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Side by Side Diff: third_party/WebKit/Source/platform/network/ResourceLoadPriority.h

Issue 2746113002: platform/loader: move network/Resource* to loader/fetch (Closed)
Patch Set: git rebase master Created 3 years, 9 months ago
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1 /*
2 * Copyright (C) 2010 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef ResourceLoadPriority_h
27 #define ResourceLoadPriority_h
28
29 #include "wtf/Allocator.h"
30
31 namespace blink {
32
33 enum ResourceLoadPriority : int {
34 // The unresolved priority is here for the convenience of the clients. It
35 // should not be passed to the ResourceLoadScheduler.
36 ResourceLoadPriorityUnresolved = -1,
37 ResourceLoadPriorityVeryLow = 0,
38 ResourceLoadPriorityLow,
39 ResourceLoadPriorityMedium,
40 ResourceLoadPriorityHigh,
41 ResourceLoadPriorityVeryHigh,
42 ResourceLoadPriorityLowest = ResourceLoadPriorityVeryLow,
43 ResourceLoadPriorityHighest = ResourceLoadPriorityVeryHigh,
44 };
45
46 struct ResourcePriority final {
47 STACK_ALLOCATED();
48
49 public:
50 enum VisibilityStatus {
51 NotVisible,
52 Visible,
53 };
54
55 ResourcePriority() : ResourcePriority(NotVisible, 0) {}
56 ResourcePriority(VisibilityStatus status, int intraValue)
57 : visibility(status), intraPriorityValue(intraValue) {}
58
59 VisibilityStatus visibility;
60 int intraPriorityValue;
61 };
62
63 } // namespace blink
64
65 #endif
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