draw it separately here and adjust our end point accordingly |
+ if (useAA) { |
+ // If we adjusted the end then we will not be drawing a partial dash at the end. |
+ // If we didn't adjust the end point then we just need to make sure the ending |
+ // dash isn't a full dash |
+ if (0 == endAdj && endingInterval != info.fIntervals[0]) { |
+ |
+ SkPoint endPts[2]; |
+ endPts[1] = ptsRot[1]; |
+ endPts[0].fY = endPts[1].fY; |
+ endPts[0].fX = endPts[1].fX - endingInterval; |
+ |
+ SkRect endRect; |
+ endRect.set(endPts, 2); |
+ endRect.outset(xStroke, halfStroke); |
+ context->drawRect(grPaint, endRect, NULL, &srcRotInv); |
+ |
+ ptsRot[1].fX -= endingInterval + info.fIntervals[1]; |
+ if (ptsRot[0].fX >= ptsRot[1].fX) { |
+ // Nothing left to draw so just return |
+ return true; |
+ } |
+ } |
+ } |
+ coordTrans.postConcat(viewMatrix); |
+ |
+ SkPoint devicePts[2]; |
+ viewMatrix.mapPoints(devicePts, ptsRot, 2); |
+ |
+ info.fIntervals[0] *= parallelScale; |
+ info.fIntervals[1] *= parallelScale; |
+ info.fPhase *= parallelScale; |
+ SkScalar strokeWidth = srcStrokeWidth * perpScale; |
+ |
+ if ((strokeWidth < 1.f && !useAA) || 0.f == strokeWidth) { |
+ strokeWidth = 1.f; |
+ } |
+ |
+ // Set up coordTransform for device space transforms |
+ // We rotate the dashed line such that it is horizontal with the start point at smaller x |
+ // then we translate the start point to the origin |
+ if (devicePts[0].fY != devicePts[1].fY || devicePts[0].fX > devicePts[1].fX) { |
+ SkMatrix rot; |
+ align_to_x_axis(devicePts, &rot); |
+ coordTrans.postConcat(rot); |
+ } |
+ coordTrans.postTranslate(-devicePts[0].fX, -devicePts[0].fY); |
+ coordTrans.postTranslate(info.fIntervals[1] * 0.5f + info.fPhase, 0); |
+ |
+ if (SkPaint::kSquare_Cap == cap && 0 != srcStrokeWidth) { |
+ // add cap to on interveal and remove from off interval |
+ info.fIntervals[0] += strokeWidth; |
+ info.fIntervals[1] -= strokeWidth; |
+ } |
+ |
+ if (info.fIntervals[1] > 0.f) { |
+ GrEffectEdgeType edgeType= useAA ? kFillAA_GrEffectEdgeType : |
+ kFillBW_GrEffectEdgeType; |
+ grPaint.addCoverageEffect( |
+ GrDashingEffect::Create(edgeType, info, coordTrans, strokeWidth))->unref(); |
+ grPaint.setAntiAlias(false); |
+ } |
+ |
+ SkRect rect; |
+ bool bloat = useAA && info.fIntervals[1] > 0.f; |
+ SkScalar bloatX = bloat ? 0.5f / parallelScale : 0.f; |
+ SkScalar bloatY = bloat ? 0.5f / perpScale : 0.f; |
+ ptsRot[0].fX += startAdj; |
+ ptsRot[1].fX -= endAdj; |
+ if (!hasCap) { |
+ xStroke = 0.f; |
+ } else { |
+ xStroke = halfStroke; |
+ } |
+ rect.set(ptsRot, 2); |
+ rect.outset(bloatX + xStroke, bloatY + halfStroke); |
+ context->drawRect(grPaint, rect, NULL, &srcRotInv); |
+ |
+ return true; |
+} |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+class GLDashingLineEffect; |
+ |
+class DashingLineEffect : public GrEffect { |
+public: |
+ typedef SkPathEffect::DashInfo DashInfo; |
+ |
+ /** |
+ * The effect calculates the coverage for the case of a horizontal line in device space. |
+ * The matrix that is passed in should be able to convert a line in source space to a |
+ * horizontal line in device space. Additionally, the coord transform matrix should translate |
+ * the the start of line to origin, and the shift it along the positive x-axis by the phase |
+ * and half the off interval. |
+ */ |
+ static GrEffectRef* Create(GrEffectEdgeType edgeType, const DashInfo& info, |
+ const SkMatrix& matrix, SkScalar strokeWidth); |
+ |
+ virtual ~DashingLineEffect(); |
+ |
+ static const char* Name() { return "DashingEffect"; } |
+ |
+ GrEffectEdgeType getEdgeType() const { return fEdgeType; } |
+ |
+ const SkRect& getRect() const { return fRect; } |
+ |
+ SkScalar getIntervalLength() const { return fIntervalLength; } |
