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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/compositorworker/AnimationWorkletGlobalScope.h" | 5 #include "modules/compositorworker/AnimationWorkletGlobalScope.h" |
| 6 | 6 |
| 7 #include "platform/weborigin/SecurityOrigin.h" | 7 #include "platform/weborigin/SecurityOrigin.h" |
| 8 | 8 |
| 9 #include "bindings/core/v8/ExceptionState.h" |
| 10 #include "bindings/core/v8/WorkerOrWorkletScriptController.h" |
| 11 #include "core/dom/ExceptionCode.h" |
| 12 #include "platform/bindings/V8BindingMacros.h" |
| 13 #include "platform/bindings/V8ObjectConstructor.h" |
| 14 |
| 15 #include <utility> |
| 16 |
| 9 namespace blink { | 17 namespace blink { |
| 10 | 18 |
| 11 AnimationWorkletGlobalScope* AnimationWorkletGlobalScope::Create( | 19 AnimationWorkletGlobalScope* AnimationWorkletGlobalScope::Create( |
| 12 const KURL& url, | 20 const KURL& url, |
| 13 const String& user_agent, | 21 const String& user_agent, |
| 14 PassRefPtr<SecurityOrigin> security_origin, | 22 PassRefPtr<SecurityOrigin> security_origin, |
| 15 v8::Isolate* isolate, | 23 v8::Isolate* isolate, |
| 16 WorkerThread* thread) { | 24 WorkerThread* thread) { |
| 17 return new AnimationWorkletGlobalScope( | 25 return new AnimationWorkletGlobalScope( |
| 18 url, user_agent, std::move(security_origin), isolate, thread); | 26 url, user_agent, std::move(security_origin), isolate, thread); |
| 19 } | 27 } |
| 20 | 28 |
| 21 AnimationWorkletGlobalScope::AnimationWorkletGlobalScope( | 29 AnimationWorkletGlobalScope::AnimationWorkletGlobalScope( |
| 22 const KURL& url, | 30 const KURL& url, |
| 23 const String& user_agent, | 31 const String& user_agent, |
| 24 PassRefPtr<SecurityOrigin> security_origin, | 32 PassRefPtr<SecurityOrigin> security_origin, |
| 25 v8::Isolate* isolate, | 33 v8::Isolate* isolate, |
| 26 WorkerThread* thread) | 34 WorkerThread* thread) |
| 27 : ThreadedWorkletGlobalScope(url, | 35 : ThreadedWorkletGlobalScope(url, |
| 28 user_agent, | 36 user_agent, |
| 29 std::move(security_origin), | 37 std::move(security_origin), |
| 30 isolate, | 38 isolate, |
| 31 thread) {} | 39 thread) {} |
| 32 | 40 |
| 33 AnimationWorkletGlobalScope::~AnimationWorkletGlobalScope() {} | 41 AnimationWorkletGlobalScope::~AnimationWorkletGlobalScope() {} |
| 34 | 42 |
| 43 DEFINE_TRACE(AnimationWorkletGlobalScope) { |
| 44 visitor->Trace(m_animatorDefinitions); |
| 45 visitor->Trace(m_animators); |
| 46 ThreadedWorkletGlobalScope::Trace(visitor); |
| 47 } |
| 48 |
| 49 void AnimationWorkletGlobalScope::Dispose() { |
| 50 DCHECK(IsContextThread()); |
| 51 // Clear animators and definitions to avoid reference cycle. |
| 52 m_animatorDefinitions.clear(); |
| 53 m_animators.clear(); |
| 54 ThreadedWorkletGlobalScope::Dispose(); |
| 55 } |
| 56 |
| 57 void AnimationWorkletGlobalScope::registerAnimator( |
| 58 const String& name, |
| 59 const ScriptValue& ctorValue, |
| 60 ExceptionState& exceptionState) { |
| 61 DCHECK(IsContextThread()); |
| 62 if (m_animatorDefinitions.Contains(name)) { |
| 63 exceptionState.ThrowDOMException( |
