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Side by Side Diff: third_party/WebKit/Source/core/paint/PrePaintTreeWalk.cpp

Issue 2745563004: Reduce copying of local data structures in GeometryMapper and PaintLayerClipper. (Closed)
Patch Set: none Created 3 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/PrePaintTreeWalk.h" 5 #include "core/paint/PrePaintTreeWalk.h"
6 6
7 #include "core/dom/DocumentLifecycle.h" 7 #include "core/dom/DocumentLifecycle.h"
8 #include "core/frame/FrameView.h" 8 #include "core/frame/FrameView.h"
9 #include "core/frame/LocalFrame.h" 9 #include "core/frame/LocalFrame.h"
10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" 10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h"
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107 107
108 // Returns whether |a| is an ancestor of or equal to |b|. 108 // Returns whether |a| is an ancestor of or equal to |b|.
109 static bool isAncestorOfOrEqualTo(const ClipPaintPropertyNode* a, 109 static bool isAncestorOfOrEqualTo(const ClipPaintPropertyNode* a,
110 const ClipPaintPropertyNode* b) { 110 const ClipPaintPropertyNode* b) {
111 while (b && b != a) { 111 while (b && b != a) {
112 b = b->parent(); 112 b = b->parent();
113 } 113 }
114 return b == a; 114 return b == a;
115 } 115 }
116 116
117 FloatClipRect PrePaintTreeWalk::clipRectForContext( 117 void PrePaintTreeWalk::computeClipRectForContext(
118 const PaintPropertyTreeBuilderContext::ContainingBlockContext& context, 118 const PaintPropertyTreeBuilderContext::ContainingBlockContext& context,
119 const EffectPaintPropertyNode* effect, 119 const EffectPaintPropertyNode* effect,
120 const PropertyTreeState& ancestorState, 120 const PropertyTreeState& ancestorState,
121 const LayoutPoint& ancestorPaintOffset, 121 const LayoutPoint& ancestorPaintOffset,
122 bool& hasClip) { 122 bool& hasClip,
123 FloatClipRect& clipRect) {
123 // Only return a non-infinite clip if clips differ, or the "ancestor" state is 124 // Only return a non-infinite clip if clips differ, or the "ancestor" state is
124 // actually an ancestor clip. This ensures no accuracy issues due to 125 // actually an ancestor clip. This ensures no accuracy issues due to
125 // transforms applied to infinite rects. 126 // transforms applied to infinite rects.
126 if (isAncestorOfOrEqualTo(context.clip, ancestorState.clip())) 127 if (isAncestorOfOrEqualTo(context.clip, ancestorState.clip()))
127 return FloatClipRect(); 128 clipRect = FloatClipRect();
128 129
129 hasClip = true; 130 hasClip = true;
130
131 PropertyTreeState localState(context.transform, context.clip, effect); 131 PropertyTreeState localState(context.transform, context.clip, effect);
132 132
133 FloatClipRect rect( 133 clipRect =
134 m_geometryMapper.sourceToDestinationClipRect(localState, ancestorState)); 134 m_geometryMapper.sourceToDestinationClipRect(localState, ancestorState);
135 135 clipRect.moveBy(-FloatPoint(ancestorPaintOffset));
136 rect.moveBy(-FloatPoint(ancestorPaintOffset));
137 return rect;
138 } 136 }
139 137
140 void PrePaintTreeWalk::invalidatePaintLayerOptimizationsIfNeeded( 138 void PrePaintTreeWalk::invalidatePaintLayerOptimizationsIfNeeded(
141 const LayoutObject& object, 139 const LayoutObject& object,
142 PrePaintTreeWalkContext& context) { 140 PrePaintTreeWalkContext& context) {
143 if (!object.hasLayer()) 141 if (!object.hasLayer())
