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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/geometry/rect_conversions.h" | 5 #include "ui/gfx/geometry/rect_conversions.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "ui/gfx/geometry/safe_integer_conversions.h" | 11 #include "ui/gfx/geometry/safe_integer_conversions.h" |
| 12 | 12 |
| 13 namespace gfx { | 13 namespace gfx { |
| 14 | 14 |
| 15 Rect ToEnclosingRect(const RectF& rect) { | 15 // This is the minimum size of a float rect dimension for use to include it |
| 16 int min_x = ToFlooredInt(rect.x()); | 16 // in the enclosing int rect. |
| 17 int min_y = ToFlooredInt(rect.y()); | 17 static const float kEmptyDimension = 0.1f; |
| 18 float max_x = rect.right(); | 18 Rect ToEnclosingRect(const RectF& r) { |
| 19 float max_y = rect.bottom(); | 19 int left = ToFlooredInt(r.x()); |
| 20 int width = | 20 int right = r.width() < kEmptyDimension ? left : ToCeiledInt(r.right()); |
| 21 rect.width() == 0 | 21 int top = ToFlooredInt(r.y()); |
| 22 ? 0 | 22 int bottom = r.height() < kEmptyDimension ? top : ToCeiledInt(r.bottom()); |
| 23 : std::max( | 23 |
| 24 ToCeiledInt(static_cast<double>(ToCeiledInt(max_x)) - min_x), | 24 Rect result; |
| 25 0); | 25 result.SetByBounds(left, right, top, bottom); |
| 26 int height = | 26 return result; |
| 27 rect.height() == 0 | |
| 28 ? 0 | |
| 29 : std::max( | |
| 30 ToCeiledInt(static_cast<double>(ToCeiledInt(max_y)) - min_y), | |
| 31 0); | |
| 32 return Rect(min_x, min_y, width, height); | |
| 33 } | 27 } |
| 34 | 28 |
| 35 Rect ToEnclosedRect(const RectF& rect) { | 29 Rect ToEnclosedRect(const RectF& rect) { |
| 36 int min_x = ToCeiledInt(rect.x()); | 30 Rect result; |
| 37 int min_y = ToCeiledInt(rect.y()); | 31 result.SetByBounds(ToCeiledInt(rect.x()), ToFlooredInt(rect.right()), |
| 38 float max_x = rect.right(); | 32 ToCeiledInt(rect.y()), ToFlooredInt(rect.bottom())); |
| 39 float max_y = rect.bottom(); | 33 return result; |
| 40 int width = std::max( | |
| 41 ToFlooredInt(static_cast<float>(ToFlooredInt(max_x)) - min_x), 0); | |
| 42 int height = std::max( | |
| 43 ToFlooredInt(static_cast<float>(ToFlooredInt(max_y)) - min_y), 0); | |
| 44 return Rect(min_x, min_y, width, height); | |
| 45 } | 34 } |
| 46 | 35 |
| 47 Rect ToNearestRect(const RectF& rect) { | 36 Rect ToNearestRect(const RectF& rect) { |
| 48 float float_min_x = rect.x(); | 37 float float_min_x = rect.x(); |
| 49 float float_min_y = rect.y(); | 38 float float_min_y = rect.y(); |
| 50 float float_max_x = rect.right(); | 39 float float_max_x = rect.right(); |
| 51 float float_max_y = rect.bottom(); | 40 float float_max_y = rect.bottom(); |
| 52 | 41 |
| 53 int min_x = ToRoundedInt(float_min_x); | 42 int min_x = ToRoundedInt(float_min_x); |
| 54 int min_y = ToRoundedInt(float_min_y); | 43 int min_y = ToRoundedInt(float_min_y); |
| 55 int max_x = ToRoundedInt(float_max_x); | 44 int max_x = ToRoundedInt(float_max_x); |
| 56 int max_y = ToRoundedInt(float_max_y); | 45 int max_y = ToRoundedInt(float_max_y); |
| 57 | 46 |
| 58 // If these DCHECKs fail, you're using the wrong method, consider using | 47 // If these DCHECKs fail, you're using the wrong method, consider using |
| 59 // ToEnclosingRect or ToEnclosedRect instead. | 48 // ToEnclosingRect or ToEnclosedRect instead. |
| 60 DCHECK(std::abs(min_x - float_min_x) < 0.01f); | 49 DCHECK(std::abs(min_x - float_min_x) < 0.01f); |
| 61 DCHECK(std::abs(min_y - float_min_y) < 0.01f); | 50 DCHECK(std::abs(min_y - float_min_y) < 0.01f); |
| 62 DCHECK(std::abs(max_x - float_max_x) < 0.01f); | 51 DCHECK(std::abs(max_x - float_max_x) < 0.01f); |
| 63 DCHECK(std::abs(max_y - float_max_y) < 0.01f); | 52 DCHECK(std::abs(max_y - float_max_y) < 0.01f); |
| 64 | 53 |
| 65 return Rect(min_x, min_y, max_x - min_x, max_y - min_y); | 54 Rect result; |
| 55 result.SetByBounds(min_x, max_x, min_y, max_y); |
| 56 |
| 57 return result; |
| 66 } | 58 } |
| 67 | 59 |
| 68 bool IsNearestRectWithinDistance(const gfx::RectF& rect, float distance) { | 60 bool IsNearestRectWithinDistance(const gfx::RectF& rect, float distance) { |
| 69 float float_min_x = rect.x(); | 61 float float_min_x = rect.x(); |
| 70 float float_min_y = rect.y(); | 62 float float_min_y = rect.y(); |
| 71 float float_max_x = rect.right(); | 63 float float_max_x = rect.right(); |
| 72 float float_max_y = rect.bottom(); | 64 float float_max_y = rect.bottom(); |
| 73 | 65 |
| 74 int min_x = ToRoundedInt(float_min_x); | 66 int min_x = ToRoundedInt(float_min_x); |
| 75 int min_y = ToRoundedInt(float_min_y); | 67 int min_y = ToRoundedInt(float_min_y); |
| 76 int max_x = ToRoundedInt(float_max_x); | 68 int max_x = ToRoundedInt(float_max_x); |
| 77 int max_y = ToRoundedInt(float_max_y); | 69 int max_y = ToRoundedInt(float_max_y); |
| 78 | 70 |
| 79 return | 71 return |
| 80 (std::abs(min_x - float_min_x) < distance) && | 72 (std::abs(min_x - float_min_x) < distance) && |
| 81 (std::abs(min_y - float_min_y) < distance) && | 73 (std::abs(min_y - float_min_y) < distance) && |
| 82 (std::abs(max_x - float_max_x) < distance) && | 74 (std::abs(max_x - float_max_x) < distance) && |
| 83 (std::abs(max_y - float_max_y) < distance); | 75 (std::abs(max_y - float_max_y) < distance); |
| 84 } | 76 } |
| 85 | 77 |
| 86 Rect ToFlooredRectDeprecated(const RectF& rect) { | 78 Rect ToFlooredRectDeprecated(const RectF& rect) { |
| 87 return Rect(ToFlooredInt(rect.x()), | 79 return Rect(ToFlooredInt(rect.x()), |
| 88 ToFlooredInt(rect.y()), | 80 ToFlooredInt(rect.y()), |
| 89 ToFlooredInt(rect.width()), | 81 ToFlooredInt(rect.width()), |
| 90 ToFlooredInt(rect.height())); | 82 ToFlooredInt(rect.height())); |
| 91 } | 83 } |
| 92 | 84 |
| 93 } // namespace gfx | 85 } // namespace gfx |
| 94 | 86 |
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