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Side by Side Diff: third_party/WebKit/Source/core/paint/PrePaintTreeWalk.cpp

Issue 2743733004: Revert of Reduce copying of local data structures in GeometryMapper and PaintLayerClipper. (Closed)
Patch Set: Created 3 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/PrePaintTreeWalk.h" 5 #include "core/paint/PrePaintTreeWalk.h"
6 6
7 #include "core/dom/DocumentLifecycle.h" 7 #include "core/dom/DocumentLifecycle.h"
8 #include "core/frame/FrameView.h" 8 #include "core/frame/FrameView.h"
9 #include "core/frame/LocalFrame.h" 9 #include "core/frame/LocalFrame.h"
10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" 10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h"
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107 107
108 // Returns whether |a| is an ancestor of or equal to |b|. 108 // Returns whether |a| is an ancestor of or equal to |b|.
109 static bool isAncestorOfOrEqualTo(const ClipPaintPropertyNode* a, 109 static bool isAncestorOfOrEqualTo(const ClipPaintPropertyNode* a,
110 const ClipPaintPropertyNode* b) { 110 const ClipPaintPropertyNode* b) {
111 while (b && b != a) { 111 while (b && b != a) {
112 b = b->parent(); 112 b = b->parent();
113 } 113 }
114 return b == a; 114 return b == a;
115 } 115 }
116 116
117 void PrePaintTreeWalk::computeClipRectForContext( 117 FloatClipRect PrePaintTreeWalk::clipRectForContext(
118 const PaintPropertyTreeBuilderContext::ContainingBlockContext& context, 118 const PaintPropertyTreeBuilderContext::ContainingBlockContext& context,
119 const EffectPaintPropertyNode* effect, 119 const EffectPaintPropertyNode* effect,
120 const PropertyTreeState& ancestorState, 120 const PropertyTreeState& ancestorState,
121 const LayoutPoint& ancestorPaintOffset, 121 const LayoutPoint& ancestorPaintOffset,
122 bool& hasClip, 122 bool& hasClip) {
123 FloatClipRect& clipRect) {
124 // Only return a non-infinite clip if clips differ, or the "ancestor" state is 123 // Only return a non-infinite clip if clips differ, or the "ancestor" state is
125 // actually an ancestor clip. This ensures no accuracy issues due to 124 // actually an ancestor clip. This ensures no accuracy issues due to
126 // transforms applied to infinite rects. 125 // transforms applied to infinite rects.
127 if (isAncestorOfOrEqualTo(context.clip, ancestorState.clip())) 126 if (isAncestorOfOrEqualTo(context.clip, ancestorState.clip()))
128 clipRect = FloatClipRect(); 127 return FloatClipRect();
129 128
130 hasClip = true; 129 hasClip = true;
130
131 PropertyTreeState localState(context.transform, context.clip, effect); 131 PropertyTreeState localState(context.transform, context.clip, effect);
132 132
133 clipRect = 133 FloatClipRect rect(
134 m_geometryMapper.sourceToDestinationClipRect(localState, ancestorState); 134 m_geometryMapper.sourceToDestinationClipRect(localState, ancestorState));
135 clipRect.moveBy(-FloatPoint(ancestorPaintOffset)); 135
136 rect.moveBy(-FloatPoint(ancestorPaintOffset));
137 return rect;
136 } 138 }
137 139
138 void PrePaintTreeWalk::invalidatePaintLayerOptimizationsIfNeeded( 140 void PrePaintTreeWalk::invalidatePaintLayerOptimizationsIfNeeded(
139 const LayoutObject& object, 141 const LayoutObject& object,
140 PrePaintTreeWalkContext& context) { 142 PrePaintTreeWalkContext& context) {
141 if (!object.hasLayer()) 143 if (!object.hasLayer())
142 return; 144 return;
143 145
144 PaintLayer& paintLayer = *toLayoutBoxModelObject(object).layer(); 146 PaintLayer& paintLayer = *toLayoutBoxModelObject(object).layer();
145 if (object.styleRef().hasTransform() || 147 if (object.styleRef().hasTransform() ||
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171 ClipRects& oldClipRects = 173 ClipRects& oldClipRects =
172 paintLayer.clipper(PaintLayer::DoNotUseGeometryMapper) 174 paintLayer.clipper(PaintLayer::DoNotUseGeometryMapper)
