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Unified Diff: mojo/public/js/lib/interface_endpoint_handle.js

Issue 2744963002: Introduce InterfaceEndpointClient(IEC), InterfaceEndpointHandle and (Closed)
Patch Set: Add binding.html layout test for connection error with reason. Reset IEC when reset() or close()… Created 3 years, 9 months ago
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Index: mojo/public/js/lib/interface_endpoint_handle.js
diff --git a/mojo/public/js/lib/interface_endpoint_handle.js b/mojo/public/js/lib/interface_endpoint_handle.js
new file mode 100644
index 0000000000000000000000000000000000000000..3e3d7ffc240087bf55b1cc3562d7c7e21d10ae10
--- /dev/null
+++ b/mojo/public/js/lib/interface_endpoint_handle.js
@@ -0,0 +1,138 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+define("mojo/public/js/lib/interface_endpoint_handle", [
+ "mojo/public/js/interface_types",
+ "timer",
+], function(types, timer) {
+
+ var AssociationEvent = {
+ // The interface has been associated with a message pipe.
+ ASSOCIATED: 'associated',
+ // The peer of this object has been closed before association.
+ PEER_CLOSED_BEFORE_ASSOCIATION: 'peer_closed_before_association'
+ };
+
+ function State(interfaceId, associatedGroupController) {
+ if (interfaceId === undefined) {
+ interfaceId = types.kInvalidInterfaceId
yzshen1 2017/03/24 21:20:13 trailing ";"
wangjimmy 2017/03/27 16:51:28 Done.
+ }
+
+ this.interfaceId = interfaceId;
+ this.associatedGroupController = associatedGroupController;
+ this.pendingAssociation = false;
+ this.disconnectReason = null;
+ this.peerState_ = null;
+ this.associationEventHandler_ = undefined;
+ }
+
+ State.prototype.initPendingState = function(peer) {
+ this.pendingAssociation = true;
+ this.peerState_ = peer;
+ };
+
+ State.prototype.isValid = function() {
+ return this.pendingAssociation ||
+ types.isValidInterfaceId(this.interfaceId);
+ };
+
+ State.prototype.close = function(disconnectReason) {
yzshen1 2017/03/24 21:20:13 Please also reset associationEventHandler_, interf
wangjimmy 2017/03/27 16:51:28 Done.
+ if (this.associatedGroupController) {
+ this.associatedGroupController.closeEndpointHandle(this.interfaceId,
+ disconnectReason);
+ } else if (this.peerState_) {
+ this.peerState_.onPeerClosedBeforeAssociation(disconnectReason);
+ }
+ };
+
+ State.prototype.runAssociationEventHandler = function(associationEvent) {
+ function run() {
+ this.associationEventHandler_(associationEvent);
+ this.associationEventHandler_ = undefined;
yzshen1 2017/03/24 21:20:13 Although it shouldn't matter in this particular ca
wangjimmy 2017/03/27 16:51:28 Done, changed it. Since you're right a callback co
+ }
+
+ if (this.associationEventHandler_) {
+ timer.createOneShot(0, run.bind(this));
yzshen1 2017/03/24 21:20:13 At the time when run() is run, this.asssociationEv
wangjimmy 2017/03/27 16:51:28 Done.
+ }
+ };
+
+ State.prototype.setAssociationEventHandler = function(handler) {
+ if ((!this.pendingAssociation &&
+ !types.isValidInterfaceId(this.interfaceId)) || !handler) {
yzshen1 2017/03/24 21:20:13 If handler is null, you need to reset this.associa
wangjimmy 2017/03/27 16:51:28 Done.
+ return;
+ }
+
+ this.associationEventHandler_ = handler;
+ if (!this.pendingAssociation) {
+ this.runAssociationEventHandler(AssociationEvent.ASSOCIATED);
+ } else if (!this.peerState_) {
+ this.runAssociationEventHandler(
+ AssociationEvent.PEER_CLOSED_BEFORE_ASSOCIATION);
+ }
+ };
+
+ State.prototype.onAssociated = function(interfaceId,
+ associatedGroupController) {
+ if (!this.pendingAssociation) {
+ return;
+ }
+
+ this.pendingAssociation = false;
+ this.peerState_ = null;
+ this.interfaceId = interfaceId;
+ this.associatedGroupController = associatedGroupController;
+ this.runAssociationEventHandler(AssociationEvent.ASSOCIATED);
yzshen1 2017/03/24 21:20:13 We have to run the handler immediately instead of
wangjimmy 2017/03/27 16:51:28 Done.
+ };
+
+ State.prototype.onPeerClosedBeforeAssociation = function(disconnectReason) {
+ if (!this.pendingAssociation) {
+ return;
+ }
+
+ this.peerState_ = null;
+ this.disconnectReason = disconnectReason;
+
+ this.runAssociationEventHandler(
yzshen1 2017/03/24 21:20:13 Run the handler immediately instead of delaying it
wangjimmy 2017/03/27 16:51:28 Done.
+ AssociationEvent.PEER_CLOSED_BEFORE_ASSOCIATION);
+ };
+
+ function InterfaceEndpointHandle(interfaceId, associatedGroupController) {
+ this.state_ = new State(interfaceId, associatedGroupController);
+ }
+
+ InterfaceEndpointHandle.prototype.isValid = function() {
+ return this.state_.isValid();
+ };
+
+ InterfaceEndpointHandle.prototype.pendingAssociation = function() {
+ return this.state_.pendingAssociation;
+ };
+
+ InterfaceEndpointHandle.prototype.id = function() {
+ return this.state_.interfaceId;
+ };
+
+ InterfaceEndpointHandle.prototype.groupController = function() {
+ return this.state_.associatedGroupController;
+ };
+
+ InterfaceEndpointHandle.prototype.disconnectReason = function() {
+ return this.state_.disconnectReason;
+ };
+
+ InterfaceEndpointHandle.prototype.setAssociationEventHandler = function(
+ handler) {
+ this.state_.setAssociationEventHandler(handler);
+ };
+
+ InterfaceEndpointHandle.prototype.reset = function(reason) {
+ this.state_.close(reason);
+ this.state_ = new State();
+ };
+
+ var exports = {};
+ exports.InterfaceEndpointHandle = InterfaceEndpointHandle;
+
+ return exports;
+});

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