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Side by Side Diff: ui/gfx/geometry/rect.h

Issue 2744423002: Handle large rects better. (Closed)
Patch Set: Add comment and change constant reference. Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Defines a simple integer rectangle class. The containment semantics 5 // Defines a simple integer rectangle class. The containment semantics
6 // are array-like; that is, the coordinate (x, y) is considered to be 6 // are array-like; that is, the coordinate (x, y) is considered to be
7 // contained by the rectangle, but the coordinate (x + width, y) is not. 7 // contained by the rectangle, but the coordinate (x + width, y) is not.
8 // The class will happily let you create malformed rectangles (that is, 8 // The class will happily let you create malformed rectangles (that is,
9 // rectangles with negative width and/or height), but there will be assertions 9 // rectangles with negative width and/or height), but there will be assertions
10 // in the operations (such as Contains()) to complain in this case. 10 // in the operations (such as Contains()) to complain in this case.
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103 103
104 Vector2d OffsetFromOrigin() const { return Vector2d(x(), y()); } 104 Vector2d OffsetFromOrigin() const { return Vector2d(x(), y()); }
105 105
106 void SetRect(int x, int y, int width, int height) { 106 void SetRect(int x, int y, int width, int height) {
107 origin_.SetPoint(x, y); 107 origin_.SetPoint(x, y);
108 // Ensure that width and height remain valid. 108 // Ensure that width and height remain valid.
109 set_width(width); 109 set_width(width);
110 set_height(height); 110 set_height(height);
111 } 111 }
112 112
113 // Use in place of SetRect() when you know the edges of the rectangle instead
114 // of the dimensions, rather than trying to determine the width/height
115 // yourself. This safely handles cases where the width/height would overflow.
116 void SetByBounds(int left, int top, int right, int bottom);
117
113 // Shrink the rectangle by a horizontal and vertical distance on all sides. 118 // Shrink the rectangle by a horizontal and vertical distance on all sides.
114 void Inset(int horizontal, int vertical) { 119 void Inset(int horizontal, int vertical) {
115 Inset(horizontal, vertical, horizontal, vertical); 120 Inset(horizontal, vertical, horizontal, vertical);
116 } 121 }
117 122
118 // Shrink the rectangle by the given insets. 123 // Shrink the rectangle by the given insets.
119 void Inset(const Insets& insets); 124 void Inset(const Insets& insets);
120 125
121 // Shrink the rectangle by the specified amount on each side. 126 // Shrink the rectangle by the specified amount on each side.
122 void Inset(int left, int top, int right, int bottom); 127 void Inset(int left, int top, int right, int bottom);
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336 } 341 }
337 342
338 // This is declared here for use in gtest-based unit tests but is defined in 343 // This is declared here for use in gtest-based unit tests but is defined in
339 // the //ui/gfx:test_support target. Depend on that to use this in your unit 344 // the //ui/gfx:test_support target. Depend on that to use this in your unit
340 // test. This should not be used in production code - call ToString() instead. 345 // test. This should not be used in production code - call ToString() instead.
341 void PrintTo(const Rect& rect, ::std::ostream* os); 346 void PrintTo(const Rect& rect, ::std::ostream* os);
342 347
343 } // namespace gfx 348 } // namespace gfx
344 349
345 #endif // UI_GFX_GEOMETRY_RECT_H_ 350 #endif // UI_GFX_GEOMETRY_RECT_H_
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