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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "modules/compositorworker/AnimatorDefinition.h" |
| 6 |
| 7 #include "core/dom/ExecutionContext.h" |
| 8 #include "modules/compositorworker/Animator.h" |
| 9 #include "platform/bindings/ScriptState.h" |
| 10 #include "platform/bindings/V8Binding.h" |
| 11 #include "platform/bindings/V8ObjectConstructor.h" |
| 12 |
| 13 namespace blink { |
| 14 |
| 15 AnimatorDefinition::AnimatorDefinition(v8::Isolate* isolate, |
| 16 v8::Local<v8::Function> constructor, |
| 17 v8::Local<v8::Function> animate) |
| 18 : constructor_(isolate, constructor), animate_(isolate, animate) {} |
| 19 |
| 20 AnimatorDefinition::~AnimatorDefinition() {} |
| 21 |
| 22 v8::Local<v8::Function> AnimatorDefinition::ConstructorLocal( |
| 23 v8::Isolate* isolate) { |
| 24 return constructor_.NewLocal(isolate); |
| 25 } |
| 26 |
| 27 } // namespace blink |
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