Chromium Code Reviews| Index: ui/gfx/geometry/rect_conversions.cc |
| diff --git a/ui/gfx/geometry/rect_conversions.cc b/ui/gfx/geometry/rect_conversions.cc |
| index cc92c57f948b145bfa54165ce16e9e490f488411..c9e006622b02bd10cdc514d5ea16bcc06d709138 100644 |
| --- a/ui/gfx/geometry/rect_conversions.cc |
| +++ b/ui/gfx/geometry/rect_conversions.cc |
| @@ -12,31 +12,22 @@ |
| namespace gfx { |
| -Rect ToEnclosingRect(const RectF& rect) { |
| - int min_x = ToFlooredInt(rect.x()); |
| - int min_y = ToFlooredInt(rect.y()); |
| - float max_x = rect.right(); |
| - float max_y = rect.bottom(); |
| - int width = rect.width() |
| - ? ToCeiledInt(static_cast<double>(ToCeiledInt(max_x)) - min_x) |
| - : 0; |
| - int height = |
| - rect.height() |
| - ? ToCeiledInt(static_cast<double>(ToCeiledInt(max_y)) - min_y) |
| - : 0; |
| - return Rect(min_x, min_y, width, height); |
| +Rect ToEnclosingRect(const RectF& r) { |
| + int left = ToFlooredInt(r.x()); |
| + int right = r.size().width() ? ToCeiledInt(r.right()) : left; |
|
danakj
2017/03/28 20:40:35
r.width()
Peter Mayo
2017/03/29 18:49:26
Done.
|
| + int top = ToFlooredInt(r.y()); |
| + int bottom = r.size().height() ? ToCeiledInt(r.bottom()) : top; |
|
danakj
2017/03/28 20:40:35
r.height()
Peter Mayo
2017/03/29 18:49:26
Done.
|
| + |
| + Rect result; |
| + result.SetByBounds(left, right, top, bottom); |
| + return result; |
| } |
| Rect ToEnclosedRect(const RectF& rect) { |
| - int min_x = ToCeiledInt(rect.x()); |
| - int min_y = ToCeiledInt(rect.y()); |
| - float max_x = rect.right(); |
| - float max_y = rect.bottom(); |
| - int width = std::max( |
| - ToFlooredInt(static_cast<float>(ToFlooredInt(max_x)) - min_x), 0); |
| - int height = std::max( |
| - ToFlooredInt(static_cast<float>(ToFlooredInt(max_y)) - min_y), 0); |
| - return Rect(min_x, min_y, width, height); |
| + Rect result; |
| + result.SetByBounds(ToCeiledInt(rect.x()), ToFlooredInt(rect.right()), |
| + ToCeiledInt(rect.y()), ToFlooredInt(rect.bottom())); |
| + return result; |
| } |
| Rect ToNearestRect(const RectF& rect) { |
| @@ -57,7 +48,10 @@ Rect ToNearestRect(const RectF& rect) { |
| DCHECK(std::abs(max_x - float_max_x) < 0.01f); |
| DCHECK(std::abs(max_y - float_max_y) < 0.01f); |
| - return Rect(min_x, min_y, max_x - min_x, max_y - min_y); |
| + Rect result; |
| + result.SetByBounds(min_x, max_x, min_y, max_y); |
| + |
| + return result; |
| } |
| bool IsNearestRectWithinDistance(const gfx::RectF& rect, float distance) { |