Xianzhu 2017/03/10 00:06:49 (Can be follow-up) We can tighten this condition b
144 return; 142 return;
145 143
146 PaintLayer& paintLayer = *toLayoutBoxModelObject(object).layer(); 144 PaintLayer& paintLayer = *toLayoutBoxModelObject(object).layer();
147 if (object.styleRef().hasTransform() || 145 if (object.styleRef().hasTransform() ||
148 &object == context.paintInvalidatorContext.paintInvalidationContainer) { 146 &object == context.paintInvalidatorContext.paintInvalidationContainer) {
149 context.ancestorTransformedOrRootPaintLayer = &paintLayer; 147 context.ancestorTransformedOrRootPaintLayer = &paintLayer;
150 } 148 }
151 149
Xianzhu 2017/03/10 00:06:49 (Can be follow-up) We can also check for some fast
152 const ObjectPaintProperties& ancestorPaintProperties = 150 const ObjectPaintProperties& ancestorPaintProperties =
153 *context.ancestorTransformedOrRootPaintLayer->layoutObject() 151 *context.ancestorTransformedOrRootPaintLayer->layoutObject()
154 .paintProperties(); 152 .paintProperties();
155 PropertyTreeState ancestorState = 153 PropertyTreeState ancestorState =
156 *ancestorPaintProperties.localBorderBoxProperties(); 154 *ancestorPaintProperties.localBorderBoxProperties();
Xianzhu 2017/03/10 00:06:49 (Can be follow-up) If using the condition I propos
157 const EffectPaintPropertyNode* effect = 155 const EffectPaintPropertyNode* effect =
158 context.treeBuilderContext.currentEffect; 156 context.treeBuilderContext.currentEffect;
159 157
160 #ifdef CHECK_CLIP_RECTS 158 #ifdef CHECK_CLIP_RECTS
161 ShouldRespectOverflowClipType respectOverflowClip = RespectOverflowClip; 159 ShouldRespectOverflowClipType respectOverflowClip = RespectOverflowClip;
162 #endif 160 #endif
163 if (context.ancestorTransformedOrRootPaintLayer->compositingState() == 161 if (context.ancestorTransformedOrRootPaintLayer->compositingState() ==
164 PaintsIntoOwnBacking && 162 PaintsIntoOwnBacking &&
165 ancestorPaintProperties.overflowClip()) { 163 ancestorPaintProperties.overflowClip()) {
166 ancestorState.setClip(ancestorPaintProperties.overflowClip()); 164 ancestorState.setClip(ancestorPaintProperties.overflowClip());
167 #ifdef CHECK_CLIP_RECTS 165 #ifdef CHECK_CLIP_RECTS
168 respectOverflowClip = IgnoreOverflowClip; 166 respectOverflowClip = IgnoreOverflowClip;
169 #endif 167 #endif
170 } 168 }
171 169
172 #ifdef CHECK_CLIP_RECTS 170 #ifdef CHECK_CLIP_RECTS
173 ClipRects& oldClipRects = 171 ClipRects& oldClipRects =
174 paintLayer.clipper(PaintLayer::DoNotUseGeometryMapper) 172 paintLayer.clipper(PaintLayer::DoNotUseGeometryMapper)
175 .paintingClipRects(&ancestorTransformedOrRootPaintLayer, 173 .paintingClipRects(&ancestorTransformedOrRootPaintLayer,
176 respectOverflowClip, LayoutSize()); 174 respectOverflowClip, LayoutSize());
177 #endif 175 #endif
178 176
179 bool hasClip = false; 177 bool hasClip = false;
180 RefPtr<ClipRects> clipRects = ClipRects::create(); 178 RefPtr<ClipRects> clipRects = ClipRects::create();
Xianzhu 2017/03/10 00:06:49 (Can be follow-up) We can also skip line 178-210 i
chrishtr 2017/03/10 01:45:29 Do you mean if ancestorState.clip() is above all o
181 const LayoutPoint& ancestorPaintOffset = 179 const LayoutPoint& ancestorPaintOffset =
182 context.ancestorTransformedOrRootPaintLayer->layoutObject().paintOffset(); 180 context.ancestorTransformedOrRootPaintLayer->layoutObject().paintOffset();
