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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ | 5 #ifndef CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ |
6 #define CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ | 6 #define CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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93 const std::string& gl_version) = 0; | 93 const std::string& gl_version) = 0; |
94 | 94 |
95 // Obtain collected GL strings. | 95 // Obtain collected GL strings. |
96 virtual void GetGLStrings(std::string* gl_vendor, | 96 virtual void GetGLStrings(std::string* gl_vendor, |
97 std::string* gl_renderer, | 97 std::string* gl_renderer, |
98 std::string* gl_version) = 0; | 98 std::string* gl_version) = 0; |
99 | 99 |
100 // Turn off all hardware acceleration. | 100 // Turn off all hardware acceleration. |
101 virtual void DisableHardwareAcceleration() = 0; | 101 virtual void DisableHardwareAcceleration() = 0; |
102 | 102 |
103 // Whether a GPU is in use (as opposed to a software renderer). | |
104 virtual bool HardwareAccelerationEnabled() const = 0; | |
105 | |
106 // Whether the browser compositor can be used. | 103 // Whether the browser compositor can be used. |
107 virtual bool CanUseGpuBrowserCompositor() const = 0; | 104 virtual bool CanUseGpuBrowserCompositor() const = 0; |
108 | 105 |
109 // Extensions that are currently disabled. | 106 // Extensions that are currently disabled. |
110 virtual void GetDisabledExtensions( | 107 virtual void GetDisabledExtensions( |
111 std::string* disabled_extensions) const = 0; | 108 std::string* disabled_extensions) const = 0; |
112 | 109 |
113 // Sets the initial GPU information. This should happen before calculating | 110 // Sets the initial GPU information. This should happen before calculating |
114 // the backlists decision and applying commandline switches. | 111 // the backlists decision and applying commandline switches. |
115 virtual void SetGpuInfo(const gpu::GPUInfo& gpu_info) = 0; | 112 virtual void SetGpuInfo(const gpu::GPUInfo& gpu_info) = 0; |
116 | 113 |
117 protected: | 114 protected: |
118 virtual ~GpuDataManager() {} | 115 virtual ~GpuDataManager() {} |
119 }; | 116 }; |
120 | 117 |
121 }; // namespace content | 118 }; // namespace content |
122 | 119 |
123 #endif // CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ | 120 #endif // CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ |
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