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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_ | 5 #ifndef UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_ |
| 6 #define UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_ | 6 #define UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <unordered_map> | 9 #include <unordered_map> |
| 10 #include <unordered_set> | 10 #include <unordered_set> |
| 11 | 11 |
| 12 #include "base/android/jni_android.h" | 12 #include "base/android/jni_android.h" |
| 13 #include "cc/resources/scoped_ui_resource.h" | 13 #include "cc/resources/scoped_ui_resource.h" |
| 14 #include "third_party/skia/include/core/SkColor.h" | 14 #include "third_party/skia/include/core/SkColor.h" |
| 15 #include "ui/android/resources/crushed_sprite_resource.h" | 15 #include "ui/android/resources/crushed_sprite_resource.h" |
| 16 #include "ui/android/resources/resource.h" |
| 16 #include "ui/android/ui_android_export.h" | 17 #include "ui/android/ui_android_export.h" |
| 17 #include "ui/gfx/geometry/insets_f.h" | |
| 18 #include "ui/gfx/geometry/rect.h" | |
| 19 #include "ui/gfx/geometry/size.h" | |
| 20 | 18 |
| 21 namespace ui { | 19 namespace ui { |
| 22 | 20 |
| 23 // A Java counterpart will be generated for this enum. | 21 // A Java counterpart will be generated for this enum. |
| 24 // GENERATED_JAVA_ENUM_PACKAGE: org.chromium.ui.resources | 22 // GENERATED_JAVA_ENUM_PACKAGE: org.chromium.ui.resources |
| 25 enum AndroidResourceType { | 23 enum AndroidResourceType { |
| 26 ANDROID_RESOURCE_TYPE_STATIC = 0, | 24 ANDROID_RESOURCE_TYPE_STATIC = 0, |
| 27 ANDROID_RESOURCE_TYPE_DYNAMIC, | 25 ANDROID_RESOURCE_TYPE_DYNAMIC, |
| 28 ANDROID_RESOURCE_TYPE_DYNAMIC_BITMAP, | 26 ANDROID_RESOURCE_TYPE_DYNAMIC_BITMAP, |
| 29 ANDROID_RESOURCE_TYPE_SYSTEM, | 27 ANDROID_RESOURCE_TYPE_SYSTEM, |
| 30 ANDROID_RESOURCE_TYPE_CRUSHED_SPRITE, | 28 ANDROID_RESOURCE_TYPE_CRUSHED_SPRITE, |
| 31 | 29 |
| 32 ANDROID_RESOURCE_TYPE_COUNT, | 30 ANDROID_RESOURCE_TYPE_COUNT, |
| 33 ANDROID_RESOURCE_TYPE_FIRST = ANDROID_RESOURCE_TYPE_STATIC, | 31 ANDROID_RESOURCE_TYPE_FIRST = ANDROID_RESOURCE_TYPE_STATIC, |
| 34 ANDROID_RESOURCE_TYPE_LAST = ANDROID_RESOURCE_TYPE_CRUSHED_SPRITE, | 32 ANDROID_RESOURCE_TYPE_LAST = ANDROID_RESOURCE_TYPE_CRUSHED_SPRITE, |
| 35 }; | 33 }; |
| 36 | 34 |
| 37 // The ResourceManager serves as a cache for resources obtained through Android | 35 // The ResourceManager serves as a cache for resources obtained through Android |
| 38 // APIs and consumed by the compositor. | 36 // APIs and consumed by the compositor. |
| 39 class UI_ANDROID_EXPORT ResourceManager { | 37 class UI_ANDROID_EXPORT ResourceManager { |
| 40 public: | 38 public: |
| 41 struct Resource { | |
| 42 public: | |
| 43 Resource(); | |
| 44 ~Resource(); | |
| 45 gfx::Rect Border(const gfx::Size& bounds) const; | |
| 46 gfx::Rect Border(const gfx::Size& bounds, const gfx::InsetsF& scale) const; | |
| 47 size_t EstimateMemoryUsage() const; | |
| 48 | |
| 49 std::unique_ptr<cc::ScopedUIResource> ui_resource; | |
| 50 gfx::Size size; | |
| 51 gfx::Rect padding; | |
| 52 gfx::Rect aperture; | |
| 53 }; | |
| 54 | |
| 55 // Obtain a handle to the Java ResourceManager counterpart. | 39 // Obtain a handle to the Java ResourceManager counterpart. |
| 56 virtual base::android::ScopedJavaLocalRef<jobject> GetJavaObject() = 0; | 40 virtual base::android::ScopedJavaLocalRef<jobject> GetJavaObject() = 0; |
| 57 | 41 |
| 58 // Return a handle to the resource specified by |res_type| and |res_id|. | 42 // Return a handle to the resource specified by |res_type| and |res_id|. |
| 59 // If the resource has not been loaded, loading will be performed | 43 // If the resource has not been loaded, loading will be performed |
| 60 // synchronously, blocking until the load completes. | 44 // synchronously, blocking until the load completes. |
| 61 // If load fails, a null handle will be returned and it is up to the caller | 45 // If load fails, a null handle will be returned and it is up to the caller |
| 62 // to react appropriately. | 46 // to react appropriately. |
| 63 virtual Resource* GetResource(AndroidResourceType res_type, int res_id) = 0; | 47 virtual Resource* GetResource(AndroidResourceType res_type, int res_id) = 0; |
| 64 | 48 |
| (...skipping 15 matching lines...) Expand all Loading... |
| 80 // and |metadata_res_id|. If the resource has not been loaded, loading will be | 64 // and |metadata_res_id|. If the resource has not been loaded, loading will be |
| 81 // performed synchronously, blocking until the load completes. If load fails, | 65 // performed synchronously, blocking until the load completes. If load fails, |
| 82 // a null handle will be returned and it is up to the caller to react | 66 // a null handle will be returned and it is up to the caller to react |
| 83 // appropriately. | 67 // appropriately. |
| 84 virtual CrushedSpriteResource* GetCrushedSpriteResource( | 68 virtual CrushedSpriteResource* GetCrushedSpriteResource( |
| 85 int bitmap_res_id, int metadata_res_id) = 0; | 69 int bitmap_res_id, int metadata_res_id) = 0; |
| 86 | 70 |
| 87 // Convenience wrapper method. | 71 // Convenience wrapper method. |
| 88 cc::UIResourceId GetUIResourceId(AndroidResourceType res_type, int res_id) { | 72 cc::UIResourceId GetUIResourceId(AndroidResourceType res_type, int res_id) { |
| 89 Resource* resource = GetResource(res_type, res_id); | 73 Resource* resource = GetResource(res_type, res_id); |
| 90 return resource && resource->ui_resource ? resource->ui_resource->id() : 0; | 74 return resource && resource->ui_resource() ? resource->ui_resource()->id() |
| 75 : 0; |
| 91 } | 76 } |
| 92 | 77 |
| 93 protected: | 78 protected: |
| 94 virtual ~ResourceManager() {} | 79 virtual ~ResourceManager() {} |
| 95 }; | 80 }; |
| 96 | 81 |
| 97 } // namespace ui | 82 } // namespace ui |
| 98 | 83 |
| 99 #endif // UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_ | 84 #endif // UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_ |
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