| 64 kNotSupportedError, |
| 65 "A class with name:'" + name + "' is already registered."); |
| 66 return; |
| 67 } |
| 68 |
| 69 if (name.IsEmpty()) { |
| 70 exceptionState.ThrowTypeError("The empty string is not a valid name."); |
| 71 return; |
| 72 } |
| 73 |
| 74 v8::Isolate* isolate = ScriptController()->GetScriptState()->GetIsolate(); |
| 75 v8::Local<v8::Context> context = ScriptController()->GetContext(); |
| 76 |
| 77 DCHECK(ctorValue.V8Value()->IsFunction()); |
| 78 v8::Local<v8::Function> constructor = |
| 79 v8::Local<v8::Function>::Cast(ctorValue.V8Value()); |
| 80 |
| 81 v8::Local<v8::Value> prototypeValue; |
| 82 if (!constructor->Get(context, V8String(isolate, "prototype")) |
| 83 .ToLocal(&prototypeValue)) |
| 84 return; |
| 85 |
| 86 if (IsUndefinedOrNull(prototypeValue)) { |
| 87 exceptionState.ThrowTypeError( |
| 88 "The 'prototype' object on the class does not exist."); |
| 89 return; |
| 90 } |
| 91 |
| 92 if (!prototypeValue->IsObject()) { |
| 93 exceptionState.ThrowTypeError( |
| 94 "The 'prototype' property on the class is not an object."); |
| 95 return; |
| 96 } |
| 97 |
| 98 v8::Local<v8::Object> prototype = v8::Local<v8::Object>::Cast(prototypeValue); |
| 99 |
| 100 v8::Local<v8::Value> animateValue; |
| 101 if (!prototype->Get(context, V8String(isolate, "animate")) |
| 102 .ToLocal(&animateValue)) |
| 103 return; |
| 104 |
| 105 if (IsUndefinedOrNull(animateValue)) { |
| 106 exceptionState.ThrowTypeError( |
| 107 "The 'animate' function on the prototype does not exist."); |
| 108 return; |
| 109 } |
| 110 |
| 111 if (!animateValue->IsFunction()) { |
| 112 exceptionState.ThrowTypeError( |
| 113 "The 'animate' property on the prototype is not a function."); |
| 114 return; |
| 115 } |
| 116 |
| 117 v8::Local<v8::Function> animate = v8::Local<v8::Function>::Cast(animateValue); |
| 118 |
| 119 AnimatorDefinition* definition = |
| 120 new AnimatorDefinition(isolate, constructor, animate); |
| 121 m_animatorDefinitions.Set(name, definition); |
| 122 |
| 123 // Immediately instantiate an animator for the registered definition. |
| 124 // TODO(majidvp): Remove this once you add alternative way to instantiate |
| 125 m_animators.push_back(CreateInstance(name)); |
| 126 } |
| 127 |
| 128 Animator* AnimationWorkletGlobalScope::CreateInstance(const String& name) { |
| 129 DCHECK(IsContextThread()); |
| 130 AnimatorDefinition* definition = m_animatorDefinitions.at(name); |
| 131 if (!definition) |
| 132 return nullptr; |
| 133 |
| 134 v8::Isolate* isolate = ScriptController()->GetScriptState()->GetIsolate(); |
| 135 v8::Local<v8::Function> constructor = definition->ConstructorLocal(isolate); |
| 136 DCHECK(!IsUndefinedOrNull(constructor)); |
| 137 |
| 138 v8::Local<v8::Object> instance; |
| 139 if (!V8ObjectConstructor::NewInstance(isolate, constructor) |
| 140 .ToLocal(&instance)) |
| 141 return nullptr; |
| 142 |
| 143 return new Animator(isolate, definition, instance); |
| 144 } |
| 145 |
| 35 } // namespace blink | 146 } // namespace blink |
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