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Side by Side Diff: gpu/ipc/host/shader_disk_cache.h

Issue 2744363002: Clear shader disk cache after glProgramBinary failure. (Closed)
Patch Set: Remove singleton and clean up init Created 3 years, 9 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_IPC_HOST_SHADER_DISK_CACHE_H_ 5 #ifndef GPU_IPC_HOST_SHADER_DISK_CACHE_H_
6 #define GPU_IPC_HOST_SHADER_DISK_CACHE_H_ 6 #define GPU_IPC_HOST_SHADER_DISK_CACHE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after
109 109
110 // Clear the shader disk cache for the given |path|. This supports unbounded 110 // Clear the shader disk cache for the given |path|. This supports unbounded
111 // deletes in either direction by using null Time values for either 111 // deletes in either direction by using null Time values for either
112 // |begin_time| or |end_time|. The |callback| will be executed when the 112 // |begin_time| or |end_time|. The |callback| will be executed when the
113 // clear is complete. 113 // clear is complete.
114 void ClearByPath(const base::FilePath& path, 114 void ClearByPath(const base::FilePath& path,
115 const base::Time& begin_time, 115 const base::Time& begin_time,
116 const base::Time& end_time, 116 const base::Time& end_time,
117 const base::Closure& callback); 117 const base::Closure& callback);
118 118
119 // Same as ClearByPath, but looks up the cache by |client_id|. The |callback|
120 // will be executed when the clear is complete.
121 void ClearByClientId(int32_t client_id,
122 const base::Time& begin_time,
123 const base::Time& end_time,
124 const base::Closure& callback);
125
119 // Retrieve the shader disk cache for the provided |client_id|. 126 // Retrieve the shader disk cache for the provided |client_id|.
120 scoped_refptr<ShaderDiskCache> Get(int32_t client_id); 127 scoped_refptr<ShaderDiskCache> Get(int32_t client_id);
121 128
122 // Set the |path| to be used for the disk cache for |client_id|. 129 // Set the |path| to be used for the disk cache for |client_id|.
123 void SetCacheInfo(int32_t client_id, const base::FilePath& path); 130 void SetCacheInfo(int32_t client_id, const base::FilePath& path);
124 131
125 // Remove the path mapping for |client_id|. 132 // Remove the path mapping for |client_id|.
126 void RemoveCacheInfo(int32_t client_id); 133 void RemoveCacheInfo(int32_t client_id);
127 134
128 // Set the provided |cache| into the cache map for the given |path|. 135 // Set the provided |cache| into the cache map for the given |path|.
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148 using ShaderClearQueue = std::queue<std::unique_ptr<ShaderClearHelper>>; 155 using ShaderClearQueue = std::queue<std::unique_ptr<ShaderClearHelper>>;
149 using ShaderClearMap = std::map<base::FilePath, ShaderClearQueue>; 156 using ShaderClearMap = std::map<base::FilePath, ShaderClearQueue>;
150 ShaderClearMap shader_clear_map_; 157 ShaderClearMap shader_clear_map_;
151 158
152 DISALLOW_COPY_AND_ASSIGN(ShaderCacheFactory); 159 DISALLOW_COPY_AND_ASSIGN(ShaderCacheFactory);
153 }; 160 };
154 161
155 } // namespace gpu 162 } // namespace gpu
156 163
157 #endif // GPU_IPC_HOST_SHADER_DISK_CACHE_H_ 164 #endif // GPU_IPC_HOST_SHADER_DISK_CACHE_H_
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