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Unified Diff: third_party/WebKit/Source/platform/graphics/paint/GeometryMapperTest.cpp

Issue 2743733004: Revert of Reduce copying of local data structures in GeometryMapper and PaintLayerClipper. (Closed)
Patch Set: Created 3 years, 9 months ago
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Index: third_party/WebKit/Source/platform/graphics/paint/GeometryMapperTest.cpp
diff --git a/third_party/WebKit/Source/platform/graphics/paint/GeometryMapperTest.cpp b/third_party/WebKit/Source/platform/graphics/paint/GeometryMapperTest.cpp
index 7c44f7b1c2c3b125fd45a24665f38b68954e5cba..c1375c5bf31c7296d1a499fee25528e506d0153d 100644
--- a/third_party/WebKit/Source/platform/graphics/paint/GeometryMapperTest.cpp
+++ b/third_party/WebKit/Source/platform/graphics/paint/GeometryMapperTest.cpp
@@ -53,30 +53,35 @@
return GeometryMapper::lowestCommonAncestor(a, b);
}
- void sourceToDestinationVisualRectInternal(
+ FloatRect sourceToDestinationVisualRectInternal(
+ const FloatRect& rect,
const PropertyTreeState& sourceState,
const PropertyTreeState& destinationState,
- FloatRect& mappingRect,
bool& success) {
- geometryMapper->localToAncestorVisualRectInternal(
- sourceState, destinationState, mappingRect, success);
+ return geometryMapper
+ ->localToAncestorVisualRectInternal(rect, sourceState, destinationState,
+ success)
+ .rect();
}
- void localToAncestorVisualRectInternal(const PropertyTreeState& localState,
- const PropertyTreeState& ancestorState,
- FloatRect& mappingRect,
- bool& success) {
- geometryMapper->localToAncestorVisualRectInternal(localState, ancestorState,
- mappingRect, success);
+ FloatRect localToAncestorVisualRectInternal(
+ const FloatRect& rect,
+ const PropertyTreeState& localState,
+ const PropertyTreeState& ancestorState,
+ bool& success) {
+ return geometryMapper
+ ->localToAncestorVisualRectInternal(rect, localState, ancestorState,
+ success)
+ .rect();
}
- void localToAncestorRectInternal(
+ FloatRect localToAncestorRectInternal(
+ const FloatRect& rect,
const TransformPaintPropertyNode* localTransformNode,
const TransformPaintPropertyNode* ancestorTransformNode,
- FloatRect& rect,
bool& success) {
- geometryMapper->localToAncestorRectInternal(
- localTransformNode, ancestorTransformNode, rect, success);
+ return geometryMapper->localToAncestorRectInternal(
+ rect, localTransformNode, ancestorTransformNode, success);
}
private:
@@ -118,29 +123,26 @@
expectedClipInAncestorSpace, localPropertyTreeState, \
ancestorPropertyTreeState, hasRadius) \
do { \
- FloatRect floatRect = inputRect; \
- geometryMapper->localToAncestorVisualRect( \
- localPropertyTreeState, ancestorPropertyTreeState, floatRect); \
- EXPECT_RECT_EQ(expectedVisualRect, floatRect); \
- FloatClipRect floatClipRect; \
- floatClipRect = geometryMapper->localToAncestorClipRect( \
+ FloatClipRect clipRect = geometryMapper->localToAncestorVisualRect( \
+ inputRect, localPropertyTreeState, ancestorPropertyTreeState); \
+ EXPECT_EQ(hasRadius, clipRect.hasRadius()); \
+ EXPECT_RECT_EQ(expectedVisualRect, clipRect.rect()); \
