| Index: mojo/edk/system/dispatcher.h
|
| diff --git a/mojo/edk/system/dispatcher.h b/mojo/edk/system/dispatcher.h
|
| index 88a9de7c8509dda9969bb8bc8fe49fd4ff10aa17..175c1123be88f70fdcf464ff4c5584a156a16e1c 100644
|
| --- a/mojo/edk/system/dispatcher.h
|
| +++ b/mojo/edk/system/dispatcher.h
|
| @@ -29,15 +29,13 @@
|
| namespace mojo {
|
| namespace edk {
|
|
|
| -class Awakable;
|
| class Dispatcher;
|
| class MessageForTransit;
|
|
|
| using DispatcherVector = std::vector<scoped_refptr<Dispatcher>>;
|
|
|
| // A |Dispatcher| implements Mojo EDK calls that are associated with a
|
| -// particular MojoHandle, with the exception of MojoWait and MojoWaitMany (
|
| -// which are implemented directly in Core.).
|
| +// particular MojoHandle.
|
| class MOJO_SYSTEM_IMPL_EXPORT Dispatcher
|
| : public base::RefCountedThreadSafe<Dispatcher> {
|
| public:
|
| @@ -174,32 +172,6 @@ class MOJO_SYSTEM_IMPL_EXPORT Dispatcher
|
| virtual MojoResult RemoveWatcherRef(WatcherDispatcher* watcher,
|
| uintptr_t context);
|
|
|
| - // Adds an awakable to this dispatcher, which will be woken up when this
|
| - // object changes state to satisfy |signals| with context |context|. It will
|
| - // also be woken up when it becomes impossible for the object to ever satisfy
|
| - // |signals| with a suitable error status.
|
| - //
|
| - // If |signals_state| is non-null, on *failure* |*signals_state| will be set
|
| - // to the current handle signals state (on success, it is left untouched).
|
| - //
|
| - // Returns:
|
| - // - |MOJO_RESULT_OK| if the awakable was added;
|
| - // - |MOJO_RESULT_ALREADY_EXISTS| if |signals| is already satisfied;
|
| - // - |MOJO_RESULT_INVALID_ARGUMENT| if the dispatcher has been closed; and
|
| - // - |MOJO_RESULT_FAILED_PRECONDITION| if it is not (or no longer) possible
|
| - // that |signals| will ever be satisfied.
|
| - virtual MojoResult AddAwakable(Awakable* awakable,
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| - MojoHandleSignals signals,
|
| - uintptr_t context,
|
| - HandleSignalsState* signals_state);
|
| -
|
| - // Removes an awakable from this dispatcher. (It is valid to call this
|
| - // multiple times for the same |awakable| on the same object, so long as
|
| - // |AddAwakable()| was called at most once.) If |signals_state| is non-null,
|
| - // |*signals_state| will be set to the current handle signals state.
|
| - virtual void RemoveAwakable(Awakable* awakable,
|
| - HandleSignalsState* signals_state);
|
| -
|
| // Informs the caller of the total serialized size (in bytes) and the total
|
| // number of platform handles and ports needed to transfer this dispatcher
|
| // across a message pipe.
|
|
|