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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PrePaintTreeWalk_h | 5 #ifndef PrePaintTreeWalk_h |
6 #define PrePaintTreeWalk_h | 6 #define PrePaintTreeWalk_h |
7 | 7 |
8 #include "core/paint/ClipRect.h" | 8 #include "core/paint/ClipRect.h" |
9 #include "core/paint/PaintInvalidator.h" | 9 #include "core/paint/PaintInvalidator.h" |
10 #include "core/paint/PaintPropertyTreeBuilder.h" | 10 #include "core/paint/PaintPropertyTreeBuilder.h" |
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27 | 27 |
28 private: | 28 private: |
29 void walk(FrameView&, const PrePaintTreeWalkContext&); | 29 void walk(FrameView&, const PrePaintTreeWalkContext&); |
30 void walk(const LayoutObject&, const PrePaintTreeWalkContext&); | 30 void walk(const LayoutObject&, const PrePaintTreeWalkContext&); |
31 | 31 |
32 // Invalidates paint-layer painting optimizations, such as subsequence caching | 32 // Invalidates paint-layer painting optimizations, such as subsequence caching |
33 // and empty paint phase optimizations if clips from the context have changed. | 33 // and empty paint phase optimizations if clips from the context have changed. |
34 void invalidatePaintLayerOptimizationsIfNeeded(const LayoutObject&, | 34 void invalidatePaintLayerOptimizationsIfNeeded(const LayoutObject&, |
35 PrePaintTreeWalkContext&); | 35 PrePaintTreeWalkContext&); |
36 | 36 |
37 // Returns in |clipRect| the clip applied to children for the given | 37 // Returns the clip applied to children for the given |
38 // contaiing block context + effect, in the space of ancestorState adjusted | 38 // contaiing block context + effect, in the space of ancestorState adjusted |
39 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied. | 39 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied. |
40 void computeClipRectForContext( | 40 FloatClipRect clipRectForContext( |
41 const PaintPropertyTreeBuilderContext::ContainingBlockContext&, | 41 const PaintPropertyTreeBuilderContext::ContainingBlockContext&, |
42 const EffectPaintPropertyNode*, | 42 const EffectPaintPropertyNode*, |
43 const PropertyTreeState& ancestorState, | 43 const PropertyTreeState& ancestorState, |
44 const LayoutPoint& ancestorPaintOffset, | 44 const LayoutPoint& ancestorPaintOffset, |
45 bool& hasClip, | 45 bool& hasClip); |
46 FloatClipRect&); | |
47 | 46 |
48 // Returns true if the tree walk should stop before processing this object. | 47 // Returns true if the tree walk should stop before processing this object. |
49 bool shouldEndWalkBefore(const LayoutObject&, const PrePaintTreeWalkContext&); | 48 bool shouldEndWalkBefore(const LayoutObject&, const PrePaintTreeWalkContext&); |
50 | 49 |
51 PaintPropertyTreeBuilder m_propertyTreeBuilder; | 50 PaintPropertyTreeBuilder m_propertyTreeBuilder; |
52 PaintInvalidator m_paintInvalidator; | 51 PaintInvalidator m_paintInvalidator; |
53 GeometryMapper& m_geometryMapper; | 52 GeometryMapper& m_geometryMapper; |
54 }; | 53 }; |
55 | 54 |
56 } // namespace blink | 55 } // namespace blink |
57 | 56 |
58 #endif // PrePaintTreeWalk_h | 57 #endif // PrePaintTreeWalk_h |
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