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Unified Diff: cc/output/gl_renderer.h

Issue 2743663006: Allow switching DirectCompositionSurfaceWin between drawing modes. (Closed)
Patch Set: rebase Created 3 years, 9 months ago
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Index: cc/output/gl_renderer.h
diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h
index 8e6f9d61532332e2af9ea543a4b0828a2dffd6ef..682a3d7ca2a2c1476bfb559f4414495a966c001f 100644
--- a/cc/output/gl_renderer.h
+++ b/cc/output/gl_renderer.h
@@ -100,6 +100,7 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
void EnsureScissorTestDisabled() override;
void CopyCurrentRenderPassToBitmap(
std::unique_ptr<CopyOutputRequest> request) override;
+ void SetEnableDCLayers(bool enable) override;
void FinishDrawingQuadList() override;
// Returns true if quad requires antialiasing and false otherwise.
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