+ |
+ typedef GLDashingLineEffect GLEffect; |
+ |
+ virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
+ |
+ virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
+ |
+private: |
+ DashingLineEffect(GrEffectEdgeType edgeType, const DashInfo& info, const SkMatrix& matrix, |
+ SkScalar strokeWidth); |
+ |
+ virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
+ |
+ GrEffectEdgeType fEdgeType; |
+ GrCoordTransform fCoordTransform; |
+ SkRect fRect; |
+ SkScalar fIntervalLength; |
+ |
+ GR_DECLARE_EFFECT_TEST; |
+ |
+ typedef GrEffect INHERITED; |
+}; |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+class GLDashingLineEffect : public GrGLEffect { |
+public: |
+ GLDashingLineEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
+ |
+ virtual void emitCode(GrGLShaderBuilder* builder, |
+ const GrDrawEffect& drawEffect, |
+ EffectKey key, |
+ const char* outputColor, |
+ const char* inputColor, |
+ const TransformedCoordsArray&, |
+ const TextureSamplerArray&) SK_OVERRIDE; |
+ |
+ static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
+ |
+ virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
+ |
+private: |
+ GrGLUniformManager::UniformHandle fRectUniform; |
+ GrGLUniformManager::UniformHandle fIntervalUniform; |
+ SkRect fPrevRect; |
+ SkScalar fPrevIntervalLength; |
+ typedef GrGLEffect INHERITED; |
+}; |
+ |
+GLDashingLineEffect::GLDashingLineEffect(const GrBackendEffectFactory& factory, |
+ const GrDrawEffect& drawEffect) |
+ : INHERITED (factory) { |
+ fPrevRect.fLeft = SK_ScalarNaN; |
+ fPrevIntervalLength = SK_ScalarMax; |
+ |
+} |
+ |
+void GLDashingLineEffect::emitCode(GrGLShaderBuilder* builder, |
+ const GrDrawEffect& drawEffect, |
+ EffectKey key, |
+ const char* outputColor, |
+ const char* inputColor, |
+ const TransformedCoordsArray& coords, |
+ const TextureSamplerArray& samplers) { |
+ const DashingLineEffect& de = drawEffect.castEffect<DashingLineEffect>(); |
+ const char *rectName; |
+ // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5), |
+ // respectively. |
+ fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
+ kVec4f_GrSLType, |
+ "rect", |
+ &rectName); |
+ const char *intervalName; |
+ // The interval uniform's refers to the total length of the interval (on + off) |
+ fIntervalUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
+ kFloat_GrSLType, |
+ "interval", |
+ &intervalName); |
+ // transforms all points so that we can compare them to our test rect |
+ builder->fsCodeAppendf("\t\tfloat xShifted = %s.x - floor(%s.x / %s) * %s;\n", |
+ coords[0].c_str(), coords[0].c_str(), intervalName, intervalName); |
+ builder->fsCodeAppendf("\t\tvec2 fragPosShifted = vec2(xShifted, %s.y);\n", coords[0].c_str()); |
+ if (GrEffectEdgeTypeIsAA(de.getEdgeType())) { |
+ // The amount of coverage removed in x and y by the edges is computed as a pair of negative |
+ // numbers, xSub and ySub. |
+ builder->fsCodeAppend("\t\tfloat xSub, ySub;\n"); |
+ builder->fsCodeAppendf("\t\txSub = min(fragPosShifted.x - %s.x, 0.0);\n", rectName); |
+ builder->fsCodeAppendf("\t\txSub += min(%s.z - fragPosShifted.x, 0.0);\n", rectName); |
+ builder->fsCodeAppendf("\t\tySub = min(fragPosShifted.y - %s.y, 0.0);\n", rectName); |
+ builder->fsCodeAppendf("\t\tySub += min(%s.w - fragPosShifted.y, 0.0);\n", rectName); |
+ // Now compute coverage in x and y and multiply them to get the fraction of the pixel |
+ // covered. |
+ builder->fsCodeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n"); |
+ } else { |
+ // Assuming the bounding geometry is tight so no need to check y values |
+ builder->fsCodeAppendf("\t\tfloat alpha = 1.0;\n"); |
+ builder->fsCodeAppendf("\t\talpha *= (fragPosShifted.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName); |
