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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef AnimatorDefinition_h |
| 6 #define AnimatorDefinition_h |
| 7 |
| 8 #include "platform/bindings/ScopedPersistent.h" |
| 9 #include "platform/heap/Handle.h" |
| 10 #include "v8/include/v8.h" |
| 11 |
| 12 namespace blink { |
| 13 |
| 14 // This class represents a valid registered Javascript animator. Note that it |
| 15 // assumed the argument passed to its constructor have been validated to have |
| 16 // proper type. |
| 17 // It can be used to instantiate new animators and also to call the Javascript |
| 18 // 'animate' callback on a given instance. |
| 19 class AnimatorDefinition final |
| 20 : public GarbageCollectedFinalized<AnimatorDefinition> { |
| 21 public: |
| 22 AnimatorDefinition(v8::Isolate*, |
| 23 v8::Local<v8::Function> constructor, |
| 24 v8::Local<v8::Function> animate); |
| 25 ~AnimatorDefinition(); |
| 26 DEFINE_INLINE_TRACE() {} |
| 27 |
| 28 v8::Local<v8::Function> ConstructorLocal(v8::Isolate*); |
| 29 |
| 30 private: |
| 31 // This object keeps the constructor function, and animate function alive. |
| 32 // It needs to be destroyed to break a reference cycle between it and the |
| 33 // AnimationWorkletGlobalScope. This cycle is broken in |
| 34 // |AnimationWorkletGlobalScope::Dispose()|. |
| 35 ScopedPersistent<v8::Function> constructor_; |
| 36 ScopedPersistent<v8::Function> animate_; |
| 37 }; |
| 38 |
| 39 } // namespace blink |
| 40 |
| 41 #endif // AnimatorDefinition_h |
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