173 .paintingClipRects(&ancestorTransformedOrRootPaintLayer, 175 .paintingClipRects(&ancestorTransformedOrRootPaintLayer,
174 respectOverflowClip, LayoutSize()); 176 respectOverflowClip, LayoutSize());
175 #endif 177 #endif
176 178
177 bool hasClip = false; 179 bool hasClip = false;
178 RefPtr<ClipRects> clipRects = ClipRects::create(); 180 RefPtr<ClipRects> clipRects = ClipRects::create();
179 const LayoutPoint& ancestorPaintOffset = 181 const LayoutPoint& ancestorPaintOffset =
180 context.ancestorTransformedOrRootPaintLayer->layoutObject().paintOffset(); 182 context.ancestorTransformedOrRootPaintLayer->layoutObject().paintOffset();
181 183 clipRects->setOverflowClipRect(
182 FloatClipRect clipRect; 184 clipRectForContext(context.treeBuilderContext.current, effect,
183 computeClipRectForContext(context.treeBuilderContext.current, effect, 185 ancestorState, ancestorPaintOffset, hasClip));
184 ancestorState, ancestorPaintOffset, hasClip,
185 clipRect);
186 clipRects->setOverflowClipRect(clipRect);
187 #ifdef CHECK_CLIP_RECTS 186 #ifdef CHECK_CLIP_RECTS
188 CHECK(!hasClip || 187 CHECK(!hasClip ||
189 clipRects->overflowClipRect() == oldClipRects.overflowClipRect()) 188 clipRects->overflowClipRect() == oldClipRects.overflowClipRect())
190 << "rect= " << clipRects->overflowClipRect().toString(); 189 << "rect= " << clipRects->overflowClipRect().toString();
191 #endif 190 #endif
192 191
193 computeClipRectForContext(context.treeBuilderContext.fixedPosition, effect, 192 clipRects->setFixedClipRect(
194 ancestorState, ancestorPaintOffset, hasClip, 193 clipRectForContext(context.treeBuilderContext.fixedPosition, effect,
195 clipRect); 194 ancestorState, ancestorPaintOffset, hasClip));
196 clipRects->setFixedClipRect(clipRect);
197 #ifdef CHECK_CLIP_RECTS 195 #ifdef CHECK_CLIP_RECTS
198 CHECK(hasClip || clipRects->fixedClipRect() == oldClipRects.fixedClipRect()) 196 CHECK(hasClip || clipRects->fixedClipRect() == oldClipRects.fixedClipRect())
199 << " fixed=" << clipRects->fixedClipRect().toString(); 197 << " fixed=" << clipRects->fixedClipRect().toString();
200 #endif 198 #endif
201 199
202 computeClipRectForContext(context.treeBuilderContext.absolutePosition, effect, 200 clipRects->setPosClipRect(
203 ancestorState, ancestorPaintOffset, hasClip, 201 clipRectForContext(context.treeBuilderContext.absolutePosition, effect,
204 clipRect); 202 ancestorState, ancestorPaintOffset, hasClip));
205 clipRects->setPosClipRect(clipRect);
206 #ifdef CHECK_CLIP_RECTS 203 #ifdef CHECK_CLIP_RECTS
207 CHECK(!hasClip || clipRects->posClipRect() == oldClipRects.posClipRect()) 204 CHECK(!hasClip || clipRects->posClipRect() == oldClipRects.posClipRect())
208 << " abs=" << clipRects->posClipRect().toString(); 205 << " abs=" << clipRects->posClipRect().toString();
209 #endif 206 #endif
210 207
211 ClipRects* previousClipRects = paintLayer.previousPaintingClipRects(); 208 ClipRects* previousClipRects = paintLayer.previousPaintingClipRects();
212 209
213 if (!previousClipRects || *clipRects != *previousClipRects) { 210 if (!previousClipRects || *clipRects != *previousClipRects) {
214 paintLayer.setNeedsRepaint(); 211 paintLayer.setNeedsRepaint();
215 paintLayer.setPreviousPaintPhaseDescendantOutlinesEmpty(false); 212 paintLayer.setPreviousPaintPhaseDescendantOutlinesEmpty(false);
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280 roundedIntPoint(context->treeBuilderContext.current.paintOffset); 277 roundedIntPoint(context->treeBuilderContext.current.paintOffset);
281 walk(*toFrameView(frameViewBase), *context); 278 walk(*toFrameView(frameViewBase), *context);
282 } 279 }
283 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). 280 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281).
284 } 281 }
285 282
286 object.getMutableForPainting().clearPaintFlags(); 283 object.getMutableForPainting().clearPaintFlags();
287 } 284 }
288 285
289 } // namespace blink 286 } // namespace blink
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