+ clipRect = geometryMapper->localToAncestorClipRect( \
localPropertyTreeState, ancestorPropertyTreeState); \
- EXPECT_EQ(hasRadius, floatClipRect.hasRadius()); \
- EXPECT_CLIP_RECT_EQ(expectedClipInAncestorSpace, floatClipRect); \
- floatRect = inputRect; \
- geometryMapper->sourceToDestinationVisualRect( \
- localPropertyTreeState, ancestorPropertyTreeState, floatRect); \
- EXPECT_RECT_EQ(expectedVisualRect, floatRect); \
- FloatRect testMappedRect = inputRect; \
- geometryMapper->localToAncestorRect(localPropertyTreeState.transform(), \
- ancestorPropertyTreeState.transform(), \
- testMappedRect); \
- EXPECT_RECT_EQ(expectedTransformedRect, testMappedRect); \
- testMappedRect = inputRect; \
- geometryMapper->sourceToDestinationRect( \
- localPropertyTreeState.transform(), \
- ancestorPropertyTreeState.transform(), testMappedRect); \
- EXPECT_RECT_EQ(expectedTransformedRect, testMappedRect); \
+ EXPECT_EQ(hasRadius, clipRect.hasRadius()); \
+ EXPECT_CLIP_RECT_EQ(expectedClipInAncestorSpace, clipRect); \
+ clipRect = geometryMapper->sourceToDestinationVisualRect( \
+ inputRect, localPropertyTreeState, ancestorPropertyTreeState); \
+ EXPECT_EQ(hasRadius, clipRect.hasRadius()); \
+ EXPECT_RECT_EQ(expectedVisualRect, clipRect.rect()); \
+ EXPECT_RECT_EQ(expectedTransformedRect, \
+ geometryMapper->localToAncestorRect( \
+ inputRect, localPropertyTreeState.transform(), \
+ ancestorPropertyTreeState.transform())); \
+ EXPECT_RECT_EQ(expectedTransformedRect, \
+ geometryMapper->sourceToDestinationRect( \
+ inputRect, localPropertyTreeState.transform(), \
+ ancestorPropertyTreeState.transform())); \
if (ancestorPropertyTreeState.transform() != \
localPropertyTreeState.transform()) { \
const TransformationMatrix* transformForTesting = \
@@ -154,11 +156,8 @@
getClip(localPropertyTreeState.clip(), ancestorPropertyTreeState); \
DCHECK(outputClipForTesting); \
EXPECT_EQ(expectedClipInAncestorSpace, *outputClipForTesting) \
- << "expected: " << expectedClipInAncestorSpace.rect().toString() \
- << " (hasRadius: " << expectedClipInAncestorSpace.hasRadius() \
- << ") " \
- << "actual: " << outputClipForTesting->rect().toString() \
- << " (hasRadius: " << outputClipForTesting->hasRadius() << ")"; \
+ << expectedClipInAncestorSpace.rect().toString() << " " \
+ << outputClipForTesting->rect().toString(); \
} \
} while (false)
@@ -202,9 +201,9 @@
CHECK_MAPPINGS(input, output, output, transform->matrix(), FloatClipRect(),
localState, rootPropertyTreeState(), hasRadius);
- geometryMapper->ancestorToLocalRect(rootPropertyTreeState().transform(),
- localState.transform(), output);
- EXPECT_RECT_EQ(input, output);
+ EXPECT_RECT_EQ(input, geometryMapper->ancestorToLocalRect(
+ output, rootPropertyTreeState().transform(),
+ localState.transform()));
}
TEST_F(GeometryMapperTest, RotationAndScaleTransform) {
@@ -421,8 +420,7 @@
ancestorState.setClip(clip1.get());
FloatRect output2(10, 10, 50, 50);
- FloatClipRect clipRect2;
- clipRect2.setRect(clip2->clipRect().rect());
+ clipRect.setRect(clip2->clipRect().rect());
hasRadius = false;
CHECK_MAPPINGS(input, // Input
@@ -430,8 +428,9 @@
input, // Transformed rect (not clipped).
