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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "modules/compositorworker/AnimatorDefinition.h" | |
| 6 | |
| 7 #include "core/dom/ExecutionContext.h" | |
| 8 #include "modules/compositorworker/Animator.h" | |
| 9 #include "platform/bindings/ScriptState.h" | |
| 10 #include "platform/bindings/V8Binding.h" | |
| 11 #include "platform/bindings/V8ObjectConstructor.h" | |
| 12 | |
| 13 namespace blink { | |
| 14 | |
| 15 AnimatorDefinition* AnimatorDefinition::Create( | |
| 16 v8::Isolate* isolate, | |
| 17 v8::Local<v8::Function> constructor, | |
| 18 v8::Local<v8::Function> animate) { | |
| 19 return new AnimatorDefinition(isolate, constructor, animate); | |
|
nhiroki
2017/05/22 00:20:20
Ditto: How about removing this factory function?
majidvp
2017/05/24 14:24:16
Done.
| |
| 20 } | |
| 21 | |
| 22 AnimatorDefinition::AnimatorDefinition(v8::Isolate* isolate, | |
| 23 v8::Local<v8::Function> constructor, | |
| 24 v8::Local<v8::Function> animate) | |
| 25 : m_constructor(isolate, constructor), m_animate(isolate, animate) {} | |
| 26 | |
| 27 AnimatorDefinition::~AnimatorDefinition() {} | |
| 28 | |
| 29 v8::Local<v8::Function> AnimatorDefinition::ConstructorLocal( | |
| 30 v8::Isolate* isolate) { | |
| 31 return m_constructor.NewLocal(isolate); | |
| 32 } | |
| 33 | |
| 34 } // namespace blink | |
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