+ builder->fsCodeAppendf("\t\talpha *= (%s.z - fragPosShifted.x) >= -0.5 ? 1.0 : 0.0;\n", rectName); |
+ } |
+ builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
+ (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); |
+} |
+ |
+void GLDashingLineEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) { |
+ const DashingLineEffect& de = drawEffect.castEffect<DashingLineEffect>(); |
+ const SkRect& rect = de.getRect(); |
+ SkScalar intervalLength = de.getIntervalLength(); |
+ if (rect != fPrevRect || intervalLength != fPrevIntervalLength) { |
+ uman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f, |
+ rect.fRight - 0.5f, rect.fBottom - 0.5f); |
+ uman.set1f(fIntervalUniform, intervalLength); |
+ fPrevRect = rect; |
+ fPrevIntervalLength = intervalLength; |
+ } |
+} |
+ |
+GrGLEffect::EffectKey GLDashingLineEffect::GenKey(const GrDrawEffect& drawEffect, |
+ const GrGLCaps&) { |
+ const DashingLineEffect& de = drawEffect.castEffect<DashingLineEffect>(); |
+ return de.getEdgeType(); |
+} |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+GrEffectRef* DashingLineEffect::Create(GrEffectEdgeType edgeType, const DashInfo& info, |
+ const SkMatrix& matrix, SkScalar strokeWidth) { |
+ if (info.fCount != 2) { |
+ return NULL; |
+ } |
+ |
+ return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(DashingLineEffect, |
+ (edgeType, info, matrix, strokeWidth)))); |
+} |
+ |
+DashingLineEffect::~DashingLineEffect() {} |
+ |
+void DashingLineEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
+ *validFlags = 0; |
+} |
+ |
+const GrBackendEffectFactory& DashingLineEffect::getFactory() const { |
+ return GrTBackendEffectFactory<DashingLineEffect>::getInstance(); |
+} |
+ |
+DashingLineEffect::DashingLineEffect(GrEffectEdgeType edgeType, const DashInfo& info, |
+ const SkMatrix& matrix, SkScalar strokeWidth) |
+ : fEdgeType(edgeType) |
+ , fCoordTransform(kLocal_GrCoordSet, matrix) { |
+ SkScalar onLen = info.fIntervals[0]; |
+ SkScalar offLen = info.fIntervals[1]; |
+ SkScalar halfOffLen = SkScalarHalf(offLen); |
+ SkScalar halfStroke = SkScalarHalf(strokeWidth); |
+ fIntervalLength = onLen + offLen; |
+ fRect.set(halfOffLen, -halfStroke, halfOffLen + onLen, halfStroke); |
+ |
+ addCoordTransform(&fCoordTransform); |
+} |
+ |
+bool DashingLineEffect::onIsEqual(const GrEffect& other) const { |
+ const DashingLineEffect& de = CastEffect<DashingLineEffect>(other); |
+ return (fEdgeType == de.fEdgeType && |
+ fCoordTransform == de.fCoordTransform && |
+ fRect == de.fRect && |
+ fIntervalLength == de.fIntervalLength); |
+} |
+ |
+GR_DEFINE_EFFECT_TEST(DashingLineEffect); |
+ |
+GrEffectRef* DashingLineEffect::TestCreate(SkRandom* random, |
+ GrContext*, |
+ const GrDrawTargetCaps& caps, |
+ GrTexture*[]) { |
+ GrEffectRef* effect; |
+ SkMatrix m; |
+ m.reset(); |
+ GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>(random->nextULessThan( |
+ kGrEffectEdgeTypeCnt)); |
+ SkScalar strokeWidth = random->nextRangeScalar(0, 100.f); |
+ DashInfo info; |
+ info.fCount = 2; |
+ SkAutoTArray<SkScalar> intervals(info.fCount); |
+ info.fIntervals = intervals.get(); |
+ info.fIntervals[0] = random->nextRangeScalar(0, 10.f); |
+ info.fIntervals[1] = random->nextRangeScalar(0, 10.f); |
+ info.fPhase = random->nextRangeScalar(0, info.fIntervals[0] + info.fIntervals[1]); |
+ |
+ effect = DashingLineEffect::Create(edgeType, info, m, strokeWidth); |
+ return effect; |
+} |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+GrEffectRef* GrDashingEffect::Create(GrEffectEdgeType edgeType, const SkPathEffect::DashInfo& info, |
+ const SkMatrix& matrix, SkScalar strokeWidth) { |
+ return DashingLineEffect::Create(edgeType, info, matrix, strokeWidth); |
+} |