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Side by Side Diff: ui/events/platform/platform_event_dispatcher.h

Issue 274383002: events: Remove ability to terminate a nested message-loop from the event-source. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: tot-merge Created 6 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_ 5 #ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_
6 #define UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_ 6 #define UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "ui/events/events_export.h" 9 #include "ui/events/events_export.h"
10 #include "ui/events/platform/platform_event_types.h" 10 #include "ui/events/platform/platform_event_types.h"
11 11
12 namespace ui { 12 namespace ui {
13 13
14 // See documentation for |PlatformEventDispatcher::DispatchEvent()| for 14 // See documentation for |PlatformEventDispatcher::DispatchEvent()| for
15 // explanation of the meaning of the flags. 15 // explanation of the meaning of the flags.
16 enum PostDispatchAction { 16 enum PostDispatchAction {
17 POST_DISPATCH_NONE = 0x0, 17 POST_DISPATCH_NONE = 0x0,
18 POST_DISPATCH_QUIT_LOOP = 0x1, 18 POST_DISPATCH_PERFORM_DEFAULT = 0x1,
19 POST_DISPATCH_PERFORM_DEFAULT = 0x2, 19 POST_DISPATCH_STOP_PROPAGATION = 0x2,
20 POST_DISPATCH_STOP_PROPAGATION = 0x4,
21 }; 20 };
22 21
23 // PlatformEventDispatcher receives events from a PlatformEventSource and 22 // PlatformEventDispatcher receives events from a PlatformEventSource and
24 // dispatches them. 23 // dispatches them.
25 class EVENTS_EXPORT PlatformEventDispatcher { 24 class EVENTS_EXPORT PlatformEventDispatcher {
26 public: 25 public:
27 // Returns whether this dispatcher wants to dispatch |event|. 26 // Returns whether this dispatcher wants to dispatch |event|.
28 virtual bool CanDispatchEvent(const PlatformEvent& event) = 0; 27 virtual bool CanDispatchEvent(const PlatformEvent& event) = 0;
29 28
30 // Dispatches |event|. If this is not the default dispatcher, then the 29 // Dispatches |event|. If this is not the default dispatcher, then the
31 // dispatcher can request that the default dispatcher gets a chance to 30 // dispatcher can request that the default dispatcher gets a chance to
32 // dispatch the event by setting POST_DISPATCH_PERFORM_DEFAULT to the return 31 // dispatch the event by setting POST_DISPATCH_PERFORM_DEFAULT to the return
33 // value. If a nested message-loop is active, then the dispatcher can signal 32 // value. If the dispatcher has processed the event, and no other dispatcher
34 // that the nested message-loop should be terminated by setting 33 // should be allowed to dispatch the event, then the dispatcher should set
35 // POST_DISPATCH_QUIT_LOOP flag on the return value. If the dispatcher has 34 // POST_DISPATCH_STOP_PROPAGATION flag on the return value.
36 // processed the event, and no other dispatcher should be allowed to dispatch
37 // the event, then the dispatcher should set POST_DISPATCH_STOP_PROPAGATION
38 // flag on the return value.
39 virtual uint32_t DispatchEvent(const PlatformEvent& event) = 0; 35 virtual uint32_t DispatchEvent(const PlatformEvent& event) = 0;
40 36
41 protected: 37 protected:
42 virtual ~PlatformEventDispatcher() {} 38 virtual ~PlatformEventDispatcher() {}
43 }; 39 };
44 40
45 } // namespace ui 41 } // namespace ui
46 42
47 #endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_ 43 #endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_
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