TransformPaintPropertyNode::root()
->matrix(), // Transform matrix to ancestor space
- clipRect2, // Clip rect in ancestor space
- localState, ancestorState, hasRadius);
+ clipRect, // Clip rect in ancestor space
+ localState,
+ ancestorState, hasRadius);
}
TEST_F(GeometryMapperTest, TwoClipsTransformAbove) {
@@ -630,44 +629,40 @@
bool success;
FloatRect input(0, 0, 100, 100);
- FloatRect result = input;
- localToAncestorVisualRectInternal(transform1State, transform2State, result,
- success);
+ FloatRect result = localToAncestorVisualRectInternal(
+ input, transform1State, transform2State, success);
// Fails, because the transform2state is not an ancestor of transform1State.
EXPECT_FALSE(success);
EXPECT_RECT_EQ(input, result);
- result = input;
- localToAncestorRectInternal(transform1.get(), transform2.get(), result,
- success);
+ result = localToAncestorRectInternal(input, transform1.get(),
+ transform2.get(), success);
// Fails, because the transform2state is not an ancestor of transform1State.
EXPECT_FALSE(success);
EXPECT_RECT_EQ(input, result);
- result = input;
- localToAncestorVisualRectInternal(transform2State, transform1State, result,
- success);
+ result = localToAncestorVisualRectInternal(input, transform2State,
+ transform1State, success);
// Fails, because the transform1state is not an ancestor of transform2State.
EXPECT_FALSE(success);
EXPECT_RECT_EQ(input, result);
- result = input;
- localToAncestorRectInternal(transform2.get(), transform1.get(), result,
- success);
+ result = localToAncestorRectInternal(input, transform2.get(),
+ transform1.get(), success);
// Fails, because the transform1state is not an ancestor of transform2State.
EXPECT_FALSE(success);
EXPECT_RECT_EQ(input, result);
FloatRect expected =
rotateTransform2.inverse().mapRect(rotateTransform1.mapRect(input));
- result = input;
- geometryMapper->sourceToDestinationVisualRect(transform1State,
- transform2State, result);
+ result = geometryMapper
+ ->sourceToDestinationVisualRect(input, transform1State,
+ transform2State)
+ .rect();
EXPECT_RECT_EQ(expected, result);
- result = input;
- geometryMapper->sourceToDestinationRect(transform1.get(), transform2.get(),
- result);
+ result = geometryMapper->sourceToDestinationRect(input, transform1.get(),
+ transform2.get());
EXPECT_RECT_EQ(expected, result);
}
@@ -705,17 +700,15 @@
// sourceToDestinationVisualRect ignores clip from the common ancestor to
// destination.
- FloatRect result = input;
- sourceToDestinationVisualRectInternal(transform1State, transform2AndClipState,
- result, success);
+ FloatRect result = sourceToDestinationVisualRectInternal(
+ input, transform1State, transform2AndClipState, success);
// Fails, because the clip of the destination state is not an ancestor of the
// clip of the source state.
EXPECT_FALSE(success);
// sourceToDestinationRect applies transforms only.
- result = input;
- geometryMapper->sourceToDestinationRect(transform1.get(), transform2.get(),
- result);
+ result = geometryMapper->sourceToDestinationRect(input, transform1.get(),
+ transform2.get());
EXPECT_RECT_EQ(expected, result);
// Test map from transform2AndClipState to transform1State.
@@ -726,15 +719,15 @@
// sourceToDestinationVisualRect ignores clip from the common ancestor to
// destination.
- result = input;
- geometryMapper->sourceToDestinationVisualRect(transform2AndClipState,
- transform1State, result);
+ result = geometryMapper
+ ->sourceToDestinationVisualRect(input, transform2AndClipState,
+ transform1State)
+ .rect();
EXPECT_RECT_EQ(expectedClipped, result);
// sourceToDestinationRect applies transforms only.
- result = input;
- geometryMapper->sourceToDestinationRect(transform2.get(), transform1.get(),
- result);
+ result = geometryMapper->sourceToDestinationRect(input, transform2.get(),
+ transform1.get());
EXPECT_RECT_EQ(expectedUnclipped, result);
}
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