183 clipRects->setOverflowClipRect( 181
184 clipRectForContext(context.treeBuilderContext.current, effect, 182 FloatClipRect clipRect;
185 ancestorState, ancestorPaintOffset, hasClip)); 183 computeClipRectForContext(context.treeBuilderContext.current, effect,
184 ancestorState, ancestorPaintOffset, hasClip,
185 clipRect);
186 clipRects->setOverflowClipRect(clipRect);
186 #ifdef CHECK_CLIP_RECTS 187 #ifdef CHECK_CLIP_RECTS
187 CHECK(!hasClip || 188 CHECK(!hasClip ||
188 clipRects->overflowClipRect() == oldClipRects.overflowClipRect()) 189 clipRects->overflowClipRect() == oldClipRects.overflowClipRect())
189 << "rect= " << clipRects->overflowClipRect().toString(); 190 << "rect= " << clipRects->overflowClipRect().toString();
190 #endif 191 #endif
191 192
192 clipRects->setFixedClipRect( 193 computeClipRectForContext(context.treeBuilderContext.fixedPosition, effect,
193 clipRectForContext(context.treeBuilderContext.fixedPosition, effect, 194 ancestorState, ancestorPaintOffset, hasClip,
194 ancestorState, ancestorPaintOffset, hasClip)); 195 clipRect);
196 clipRects->setFixedClipRect(clipRect);
195 #ifdef CHECK_CLIP_RECTS 197 #ifdef CHECK_CLIP_RECTS
196 CHECK(hasClip || clipRects->fixedClipRect() == oldClipRects.fixedClipRect()) 198 CHECK(hasClip || clipRects->fixedClipRect() == oldClipRects.fixedClipRect())
197 << " fixed=" << clipRects->fixedClipRect().toString(); 199 << " fixed=" << clipRects->fixedClipRect().toString();
198 #endif 200 #endif
199 201
200 clipRects->setPosClipRect( 202 computeClipRectForContext(context.treeBuilderContext.absolutePosition, effect,
201 clipRectForContext(context.treeBuilderContext.absolutePosition, effect, 203 ancestorState, ancestorPaintOffset, hasClip,
202 ancestorState, ancestorPaintOffset, hasClip)); 204 clipRect);
205 clipRects->setPosClipRect(clipRect);
203 #ifdef CHECK_CLIP_RECTS 206 #ifdef CHECK_CLIP_RECTS
204 CHECK(!hasClip || clipRects->posClipRect() == oldClipRects.posClipRect()) 207 CHECK(!hasClip || clipRects->posClipRect() == oldClipRects.posClipRect())
205 << " abs=" << clipRects->posClipRect().toString(); 208 << " abs=" << clipRects->posClipRect().toString();
206 #endif 209 #endif
207 210
208 ClipRects* previousClipRects = paintLayer.previousPaintingClipRects(); 211 ClipRects* previousClipRects = paintLayer.previousPaintingClipRects();
209 212
210 if (!previousClipRects || *clipRects != *previousClipRects) { 213 if (!previousClipRects || *clipRects != *previousClipRects) {
211 paintLayer.setNeedsRepaint(); 214 paintLayer.setNeedsRepaint();
212 paintLayer.setPreviousPaintPhaseDescendantOutlinesEmpty(false); 215 paintLayer.setPreviousPaintPhaseDescendantOutlinesEmpty(false);
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277 roundedIntPoint(context->treeBuilderContext.current.paintOffset); 280 roundedIntPoint(context->treeBuilderContext.current.paintOffset);
278 walk(*toFrameView(frameViewBase), *context); 281 walk(*toFrameView(frameViewBase), *context);
279 } 282 }
280 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). 283 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281).
281 } 284 }
282 285
283 object.getMutableForPainting().clearPaintFlags(); 286 object.getMutableForPainting().clearPaintFlags();
284 } 287 }
285 288
286 } // namespace blink 289 } // namespace blink
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